@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 4 fighters moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 3 bombers, 4 fighters and 3 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 5 infantry
Non Combat Move - Germans
13 armour and 11 mech_infantrys moved from Ukraine to Caucasus
5 artilleries and 19 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
13 artilleries moved from Bessarabia to Ukraine
8 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Romania
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 5 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from France to Northern Italy
4 fighters and 4 tactical_bombers moved from Western Germany to Rostov
3 bombers and 4 fighters moved from Volgograd to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,2,4,1,1,6,2,5,5,2,3,5,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,4,6,4,5,5,2,1
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
20 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
2 fighters moved from Bryansk to Tambov
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 bomber moved from Malaya to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 armour moved from Amur to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
ANZAC win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Amur
1 carrier moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangtung
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 armour moved from Anhwe to Kiangsi
1 bomber moved from French Indo China to Kwangtung
Place Units - Japanese
1 airfield placed in Malaya
3 armour placed in Manchuria
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
3 fighters moved from 99 Sea Zone to Libya
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 bomber moved from India to French Indo China
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
Combat - Americans
Battle in Sicily
Battle in Marshall Islands
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Sicily from Italians, taking Marshall Islands from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Libya
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
1 armour owned by the Americans retreated to Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Libya to 95 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 bomber moved from French Indo China to India
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
Non Combat Move - Chinese
3 infantry moved from Hunan to Yunnan
3 infantry moved from Burma to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 tactical_bomber moved from Egypt to French West Africa
1 armour and 2 infantry moved from Tunisia to Libya
2 fighters moved from 99 Sea Zone to Persia
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from India to Kwangtung
Combat - British
Battle in Sardinia
Battle in French West Africa
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Sardinia from Italians, taking French West Africa from Neutral_Axis with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Libya
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Non Combat Move - British
1 bomber moved from Kwangtung to Yunnan
1 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Persia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from French West Africa to Nigeria
2 fighters moved from Gibraltar to 95 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 aaGun moved from 95 Sea Zone to Sicily
Place Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 bomber and 1 fighter moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Rostov
Place Units - Italians
1 airfield placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,5,3,5,3,3,4
Italians collect 10 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Northwest Persia
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in Northwest Persia
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
ANZAC win, taking Paulau Island from Japanese, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to Persia
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
ANZAC! :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Rostov to Russia
4 fighters moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Samara
4 fighters and 3 tactical_bombers moved from Rostov to Samara
12 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
5 artilleries and 9 infantry moved from Rostov to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Volgograd
Germans attack with 5 artilleries and 9 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 13 armour and 12 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Samara
Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
10 infantry moved from Rostov to Caucasus
8 mech_infantrys moved from Ukraine to Caucasus
14 artilleries and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
3 bombers and 4 fighters moved from Russia to Rostov
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 fighters and 3 tactical_bombers moved from Samara to Rostov
Place Units - Germans
1 factory_minor placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Rostov: 2 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 127 Sea Zone
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,4,6,1,2,4,5
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
Russians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Samara
2 fighters moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
3 infantry moved from Kansu to Novosibirsk
2 aaGuns, 1 fighter and 20 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kwangtung
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Central Mongolia to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
1 battleship moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from Malaya to 34 Sea Zone
1 fighter moved from Malaya to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 bombers and 2 mech_infantrys moved from Kwangtung to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Amur to Kwangtung
1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Amur to Buryatia
1 aaGun moved from Sakha to Buryatia
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 armour moved from Manchuria to Buryatia
2 armour moved from Manchuria to Anhwe
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter and 2 infantry placed in Japan
Japanese undo move 4.
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,6
Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Kwangtung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kwangtung causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
1 armour moved from Tunisia to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Central United States to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Yunnan to Kiangsu
1 armour and 2 infantry moved from Libya to Tobruk
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Tobruk
British attack with 1 armour and 2 infantry
Italians defend with 1 armour and 1 artillery
British win, taking Tobruk from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Non Combat Move - British
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
4 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from 95 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 tactical_bomber moved from Nigeria to Egypt
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Rostov to Persia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 fighter; British defend with 1 factory_minor
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber and 1 fighter moved from Persia to Caucasus
1 armour, 2 artilleries and 1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Caucasus to Volgograd
Place Units - Italians
1 factory_minor placed in Rostov
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,2,5,1,6,3,3
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 75 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs