Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship and 2 cruisers
French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 27
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun and 1 infantry
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 9
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Ethiopia to Kenya
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French West Africa: 1 infantry
EDIT: Adding units owned by French to French Central Africa: 1 infantry
EDIT: Removing units owned by French from Tunisia: 1 infantry
EDIT: Adding units owned by French to Morocco: 1 infantry
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
scramble 111?
scramble 111?
Yea all the way!
Include the French fig too. If too late that’s ok I’ll just swap it for a fig casualty
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
Combat - Germans
British scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
5 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Karelia to Vyborg
3 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
1 marine moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Russians undo move 1.
1 destroyer placed in 115 Sea Zone
1 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Japan to Guam
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 fighters moved from Manchuria to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Guam
2 carriers moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Japan to Guam
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 fighters moved from Manchuria to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Guam
2 carriers moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 aaGun and 2 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Anhwe to Hunan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Manchuria to Jehol
2 fighters moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Shan State to Kwangsi
2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Siam
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 infantry, 1 mech_infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 92 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from 81 Sea Zone to Alexandria
1 fighter moved from Egypt to Alexandria
1 armour moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Non Combat Move - British
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Kenya to Egypt
2 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 aaGuns, 1 artillery, 10 infantry and 1 marine moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Egypt to 81 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers and 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from French
1 bomber moved from Southern Italy to Algeria
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Malta
Battle in Algeria
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Malta from British, taking Algeria from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 artilleries and 2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
1 aaGun and 2 artilleries moved from Southern France to Northern Italy
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
2 marines placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
10 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Western Germany to Germany
1 artillery and 2 infantry moved from France to Western Germany
7 infantry moved from Finland to Norway
Place Units - Germans
1 destroyer placed in 110 Sea Zone
4 armour and 4 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 bomber and 1 fighter moved from Novgorod to 114 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 12 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from 114 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 marine moved from Vyborg to Novgorod
2 artilleries moved from Vyborg to Novgorod
6 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to Amur
4 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to India
1 infantry moved from Shan State to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in New Guinea
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for British: 1 battleship
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from ANZAC with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Shan State to Hunan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 21 Sea Zone to 43 Sea Zone
2 bombers moved from India to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
Place Units - Japanese
3 artilleries placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to 92 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total