Bid: Axis +10
*German sub in SZ 111 (6)
*German arty in H-B (4)
No tech
Regular luck
Engine: 2.6.14798
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Shensi
1 artillery and 3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
Combat - British
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Samara to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
2 bombers moved from Rostov to Tsinghai
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 2 tactical_bombers moved from Rostov to Caucasus
2 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Tambov to Volgograd
20 armour and 15 mech_infantrys moved from Russia to Volgograd
8 artilleries moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Romania
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Tsinghai to Rostov
1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 fighters placed in Western Germany
2 tactical_bombers placed in France
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters moved from Jehol to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 armour moved from Hunan to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Sikang
2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
1 infantry moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Malaya to Burma
3 fighters moved from Malaya to Burma
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 2 bombers, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Shensi to Szechwan
2 fighters moved from Sikang to Szechwan
1 tactical_bomber moved from Sikang to Szechwan
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 armour and 4 mech_infantrys moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to Shan State
2 bombers moved from Burma to Malaya
3 fighters moved from Burma to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries, 1 fighter and 1 infantry placed in Japan
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Malaya
1 carrier placed in 37 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
4 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
4 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Quebec to 106 Sea Zone
1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
25 armour and 24 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Rostov to Iraq
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in Northwest Persia
Germans attack with 25 armour, 1 infantry and 25 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 25 armour, 1 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Iraq to Caucasus
2 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to France
3 aaGuns moved from Rostov to Caucasus
8 artilleries moved from Tambov to Volgograd
4 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Romania to Ukraine
3 armour moved from Russia to Rostov
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Germans undo move 3.
2 armour and 1 mech_infantry placed in Russia
1 artillery and 1 mech_infantry placed in Western Germany
1 bomber placed in Western Germany
1 bomber and 1 tactical_bomber placed in France
Germans undo move 6.
Germans undo move 5.
2 bombers and 1 tactical_bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
I assume you forgot france, but if you want to move any units feel free to edit :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 16 infantry
Germans defend with 1 mech_infantry
Russians win, taking Yakut S.S.R. from Germans with 15 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
1 fighter moved from Szechwan to Kansu
1 infantry moved from Shan State to Burma
2 bombers moved from Malaya to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Malaya
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Malaya
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
3 infantry moved from Yunnan to Shan State
2 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Sikang to Yunnan
2 armour and 4 mech_infantrys moved from Anhwe to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Kansu to Szechwan
2 fighters moved from Kansu to Szechwan
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 artilleries moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 5 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 4 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery, 6 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 artilleries, 8 infantry, 4 mech_infantrys and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
5 armour, 2 artilleries, 9 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
1 armour and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
3 infantry moved from Quebec to 106 Sea Zone
3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Union of South Africa to Rhodesia
Non Combat Move - British
1 mech_infantry moved from 106 Sea Zone to Quebec
3 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Yenisey to Novosibirsk
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total