Here is the game, Have Fun
GeneralSvendSved vs dawgoneit(allies +18)
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Scramble in queensland?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 3 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for British: 1 battleship
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for ANZAC: 1 cruiser and 3 fighters
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Celebes from Dutch with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Shan State to Kwangsi
2 bombers moved from Malaya to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
4 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to Manchuria
6 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 armour
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to MaltaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 4 infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
9 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 artilleries placed in Suiyuyan
Chinese undo move 1.
1 artillery and 1 infantry placed in Shensi
2 artilleries placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to 37 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to Northern Italy
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
7 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 bomber moved from Northern Italy to MaltaPlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in United Kingdom
2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry; Americans defend with 1 bomber
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
2 armour moved from Northern Italy to Romania
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1,6,3,1,3,4,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
2 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 15 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
7 infantry moved from Finland to Karelia
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 artilleries moved from 127 Sea Zone to Karelia
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to 127 Sea Zone -
Scramble in 127 ?
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yes scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
2 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 15 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
7 infantry moved from Finland to Karelia
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 artilleries moved from 127 Sea Zone to Karelia
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to 127 Sea ZoneCombat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
Russians scrambles to create a battle in territory 127 Sea Zone
Battle in 98 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser and 2 destroyers
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 2 destroyers
Battle in 127 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 transports
Russians defend with 1 fighter
Germans win with 1 bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 fighter
Battle in Eastern Poland
Germans attack with 8 armour, 6 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 3 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry
Germans win, taking Karelia from Russians with 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 9 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
10 artilleries moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Karelia to Finland
2 tactical_bombers moved from Karelia to Finland
3 fighters moved from Karelia to Finland
1 bomber moved from Karelia to Finland
1 bomber moved from 127 Sea Zone to Finland
1 tactical_bomber moved from 98 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to GreecePlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
Germans undo move 1.
3 armour and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Belarus to 127 Sea Zone
5 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic StatesCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 5 infantry
Germans defend with 2 artilleries
2 infantry owned by the Russians retreated to Novgorod
Germans win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
1 armour, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 fighter moved from 127 Sea Zone to Nenetsia
1 fighter moved from Nenetsia to UralsPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,5,6,1,2,3,5
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 infantry moved from Hopei to Kweichow
1 artillery moved from Malaya to Shan State
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Sumatra
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 battleship moved from 54 Sea Zone to 42 Sea Zone
2 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Malaya
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to JapanPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 6 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Shensi to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kweichow
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 factory_minors, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 transports moved from 80 Sea Zone to 72 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to West India
1 fighter moved from Burma to 41 Sea Zone
1 mech_infantry moved from Persia to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Tobruk to AlexandriaCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
2 aaGuns moved from Burma to India
2 infantry moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
1 factory_minor, 1 infantry and 1 mech_infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Baltic States
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total