Just on my phone but if I understand correctly you are attacking with 4 figs, a bomber and a cruiser. In that case I don’t scramble
16L -Pete (Axis) vs. Patryn (Allies) BM 2 game1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Dutch New Guinea to 62 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier and 2 fightersNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
10 infantry moved from Karelia to Novgorod
8 infantry moved from Bessarabia to Romania
4 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
3 armour and 7 mech_infantrys moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to RomaniaPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 2 infantry placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Russians take 125 Sea Zone from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
18 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
8 infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 armour moved from Bryansk to VologdaPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
7 infantry moved from Anhwe to Kweichow
2 armour moved from Hunan to Kweichow
1 infantry moved from Hopei to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 armour and 8 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour and 8 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 3 submarines
British defend with 1 battleship
Japanese win, taking Celebes from Dutch with 1 fighter and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Hunan
1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 carrier and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Kwangsi to 42 Sea ZonePlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
1 factory_minor placed in Malaya
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 3 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Nigeria to French Equatorial AfricaCombat - British
Battle in Persia
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 2 armour, 1 infantry and 1 mech_infantry
British win, taking Persia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 armour, 1 infantry and 1 mech_infantryNon Combat Move - British
3 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
3 fighters, 2 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 armour, 1 infantry and 1 mech_infantry moved from Romania to BessarabiaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 2 infantry and 1 marine
British defend with 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British with 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 armour and 2 transports
EDIT: Adding units owned by Italians to 92 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Gibraltar: 1 armour
EDIT: Turning off Edit Mode
2 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Eastern Poland to Yugoslavia
1 bomber moved from Libya to Egypt
1 bomber moved from Egypt to IraqPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Removing units owned by Italians from Iraq: 1 fighter
EDIT: Adding units owned by Italians to Algeria: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Iraq
1 airfield placed in Algeria
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,6,4
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Baltic States
2 bombers moved from Holland Belgium to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
8 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
6 infantry moved from Slovakia Hungary to Yugoslavia
3 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 mech_infantrys moved from Poland to Novgorod
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Germany to Yugoslavia
7 mech_infantrys moved from Germany to Romania
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
3 transports placed in 97 Sea Zone
9 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 2.
Germans undo move 2.
7 infantry placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Baltic States
2 bombers moved from Holland Belgium to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
8 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
6 infantry moved from Slovakia Hungary to Yugoslavia
3 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 mech_infantrys moved from Poland to Novgorod
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Germany to Yugoslavia
7 mech_infantrys moved from Germany to Romania
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
3 transports placed in 97 Sea Zone
9 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 2.
Germans undo move 2.
7 infantry placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
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