Yeah I don’t know how to do the stats with all the multis and the learning games but at least I can document them in the list of all games 😀
Looking for Triple A Modder to Help with Proof-of-Concepts for Board Game
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 Any competent Triple A modders out there that might be interested in testing new maps, units, and rule sets? 
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 Not easy to find someone with enough motivation to spend so much time on this. 
 Barney was a really good fellow while talking on G40 Enhanced thread.
 At least, he made a lot of variants. Maybe you can take a look on his archives posts to see if there is some which can suit you as a start-up map and units variants.http://www.axisandallies.org/forums/index.php?action=profile;u=185964;sa=showPosts 
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 Thanks. The modding tools aren’t as intuitive as I’d hoped they would be. I figured it’d just be a series of drop-down menus, but it’s anything but. 
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 Hi Trenacker I’m just starting to get back into some stuff. There’s been a lot of changes. What is it that you want to do ? 
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 I’m looking to add a number of new territories, both land and sea zones. I’m also looking to add a number of new units, but those types can be pulled from other games. 
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 Changing the map is something I haven’t done. Engine preferences at the startup of triplea will get you started. Then you can search the triplea forum or maybe try asking for help over there at maps and mods 
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 As best I can tell, the editor expects you to upload a map, then tries to contour to it. Do you know if that is accurate? 
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 yea not real map savvy Trenacker so idk. I tried to take an existing map and modify it a while back. Didn’t have much luck, but yea I think that’s kinda what it does This gives some info on a new map: http://tripleadev.1671093.n2.nabble.com/How-to-make-new-map-graphic-from-scratch-td7593642.html 
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 Wow. It looks like the learning curve for making TripleA maps is extremely high. 



 
		 
		










