@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
G40 BM Team Game! Darth Jerks vs Chain Smokers
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Southern Italy
2 aaGuns, 2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 78 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 10 armour, 5 artilleries, 11 infantry and 27 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
10 armour moved from Rostov to Volgograd
27 mech_infantrys moved from Rostov to Volgograd
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to Belarus
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
5 mech_infantrys moved from Eastern Poland to GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 submarine placed in 93 Sea Zone
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 infantry
EDIT: Adding units owned by Germans to Belarus: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
3 infantry placed in Germany
Germans undo move 5.
1 mech_infantry placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Smolensk
11 armour moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Smolensk
11 armour moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Smolensk
Russians attack with 11 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to RussiaPlace Units - Russians
2 infantry and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Shan State to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 marine and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 fighter moved from Hunan to Burma
2 infantry moved from Yunnan to Burma
6 tactical_bombers moved from Shensi to Kansu
3 infantry moved from Manchuria to Jehol
1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
1 marine moved from Caroline Islands to 33 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 armour, 3 infantry and 2 marines moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Western Australia
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Celebes from Americans, taking Western Australia from ANZAC, taking Kansu from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
4 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 bombers moved from Hunan to Japan
1 fighter moved from Hunan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 aaGun moved from Anhwe to Hunan
4 tactical_bombers moved from Kansu to Chahar
2 tactical_bombers moved from Kansu to Hunan
2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
4 fighters moved from 46 Sea Zone to Western Australia
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 46 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in Western Australia
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 marine
Americans win, taking Western Australia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 marine
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to Midway
4 fighters moved from Western Australia to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 106 Sea Zone to 64 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - Americans
6 infantry placed in Eastern United States
2 artilleries, 2 bombers and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 56 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 cruisers moved from 109 Sea Zone to 123 Sea Zone
1 carrier moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 mech_infantry moved from 123 Sea Zone to Iceland
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Hawaiian Islands to 25 Sea ZonePlace Units - Americans
6 infantry placed in Eastern United States
2 artilleries, 2 bombers and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
8 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
8 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from Burma to India
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 carriers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier placed in 71 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
8 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from Burma to India
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 carriers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier placed in 71 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Removing units owned by British from Quebec: 1 armour
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Adding units owned by British to Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to French West Africa
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to Bryansk
2 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in French West Africa
Italians attack with 2 fighters and 4 infantry
British defend with 1 mech_infantry
Italians win, taking French West Africa from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 carrier moved from 91 Sea Zone to 83 Sea Zone
2 fighters moved from French West Africa to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
1 mech_infantry moved from Tunisia to Morocco
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 marine
ANZAC win, taking Western Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 marineNon Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western Australia to Queensland
1 carrier moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 3 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 infantry moved from Finland to Norway
2 mech_infantrys moved from Vyborg to Norway
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Norway
Germans attack with 1 bomber, 2 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry and 1 mech_infantry; Americans defend with 2 infantry and 2 mech_infantrys
Germans win, taking Norway from Americans with 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Germans
3 artilleries moved from Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Volgograd to Novosibirsk
4 armour and 20 mech_infantrys moved from Volgograd to Novosibirsk
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Archangel
1 aaGun and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 carriers moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Germany to Poland
2 infantry moved from Rostov to CaucasusPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
3 marines placed in Western Germany
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,4,4,1,2,5,3,2,2,6,3,6
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to Nenetsia
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to Nenetsia
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 fighter moved from Archangel to Russia
1 fighter moved from Nenetsia to Russia
1 tactical_bomber moved from Bryansk to Russia
11 armour and 2 mech_infantrys moved from Smolensk to Archangel
6 mech_infantrys moved from Russia to Archangel
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Samara
21 infantry moved from Russia to Tambov
21 artilleries moved from Russia to Tambov
2 aaGuns moved from Russia to TambovPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 2 marines and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 41 Sea ZoneCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 armour, 1 artillery, 3 battleships, 3 carriers, 2 cruisers, 2 infantry, 2 marines, 2 submarines and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 2 marines moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 armour moved from Kansu to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Kansu to Kweichow
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Manchuria
3 fighters moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Shan State
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Chahar to Yunnan
1 tactical_bomber moved from Hunan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan StatePlace Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 3 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry, 1 marine and 2 mech_infantrys
Americans win, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry, 1 marine and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Battle in PhilippinesNon Combat Move - Americans
2 fighters moved from Norway to 125 Sea Zone
1 bomber moved from Midway to Western United States
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2,6,3
Americans collect 50 PUs (5 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs