@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 6 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iwo JimaNon Combat Move - Americans
2 battleships, 4 carriers, 5 cruisers, 1 destroyer, 8 fighters and 8 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
3 bombers moved from Wake Island to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 cruisers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 submarines, 2 tactical_bombers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
guys this is an example of rolling on the forum for a battle redo:
i’m pretending to roll for 1 art, 1 fig, and 2 bombers:
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (4)1@3: (2)2@4: (2, 6)
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so in this case i got 2 hits total. then you can do same for defender, and continue to round 2 of battle if you need to. you can even roll for attacker and defender in same post if that makes sense to do so.
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea ZoneCombat - British
Battle in French Equatorial Africa
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 105 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Germans to British
EDIT: Adding units owned by British to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Changing ownership of Morocco from British to Germans
EDIT: Turning off Edit Mode
1 bomber moved from 38 Sea Zone to West India
4 aaGuns, 3 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from French Equatorial Africa to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
EDIT: British undo move 12.
2 infantry moved from United Kingdom to 110 Sea Zone
3 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
5 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Shensi to Novosibirsk
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Ukraine
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 bomber moved from Northwest Persia to Southern Italy
2 infantry moved from France to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 bomber moved from Western Germany to GibraltarPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Kansu to Timguska
6 armour and 16 mech_infantrys moved from Rostov to Western Ukraine
11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 2 destroyers and 1 submarine; Americans defend with 1 destroyer
Germans win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 6 armour, 1 infantry and 27 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 1 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 artilleries and 10 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
3 armour, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun and 6 infantry moved from Volgograd to Kazakhstan
3 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from Finland to Karelia
6 artilleries moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
3 marines moved from Western Germany to 112 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 112 Sea Zone to 127 Sea Zone
3 marines moved from 127 Sea Zone to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Novgorod to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Western Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to RostovCombat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 11 armour, 22 artilleries, 25 infantry and 9 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 38 Sea Zone
2 marines moved from Burma to 38 Sea Zone
2 cruisers and 2 marines moved from 38 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
3 tactical_bombers moved from 37 Sea Zone to Sumatra
3 fighters moved from 37 Sea Zone to Sumatra
2 fighters moved from French Indo China to India
1 tactical_bomber moved from 37 Sea Zone to India
3 infantry moved from Burma to India
3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
3 fighters moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from French Indo China to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 cruisers
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 2 cruisers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Battle in Sumatra
Japanese attack with 4 fighters, 2 marines and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans, taking Sumatra from Americans with 4 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from Philippines to French Indo China
4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 battleships, 10 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 airfield placed in French Indo China
2 armour and 1 mech_infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 armour placed in Manchuria
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 67 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 cruiser, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Battle in MoroccoNon Combat Move - Americans
1 bomber moved from Midway to Queensland
2 bombers moved from 45 Sea Zone to Queensland
2 bombers moved from 55 Sea Zone to Queensland
1 bomber moved from 35 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 cruiser, 2 submarines and 2 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from Italians -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from ItaliansAirborne Attack Move - British
Combat - British
Battle in French Equatorial Africa
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 infantry moved from West India to Eastern Persia
3 artilleries moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 91 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West IndiaPlace Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from ItaliansAirborne Attack Move - British
Combat - British
Battle in French Equatorial Africa
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 infantry moved from West India to Eastern Persia
3 artilleries moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 91 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West IndiaPlace Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 2 armour
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by British to Eastern United States: 1 armour
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Morocco
Italians attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from France to Southern France
1 bomber moved from Persia to KazakhstanPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Timguska to Yenisey
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 infantry moved from Kazakhstan to Volgograd
1 bomber moved from French Indo China to Volgograd
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern PolandCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yenisey
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
27 mech_infantrys moved from Western Ukraine to Ukraine
6 armour moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Volgograd to Ukraine
2 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 infantry moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from 112 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
3 carriers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Karelia to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
1 aaGun and 5 infantry moved from Novgorod to Archangel
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Nenetsia
2 artilleries moved from Archangel to NenetsiaPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 fighters and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs