@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
3 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Persia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 2 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 armour
Battle in West India
British attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 bomber moved from Persia to India
2 mech_infantrys moved from Alexandria to Trans-Jordan
3 armour moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 101 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Volgograd to Rostov
1 bomber moved from Northwest Persia to Rostov
1 infantry moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Southern Italy to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 aaGun moved from Volgograd to Rostov
1 armour moved from Timguska to Shensi
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to France
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Gold Coast to French West Africa
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from Western Germany to FrancePlace Units - Italians
1 carrier, 1 cruiser and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,3,5,5
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking 125 Sea Zone from Americans, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from Archangel to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
11 mech_infantrys moved from Novgorod to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Yunnan to French Indo China
3 infantry moved from Ukraine to Rostov
11 artilleries moved from Volgograd to Rostov
6 armour moved from Volgograd to Rostov
14 mech_infantrys moved from Volgograd to Rostov
2 aaGuns moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Rostov
5 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to AlgeriaPlace Units - Germans
1 destroyer and 5 fighters placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 artilleries and 4 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 artilleries and 4 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 7 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
11 armour and 9 mech_infantrys moved from Smolensk to Tambov
5 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns, 18 artilleries and 24 infantry moved from Russia to Tambov
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 artillery and 9 mech_infantrys moved from Yunnan to Burma
2 armour and 7 infantry moved from Shan State to Burma
4 tactical_bombers moved from Malaya to Burma
2 marines moved from Philippines to 35 Sea Zone
2 marines and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Burma
3 armour moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 7 armour, 1 artillery, 7 infantry, 2 marines, 9 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 7 armour, 1 artillery, 7 infantry, 2 marines, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Burma to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to French Indo China
2 bombers moved from Japan to French Indo China
4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 carriers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Wake Island to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iwo JimaNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Wake Island to Midway
2 bombers moved from Western United States to Midway
2 battleships, 4 carriers, 5 cruisers, 1 destroyer, 8 fighters and 8 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 3 cruisers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 submarines, 2 tactical_bombers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 6 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iwo JimaNon Combat Move - Americans
2 battleships, 4 carriers, 5 cruisers, 1 destroyer, 8 fighters and 8 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
3 bombers moved from Wake Island to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 cruisers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 submarines, 2 tactical_bombers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
guys this is an example of rolling on the forum for a battle redo:
i’m pretending to roll for 1 art, 1 fig, and 2 bombers:
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (4)1@3: (2)2@4: (2, 6)
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so in this case i got 2 hits total. then you can do same for defender, and continue to round 2 of battle if you need to. you can even roll for attacker and defender in same post if that makes sense to do so.
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea ZoneCombat - British
Battle in French Equatorial Africa
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 105 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Germans to British
EDIT: Adding units owned by British to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Changing ownership of Morocco from British to Germans
EDIT: Turning off Edit Mode
1 bomber moved from 38 Sea Zone to West India
4 aaGuns, 3 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from French Equatorial Africa to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
EDIT: British undo move 12.
2 infantry moved from United Kingdom to 110 Sea Zone
3 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
5 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Shensi to Novosibirsk
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Ukraine
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 bomber moved from Northwest Persia to Southern Italy
2 infantry moved from France to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 bomber moved from Western Germany to GibraltarPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Kansu to Timguska
6 armour and 16 mech_infantrys moved from Rostov to Western Ukraine
11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 2 destroyers and 1 submarine; Americans defend with 1 destroyer
Germans win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 6 armour, 1 infantry and 27 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 1 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 artilleries and 10 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
3 armour, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun and 6 infantry moved from Volgograd to Kazakhstan
3 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from Finland to Karelia
6 artilleries moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
3 marines moved from Western Germany to 112 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 112 Sea Zone to 127 Sea Zone
3 marines moved from 127 Sea Zone to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Novgorod to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Western Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to RostovCombat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 11 armour, 22 artilleries, 25 infantry and 9 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs