@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to Nenetsia
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 fighter moved from Archangel to Russia
1 fighter moved from Nenetsia to Russia
1 tactical_bomber moved from Bryansk to Russia
11 armour and 2 mech_infantrys moved from Smolensk to Archangel
6 mech_infantrys moved from Russia to Archangel
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Samara
21 infantry moved from Russia to Tambov
21 artilleries moved from Russia to Tambov
2 aaGuns moved from Russia to TambovPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 2 marines and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 41 Sea ZoneCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 armour, 1 artillery, 3 battleships, 3 carriers, 2 cruisers, 2 infantry, 2 marines, 2 submarines and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 2 marines moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 armour moved from Kansu to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Kansu to Kweichow
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Manchuria
3 fighters moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Shan State
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Chahar to Yunnan
1 tactical_bomber moved from Hunan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan StatePlace Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 3 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry, 1 marine and 2 mech_infantrys
Americans win, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry, 1 marine and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Battle in PhilippinesNon Combat Move - Americans
2 fighters moved from Norway to 125 Sea Zone
1 bomber moved from Midway to Western United States
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2,6,3
Americans collect 50 PUs (5 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Persia to India
3 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Burma to India
1 battleship and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Union of South AfricaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
1 fighter placed in 106 Sea Zone
British undo move 3.
British undo move 2.
1 carrier placed in 106 Sea Zone
1 fighter placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Rostov to 80 Sea Zone
1 mech_infantry moved from Kazakhstan to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from British
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Kazakhstan to Timguska
Italians take Timguska from RussiansCombat - Italians
Italians creates battle in territory 101 Sea Zone
Battle in Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 101 Sea Zone
Germans loiter and taunt; Italians attack with 1 submarine
Americans defend with 1 cruiser and 2 destroyers
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 armour, 2 artilleries and 2 infantry moved from Tobruk to Libya
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to Volgograd
1 bomber moved from 80 Sea Zone to Northwest Persia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 bomber placed in Southern Italy
1 submarine placed in 95 Sea Zone
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
1 artillery moved from Western Australia to South AustraliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 battleship, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Turkmenistan to West India
Germans take West India from UK_Pacific
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 tactical_bombers moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Norway from Americans with 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the British
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
1 fighter owned by the British forced to land in New Brunswick Nova ScotiaNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
9 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
3 infantry moved from Poland to Baltic States
1 infantry moved from Novgorod to Belarus
3 aaGuns, 1 armour, 8 artilleries and 11 infantry moved from Rostov to Volgograd
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 armour and 6 mech_infantrys moved from Novosibirsk to Volgograd
4 mech_infantrys moved from Novosibirsk to Volgograd
3 armour and 10 mech_infantrys moved from Novosibirsk to Caucasus
3 fighters and 4 tactical_bombers moved from Norway to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 battleship, 1 destroyer and 1 submarine placed in 112 Sea Zone
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,4,3,4,3,4,2,1,3,5,2,4,4,5,2
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
11 armour and 9 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
11 armour and 9 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 11 armour and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Nenetsia to Archangel
3 artilleries moved from Tambov to Bryansk
1 aaGun moved from Vologda to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
2 aaGuns, 17 artilleries and 19 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 42 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 marines, 2 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines and 2 transports
Americans defend with 1 transport
Japanese win with 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 3 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Szechwan to Shan State
1 armour moved from Hunan to Shan State
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
4 tactical_bombers moved from Yunnan to Malaya
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Malaya
1 armour and 1 artillery placed in Manchuria
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 8 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 42 Sea Zone
Americans attack with 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 8 submarines and 2 transports
Japanese defend with 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 8 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
4 bombers moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 4 transports moved from 125 Sea Zone to 110 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
1 battleship, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - British
1 unit repaired.
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
3 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
3 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Persia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 2 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 armour
Battle in West India
British attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 bomber moved from Persia to India
2 mech_infantrys moved from Alexandria to Trans-Jordan
3 armour moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 101 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Volgograd to Rostov
1 bomber moved from Northwest Persia to Rostov
1 infantry moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Southern Italy to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 aaGun moved from Volgograd to Rostov
1 armour moved from Timguska to Shensi
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to France
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Gold Coast to French West Africa
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from Western Germany to FrancePlace Units - Italians
1 carrier, 1 cruiser and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,3,5,5
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking 125 Sea Zone from Americans, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from Archangel to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
11 mech_infantrys moved from Novgorod to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Yunnan to French Indo China
3 infantry moved from Ukraine to Rostov
11 artilleries moved from Volgograd to Rostov
6 armour moved from Volgograd to Rostov
14 mech_infantrys moved from Volgograd to Rostov
2 aaGuns moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Rostov
5 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to AlgeriaPlace Units - Germans
1 destroyer and 5 fighters placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 artilleries and 4 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan