Oh right, keep and Italian and German fighter.
Odonis (Axis) vs Pete (Allies) BM League G4016
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from New Guinea to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from 79 Sea Zone to 41 Sea Zone
2 artilleries and 5 infantry moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Burma to Yunnan
3 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 bomber moved from Gibraltar to 119 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French MadagascarNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 79 Sea Zone to India
2 fighters moved from Trans-Jordan to 79 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 119 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 5 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Persia to IraqPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
British undo move 2.
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 7 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 99 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 armour moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from South Australia to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 armour and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 fighters placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 2 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 64 PUs;
Germans buy 5 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
13 armour and 15 mech_infantrys moved from Western Ukraine to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Southern France to Belarus
3 tactical_bombers moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Belarus
4 artilleries and 15 infantry moved from Western Ukraine to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 64 PUs;
Germans buy 5 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
13 armour and 15 mech_infantrys moved from Western Ukraine to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Southern France to Belarus
3 tactical_bombers moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Belarus
4 artilleries and 15 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Belarus
Germans attack with 13 armour, 4 artilleries, 2 bombers, 4 infantry and 22 mech_infantrys
Russians defend with 1 aaGun, 8 artilleries and 33 infantry
Germans win, taking Belarus from Russians with 13 armour, 4 artilleries, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 4 infantry and 19 mech_infantrys
Casualties for Russians: 1 aaGun, 8 artilleries and 33 infantry
Battle in Ukraine
Germans attack with 4 artilleries and 15 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 4 infantry
Battle in Gibraltar
Germans attack with 1 armour, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 armour, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 armour and 3 mech_infantrys
Germans win, taking Gibraltar from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 3 tactical_bombers
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 3 mech_infantrysNon Combat Move - Germans
2 fighters moved from Gibraltar to 105 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
4 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Belarus to Eastern Poland
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to France
1 tactical_bomber moved from Gibraltar to 93 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
8 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Russia
2 armour moved from Vologda to Russia
1 aaGun, 3 artilleries and 5 infantry moved from Smolensk to Russia
1 artillery moved from Russia to Tambov
1 aaGun and 4 infantry moved from Bryansk to Tambov
9 infantry moved from Russia to TambovPlace Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 31 PUs (1 lost to blockades); end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Adding units owned by Russians to Korea: 1 aaGun
EDIT: Removing units owned by Russians from Amur: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 1 marine and 4 mech_infantrys
Russians defend with 1 aaGun and 4 infantry; Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Sikang to Shensi
1 mech_infantry moved from Hopei to Chahar
1 artillery moved from Chahar to Hopei
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Shan State to Kwangtung
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 fighters and 1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
2 fighters moved from 31 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 harbour
Americans win, taking Guam from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 16 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 2 destroyers
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 submarines moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Midway
1 cruiser and 1 destroyer moved from 17 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
2 fighters placed in Western United States
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from India to 37 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
2 infantry and 3 mech_infantrys moved from Yunnan to Shan StateCombat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Szechwan
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from India to Eastern Persia
2 fighters moved from 79 Sea Zone to Eastern Persia
1 aaGun and 10 infantry moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to Urals
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 119 Sea Zone to 122 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Egypt to AlexandriaPlace Units - British
3 fighters placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6
British collect 33 PUs (4 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
3 marines moved from Southern Italy to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 95 Sea Zone to 96 Sea Zone
3 marines moved from 96 Sea Zone to Libya
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Eastern Poland to BryanskPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to Shan State
2 infantry moved from Yunnan to Shan State
3 fighters moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 66 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Eastern Poland to Urals
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Eastern Poland to Western Ukraine
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Urals
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
12 armour, 4 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Southern France to France
1 battleship, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
3 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
1 bomber moved from Urals to KansuPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 66 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Eastern Poland to Urals
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Eastern Poland to Western Ukraine
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Urals
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
12 armour, 4 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Southern France to France
1 battleship, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
3 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
1 bomber moved from Urals to KansuPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
7 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 artilleries and 1 marine
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 artilleries and 1 marine
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Korea to Manchuria
2 mech_infantrys moved from Volgograd to Russia
1 aaGun, 1 artillery and 16 infantry moved from Tambov to Russia
2 infantry moved from Archangel to VologdaPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
2 fighters moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Hunan
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Manchuria
3 fighters moved from Japan to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Shensi to Szechwan
2 fighters and 1 tactical_bomber moved from Shensi to Szechwan
1 infantry moved from Kansu to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
Battle in Manchuria
Japanese attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -59
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
retreated to Szechwan
Chinese win with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
Casualties for Japanese: 2 fighters, 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in French Indo China
Battle in Korea
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking French Indo China from UK_Pacific, taking Korea from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Shensi
1 tactical_bomber moved from Szechwan to Suiyuyan
1 tactical_bomber moved from Tsinghai to Suiyuyan
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs