16L -Pete (Axis) vs. JDOW (Allies) BM 2 game 2


  • air doesn’t prevent territories going vichy in bm 2, only ground units like your inf and aa in s france. those 2 figs would have just been killed on france’s turn had I succeeded in restoring vichy.

  • '15 '14

    No, you are wrong, sorry:).

    the air does not prevent Vichy to restore but the territory they are stays blue alone. I had this already in previous games and I don’t know about any update that changed that.

  • '15 '14

    ok I am wrong

  • '15 '14

    And I had no idea about that, kind of silly.

  • '15 '14

    So I revoked the right to complain about any dice. I wasn’t aware of the rules and dodged a HUGE bullet. Sorry about that.


  • ahah no worries. It was a humungous gamble, but I would have sealioned you had it panned out.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38918_ANZ1.tsvg

  • '15 '14

    Sir, I don’t get it. If I continue Vichy is restored but this is wrong, right?

    What to do?


  • hm right it is a bug. reload from anzac turn, change normandy to french, go through french turn, edit again at end of french turn.

  • '15 '14

    Good tip

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to French
                EDIT: Turning off Edit Mode
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from French to Germans
                EDIT: Turning off Edit Mode

    triplea_38918_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 88 Sea Zone
                1 tactical_bomber moved from Western Germany to 93 Sea Zone
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Southern France
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour; British defend with 1 infantry
                    Germans win, taking Southern France from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                1 armour moved from Normandy Bordeaux to Western Germany
                5 armour and 2 mech_infantrys moved from France to Germany
                2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland
                5 infantry moved from Bulgaria to Romania
                2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                10 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_38918_Ger2.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 111 Sea Zone to 123 Sea Zone
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Timguska
                1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
                1 armour moved from Sikang to Samara
                1 mech_infantry moved from Sikang to Volgograd

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    triplea_38918_Rus2.tsvg

  • '15 '14

    Sir, I need to apologize again. When my opponents are more or less live when I am playing I try to keep the game speed high, also late at night at the cost of accuracy.

    I hope you don’t mind I edited an inf to California. Obv. an oversight as everything but 2 inf at California would not make sense and nothing happened in between that could have influenced any events in the States.

    Best,
    Tobias

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 111 Sea Zone to 123 Sea Zone
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Timguska
                1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
                1 armour moved from Sikang to Samara
                1 mech_infantry moved from Sikang to Volgograd

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 2 aaGuns
                EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
                EDIT: Removing units owned by Russians from Western Ukraine: 1 artillery
                EDIT: Adding units owned by Russians to Belarus: 1 artillery
                EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 2 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_38918_Rus2.tsvg

  • '15 '14

    @JDOW:

    Sir, I need to apologize again. When my opponents are more or less live when I am playing I try to keep the game speed high, also late at night at the cost of accuracy.

    I hope you don’t mind I edited an inf to California. Obv. an oversight as everything but 2 inf at California would not make sense and nothing happened in between that could have influenced any events in the States.

    Best,
    Tobias

    Putting this as last post.


  • All good! please make as many edits as you see fit. I’d rather play against your intended strategy.

  • '15 '14

    If it’s not too late, please move the Australian boats from New zealand to Queensland. Another oversight I did not realized the Japanese don’t have the Phil NB yet under control:D


  • not too late. no worries.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 bombers moved from Kwangsi to India
                2 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 battleship and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Jehol to Kiangsi
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship and 1 transport
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 aaGuns and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 aaGun moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Siberia to Amur
                1 artillery and 7 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Korea to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Korea to Jehol
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from India to Kwangsi
                2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 tactical_bomber moved from Japan to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 factory_minor placed in Manchuria
                2 artilleries and 2 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_38918_Jap2.tsvg

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