@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
no, they’re good Tsinghai, please go ahead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
6 fighters and 2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
Germans win, taking Denmark from British with 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Tambov to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
16 armour and 15 mech_infantrys moved from Bryansk to Novgorod
6 artilleries and 35 infantry moved from Bryansk to Belarus
1 aaGun and 1 infantry moved from Smolensk to Archangel
1 fighter and 2 tactical_bombers moved from Denmark to Germany
5 fighters moved from Denmark to Western Germany
3 artilleries moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Germany
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 7.
3 infantry placed in Germany
Germans undo move 8.
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Germany: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 8.
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Sorry for the tiny edit, will certainly not influence your Japanese turn even if you missed it.
all g
Hey my power went out after I attacked, can you check your dice mail and post my combat move please?
I received dice for only one battle:
Sumatra: you kill the US mech with inf, art, 5 figs
Mech hits in defense
That’s it.
I also just realized I made a mistake with an edit. The Russian tank must be at Evenkiyskiy instead of Ural, I made a wrong edit after the Blitz. Please keep consider for NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Americans from Sumatra: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Sumatra from Americans, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Central Mongolia
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun and 5 infantry moved from Chahar to Suiyuyan
2 fighters moved from French Indo China to Philippines
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 marine placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
I definitely attacked yunnan - power must have gone out between those attacks. I edited in a hit from your defending mech for the trouble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from India to Kweichow
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 marine moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Malta to Caucasus
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
1 bomber moved from United Kingdom to Karelia
Combat - Americans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Soviet Far East
Battle in Holland Belgium
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Karelia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Scotland to Russia
2 fighters moved from Scotland to Norway
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Norway
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Kweichow to India
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Marianas to Caroline Islands
1 fighter moved from Wake Island to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Midway
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Johnston Island to 30 Sea Zone
4 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Scotland
Place Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Persia to Ukraine
1 armour, 2 fighters and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 2/4 hits
2 mech_infantrys owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 3 : 2/4 hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 4 : 3/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters moved from Yunnan to India
3 fighters moved from Northwest Persia to Persia
2 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,2,5,2,2,6,1,6,3,6,1,5,2,4,2,5,5,3,5,6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
The usual dice disaster during US/CHI/UK. Those Indian Generals will face military court for their incompetence! :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Persia to Ukraine
1 armour, 2 fighters and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 2/4 hits
2 mech_infantrys owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 3 : 2/4 hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 4 : 3/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters moved from Yunnan to India
3 fighters moved from Northwest Persia to Persia
2 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,2,5,2,2,6,1,6,3,6,1,5,2,4,2,5,5,3,5,6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Persia to Ukraine
1 armour, 2 fighters and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 2/4 hits
2 mech_infantrys owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 3 : 2/4 hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 4 : 3/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters moved from Yunnan to India
3 fighters moved from Northwest Persia to Persia
2 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,2,5,2,2,6,1,6,3,6,1,5,2,4,2,5,5,3,5,6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour
EDIT: Adding units owned by Russians to Evenkiyskiy: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Vyborg
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Italians attack with 2 fighters
British defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
2 fighters moved from Vyborg to Novgorod
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Volgograd to Caucasus
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,1,5,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
meanwhile the italians waltz through 3 risky battles :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Tsinghai to Persia
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 destroyer placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
ANZAC collect 21 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs