probably obvious but one US air has to be on a UK carrier in 110 and 2 UK inf are on a US transport.
16L -Pete (Axis) vs. JDOW (Allies) BM 2 game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Tsinghai to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Denmark
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Denmark from Germans with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from Yunnan to India
1 aaGun moved from Burma to India
3 fighters moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 armour moved from Alexandria to Trans-Jordan
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1,2,3,2,5,2,6,4,6,5,1,2,5,1,5,3,2,3,4,3,2,4,2
UK_Pacific collect 7 PUs (5 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Oh Cmon. For once I was happy that I finally got a defense hit, the US/UK dice have AGAIN ridiculous surprises for me.
On tilt I forgot to post the US turn.Your stupid subs hit 3/3 in defense and this battle was another 0,4% outcome. Man, recently I am kind of a magnet for such stupid results.
Can’t believe I lost 2!!! DDs to that sub in 125.I guess I just have to be happy that finally no bomber was shut down.
Round: 8
Combat
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerSir, please keep in mind that due to the TT mess the 2 Frenchmen are in 112. I will beam the guy from UK to Denmark during French turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from Northern Italy to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 artillery and 3 infantry
1 mech_infantry owned by the Italians retreated to Western Germany
British win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 aaGun
Casualties for Italians: 2 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 mech_infantrys
1 armour owned by the Italians retreated to Volgograd
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Denmark to Western Germany
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,4,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total -
Axis probably pretty toast at this point :|
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Please hold on, edit incoming.
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oh…frankly, I mad a bad mistake and for the second time I dodged a bullet. Forgot that Italy comes before French :-(
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I didn’t see your post about the frenchmen actually I had forgotten about that whole situation. yes, the odds in denmark were much much better than my remaining odds in this game… :-P
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Axis probably pretty toast at this point� :|
Your position was VERY good 2 turns ago and lucky for me you did not play the moves I was worried about. Now the Allied position looks way better. I will tell you one move I was glad not to see after the game if you like.
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I’d like to know your take on the whole game, for sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Norway: 1 infantry
EDIT: Turning off Edit Mode -
hold on please, forgot the Anzac fighters, one sec
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no, they’re good Tsinghai, please go ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
6 fighters and 2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
1 mech_infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
Germans win, taking Denmark from British with 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Tambov to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
16 armour and 15 mech_infantrys moved from Bryansk to Novgorod
6 artilleries and 35 infantry moved from Bryansk to Belarus
1 aaGun and 1 infantry moved from Smolensk to Archangel
1 fighter and 2 tactical_bombers moved from Denmark to Germany
5 fighters moved from Denmark to Western Germany
3 artilleries moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Germany
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 7.
3 infantry placed in Germany
Germans undo move 8.
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Germany: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 8.
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry for the tiny edit, will certainly not influence your Japanese turn even if you missed it.
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all g
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Hey my power went out after I attacked, can you check your dice mail and post my combat move please?
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I received dice for only one battle:
Sumatra: you kill the US mech with inf, art, 5 figs
Mech hits in defenseThat’s it.





