@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got pulled away before I could finish. Expect to be back soon
There’s no rush, I more wanted to make sure it was intentional.
ok, so victory is 1 turn away! let’s see if the allies can pull something!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
1 armour and 2 mech_infantrys moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Hopei
2 artilleries and 4 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Japan to Suiyuyan
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,6,2,5,5,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,4,4,6,3,1,2,4
Japanese collect 17 PUs (27 lost to blockades); end with 17 PUs total
OH GODDAMNIT POLAND!
I assume you will want to scram in 6?
yeah go for it
ok,so battle in sz 6 I will have to do here as my mac won’t allow the scram option. It just flashes.
I am attacking with 12 subs.
A
Rolls: 12@2; Total Hits: 312@2: (5, 6, 4, 6, 4, 2, 4, 2, 4, 1, 5, 4)
D
Rolls: 3@2 3@4; Total Hits: 33@2: (2, 4, 6)3@4: (3, 2, 6)
I assume your sub just submerges… why not…
so… you’d take out cv and dd. That way you can still fight with the ftrs.
r2
A
Rolls: 9@2; Total Hits: 19@2: (5, 3, 6, 6, 2, 3, 3, 4, 4)
D
Rolls: 1@2 3@4; Total Hits: 21@2: (5)3@4: (2, 6, 3)
dd dies battle over.
I lose 5 subs.
I’ll edit this battle in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Egypt
2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Egypt
3 bombers moved from West India to Egypt
2 artilleries moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 submarines moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 submarines moved from 20 Sea Zone to 19 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
Combat - Americans
Battle in Denmark
Battle in Shantung
Battle in Egypt
Americans attack with 3 artilleries, 6 bombers, 4 fighters and 9 infantry
Germans defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys; Italians defend with 5 fighters
Americans win, taking Denmark from Germans, taking Shantung from Japanese, taking Egypt from Germans with 1 artillery, 6 bombers and 4 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 2 armour, 3 fighters, 1 infantry and 3 mech_infantrys
Casualties for Italians: 5 fighters
Casualties for Americans: 2 artilleries and 9 infantry
Battle in Manchuria
Battle in Kwangtung
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 44 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
6 bombers moved from Egypt to Alexandria
1 carrier and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Alexandria
1 carrier moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
3 armour placed in Greece
1 carrier and 2 fighters placed in 110 Sea Zone
3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Changing PUs for Americans from 97 to 103
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 2 destroyers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Americans from 19 Sea Zone: 10 submarines
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 7 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 103 Sea Zone: 1 aaGun, 1 artillery, 4 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
British buy 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
6 fighters and 2 tactical_bombers moved from Sikang to Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from French Indo China to Hunan
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Hunan
5 armour moved from French Indo China to Szechwan
4 armour moved from Union of South Africa to Belgian Congo
British take Rhodesia from Italians
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
Combat - British
Battle in Hunan
British attack with 2 armour
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 4 armour
Germans defend with 1 mech_infantry
British win, taking Belgian Congo from Germans with 3 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Trans-Jordan from Italians, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Southern France to Cyprus
2 fighters moved from Cyprus to Alexandria
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Holland Belgium to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
5 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 aaGun and 1 artillery moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 artillery moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter moved from Persia to Eastern Persia
Place Units - British
1 submarine and 2 transports placed in 71 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
British collect 33 PUs (2 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Removing units owned by British from Alexandria: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 fighter
EDIT: Changing ownership of Egypt from British to British
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Cairo is in play!
But is London doomed? :-o
I think I know how Hillary Clinton must feel right about nah :-P
I think I know how Hillary Clinton must feel right about nah :-P
ha!
Well, Germany has a huuuug air force and position…. so…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Anglo Egyptian Sudan
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,5,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4,5,5,1,2,1,3,1,4,3,3,4
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Non Combat Move - ANZAC
2 fighters moved from Sikang to Persia
2 submarines moved from 42 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 mech_infantrys, 5 submarines and 6 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters and 4 tactical_bombers moved from Ukraine to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Novgorod to 112 Sea Zone
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
2 mech_infantrys moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 bomber moved from Bryansk to Greece
2 infantry moved from Western Germany to Denmark
7 fighters and 10 tactical_bombers moved from Novgorod to Denmark
Combat - Germans
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in Egypt
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery
Germans win, taking Egypt from British with 2 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 infantry
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Denmark
Germans attack with 7 fighters, 2 infantry and 10 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 7 fighters, 2 infantry and 10 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern France to Western Germany
5 mech_infantrys moved from France to Southern Italy
4 armour moved from Southern Italy to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
7 fighters and 10 tactical_bombers moved from Denmark to Western Germany
14 infantry moved from Germany to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 6 infantry moved from Smolensk to Russia
7 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
2 fighters and 4 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
2 artilleries and 4 infantry moved from Finland to Norway
5 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
4 submarines and 6 transports placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 4 mech_infantrys
EDIT: Adding units owned by Germans to Greater Southern Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,6,5,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,2,4,1,2,5,3,5,5,5,1,5,4
Germans collect 66 PUs (5 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Combat - Russians
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Timguska to Novosibirsk
Turn Complete - Russians