@surfer need scramble and submerge orders for 110
16L -Pete (Axis) vs. Karl7 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
2 fighters moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Bryansk
Russians attack with 8 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 3 armour, 6 artilleries and 1 mech_infantry; Italians defend with 1 infantry
1 artillery owned by the Russians retreated to Smolensk
Italians win with 3 armour and 2 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 4 artilleries and 1 mech_infantry
Casualties for Italians: 1 infantry
Casualties for Russians: 7 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 1 armour and 30 infantry moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
Yeah, moscow is it.
I put russia at issue several turns back when I let you smash my armored forces…. that was dumb!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 15 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
1 bomber moved from French Indo China to Japan
2 artilleries and 4 infantry moved from Manchuria to Jehol
1 armour moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Jehol
1 bomber moved from 37 Sea Zone to Japan
1 armour moved from Hunan to Anhwe
3 mech_infantrys moved from Shantung to AnhwePlace Units - Japanese
1 fighter and 9 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,5,6,2,3,4,3,4,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,4,4,2,5,4,4,2
Japanese collect 37 PUs (13 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
4 armour and 1 mech_infantry moved from Szechwan to French Indo China
2 infantry moved from Shan State to French Indo China
3 armour moved from Szechwan to French Indo China
6 fighters and 2 tactical_bombers moved from India to Kweichow
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Battle in Kweichow
British attack with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 bombers; Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 bombers
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 7 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 3 infantry
British win, taking French Indo China from Japanese with 7 armour remaining. Battle score for attacker is 17
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 armour and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Kweichow to Sikang
6 fighters moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 aaGun moved from India to West India
2 fighters moved from 99 Sea Zone to Russia
1 fighter moved from Cyprus to Russia
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Normandy Bordeaux to Cyprus
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
we’ll I’ve done all I’ve could to save Russia…. that airbase in Cyprus was a good purchase!
Now it’s up to the dice! :mrgreen:
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by my count Germany’s got to go all in to have a reasonable chance of success…. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Russia
2 fighters moved from Ukraine to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 bomber and 2 fighters
British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 4 fighters, 87 infantry and 1 tactical_bomber; Americans defend with 1 fighter
Russians win with 1 aaGun, 1 armour, 5 artilleries, 8 fighters, 87 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Russians: 3 aaGuns
Casualties for Italians: 1 bomber and 2 fighters
Battle in Southern France
Italians attack with 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Egypt
2 fighters moved from Southern Italy to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
1 armour moved from Rhodesia to Anglo Egyptian SudanPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs -
ah crap my german bombers! grr… time to bang head against wall. i got 3 hits in a suicide attack against moscow, go ahead and edit infs as casualties if you prefer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to Sikang
1 fighter moved from Guam to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Malaya to Shan StateCombat - ANZAC
ANZAC creates battle in territory 41 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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GO ! GERMANY GO!
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Oh wait!
I fogot to mod the russsians
hold on!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode -
Here we go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Russia
3 artilleries and 5 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour and 2 artilleries moved from Bryansk to Russia
3 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
20 armour, 12 artilleries, 8 fighters, 22 infantry, 13 mech_infantrys and 10 tactical_bombers moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Samara to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Rhodesia to French Equatorial Africa
Germans take French Equatorial Africa from French
3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to SmolenskCombat - Germans
Battle in Russia
Germans attack with 25 armour, 14 artilleries, 1 bomber, 11 fighters, 22 infantry, 17 mech_infantrys and 14 tactical_bombers
British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 4 fighters, 85 infantry and 1 tactical_bomber; Americans defend with 1 fighter
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 1 bomber, 10 fighters and 14 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 17 armour, 14 artilleries, 1 fighter, 22 infantry and 17 mech_infantrys
Casualties for British: 3 fighters
Casualties for Russians: 3 aaGuns, 1 armour, 5 artilleries, 4 fighters, 85 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
8 fighters and 10 tactical_bombers moved from Russia to Novgorod
2 fighters and 4 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Bryansk
1 armour moved from Iraq to Egypt
1 fighter and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour, 1 fighter and 3 mech_infantrys moved from France to Southern Italy
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
10 mech_infantrys moved from Germany to France
3 infantry moved from Western Germany to France
3 armour and 2 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
2 fighters and 1 infantry placed in France
2 fighters and 1 infantry placed in Egypt
10 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Persia
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Germans collect 66 PUs (4 lost to blockades); end with 85 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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ok, so victory is 1 turn away! let’s see if the allies can pull something!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
1 armour and 2 mech_infantrys moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Hopei
2 artilleries and 4 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Japan to SuiyuyanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,6,2,5,5,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,4,4,6,3,1,2,4
Japanese collect 17 PUs (27 lost to blockades); end with 17 PUs total -
OH GODDAMNIT POLAND!





