@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L -Pete (Axis) vs. Karl7 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
ANZAC undo move 2.
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to PersiaCombat - French
Battle in Persia
French attack with 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 armour and 5 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 fighters and 5 tactical_bombers moved from Volgograd to Belarus
2 bombers moved from Novgorod to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Belarus
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Belgian Congo from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Kazakhstan to Kweichow
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Iraq to Egypt
6 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
5 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
4 mech_infantrys moved from Volgograd to Novosibirsk
3 artilleries and 10 infantry moved from Volgograd to Rostov
4 armour moved from Northwest Persia to Rostov
2 fighters moved from Ukraine to Novgorod
3 fighters and 6 tactical_bombers moved from Belarus to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
4 infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from Western Ukraine to Ukraine
9 artilleries and 12 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 aaGun, 4 armour and 3 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 81 Sea Zone
1 submarine placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 armour placed in Egypt
3 armour placed in Volgograd
Germans undo move 4.
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
2 infantry placed in Egypt
Germans undo move 7.
1 bomber and 2 infantry placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries and 9 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Belarus to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
20 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 armour and 2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,6,2,6
Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
I am going to attack you fleet off french indo china
Given how the fleets are positioned and composed, max defense if your best option no mater what, and I will assume that.
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oh, I guess I should ask for a scram…
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yeah scram.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
7 carriers, 5 destroyers, 13 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Dutch New Guinea to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo -
ok, scram.
Here we go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
7 carriers, 5 destroyers, 13 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Dutch New Guinea to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Greece
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Greece from Italians, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in Guam
Battle in 36 Sea Zone
Americans attack with 3 bombers, 7 carriers, 5 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 7 carriers, 1 destroyer, 12 fighters, 5 tactical_bombers and 3 transports
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking 36 Sea Zone from Neutral with 3 bombers, 2 carriers, 4 fighters and 1 submarine remaining. Battle score for attacker is 75
Casualties for Americans: 5 carriers, 5 destroyers, 11 fighters and 1 tactical_bomber
Casualties for Japanese: 7 carriers, 1 destroyer, 12 fighters, 5 tactical_bombers and 3 transportsNon Combat Move - Americans
1 carrier and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
3 bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
3 armour and 1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Burma to Shan State
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 71 Sea Zone to 70 Sea ZoneCombat - British
Battle in Szechwan
British attack with 7 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 2 fighters and 5 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
3 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Rhodesia from British
2 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Bryansk to Ukraine
2 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Southern Italy
4 infantry moved from Germany to Western GermanyPlace Units - Italians
1 infantry placed in Ukraine
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries, 1 infantry and 1 marine
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Philippines to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
2 mech_infantrys moved from Novosibirsk to Vologda
7 fighters and 7 tactical_bombers moved from Novgorod to Vologda
1 fighter and 2 tactical_bombers moved from Ukraine to Samara
3 artilleries and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Baltic States to Belarus
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Rhodesia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
1 fighter moved from Egypt to 70 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 70 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Vologda from Russians with 1 armour, 6 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Samara
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Germany to France
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 armour, 12 artilleries and 22 infantry moved from Rostov to Tambov
2 fighters and 3 tactical_bombers moved from Samara to Tambov
11 armour and 13 mech_infantrys moved from Novosibirsk to Tambov
6 fighters and 7 tactical_bombers moved from Vologda to Tambov
4 armour moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
1 tactical_bomber moved from Egypt to Ukraine
1 fighter moved from 70 Sea Zone to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Kenya to Rhodesia
1 armour moved from Eastern Persia to Iraq
1 aaGun moved from Western Germany to France
1 fighter moved from Southern Italy to France
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
7 mech_infantrys moved from Baltic States to Germany
3 mech_infantrys moved from Baltic States to Germany
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 fighters placed in Western Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,1,5,1,2,6,2,3,5,1,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
last few rounds have been sloppy. it all comes down to moscow though!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
2 fighters moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Bryansk
Russians attack with 8 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 3 armour, 6 artilleries and 1 mech_infantry; Italians defend with 1 infantry
1 artillery owned by the Russians retreated to Smolensk
Italians win with 3 armour and 2 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 4 artilleries and 1 mech_infantry
Casualties for Italians: 1 infantry
Casualties for Russians: 7 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 1 armour and 30 infantry moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
Yeah, moscow is it.
I put russia at issue several turns back when I let you smash my armored forces…. that was dumb!





