@farmboy FYI. It will be a few hours before I can get back to the game.
16L -Pete (Axis) vs. Karl7 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Iraq to Rostov
1 fighter moved from Iraq to Anglo Egyptian Sudan
4 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to Ukraine
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
2 infantry placed in Ukraine
2 fighters placed in Southern Italy
Italians undo move 2.
1 fighter placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
ANZAC undo move 2.
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to PersiaCombat - French
Battle in Persia
French attack with 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 armour and 5 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 fighters and 5 tactical_bombers moved from Volgograd to Belarus
2 bombers moved from Novgorod to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Belarus
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Belgian Congo from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Kazakhstan to Kweichow
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Iraq to Egypt
6 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
5 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
4 mech_infantrys moved from Volgograd to Novosibirsk
3 artilleries and 10 infantry moved from Volgograd to Rostov
4 armour moved from Northwest Persia to Rostov
2 fighters moved from Ukraine to Novgorod
3 fighters and 6 tactical_bombers moved from Belarus to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
4 infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from Western Ukraine to Ukraine
9 artilleries and 12 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 aaGun, 4 armour and 3 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 81 Sea Zone
1 submarine placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 armour placed in Egypt
3 armour placed in Volgograd
Germans undo move 4.
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
2 infantry placed in Egypt
Germans undo move 7.
1 bomber and 2 infantry placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries and 9 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Belarus to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
20 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 armour and 2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,6,2,6
Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
I am going to attack you fleet off french indo china
Given how the fleets are positioned and composed, max defense if your best option no mater what, and I will assume that.
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oh, I guess I should ask for a scram…
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yeah scram.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
7 carriers, 5 destroyers, 13 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Dutch New Guinea to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo -
ok, scram.
Here we go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
7 carriers, 5 destroyers, 13 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Dutch New Guinea to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Greece
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Greece from Italians, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in Guam
Battle in 36 Sea Zone
Americans attack with 3 bombers, 7 carriers, 5 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 7 carriers, 1 destroyer, 12 fighters, 5 tactical_bombers and 3 transports
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking 36 Sea Zone from Neutral with 3 bombers, 2 carriers, 4 fighters and 1 submarine remaining. Battle score for attacker is 75
Casualties for Americans: 5 carriers, 5 destroyers, 11 fighters and 1 tactical_bomber
Casualties for Japanese: 7 carriers, 1 destroyer, 12 fighters, 5 tactical_bombers and 3 transportsNon Combat Move - Americans
1 carrier and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
3 bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
3 armour and 1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Burma to Shan State
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 71 Sea Zone to 70 Sea ZoneCombat - British
Battle in Szechwan
British attack with 7 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 2 fighters and 5 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
3 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Rhodesia from British
2 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Bryansk to Ukraine
2 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Southern Italy
4 infantry moved from Germany to Western GermanyPlace Units - Italians
1 infantry placed in Ukraine
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries, 1 infantry and 1 marine
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Philippines to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
2 mech_infantrys moved from Novosibirsk to Vologda
7 fighters and 7 tactical_bombers moved from Novgorod to Vologda
1 fighter and 2 tactical_bombers moved from Ukraine to Samara
3 artilleries and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Baltic States to Belarus
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Rhodesia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
1 fighter moved from Egypt to 70 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 70 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Vologda from Russians with 1 armour, 6 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Samara
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Germany to France
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 armour, 12 artilleries and 22 infantry moved from Rostov to Tambov
2 fighters and 3 tactical_bombers moved from Samara to Tambov
11 armour and 13 mech_infantrys moved from Novosibirsk to Tambov
6 fighters and 7 tactical_bombers moved from Vologda to Tambov
4 armour moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
1 tactical_bomber moved from Egypt to Ukraine
1 fighter moved from 70 Sea Zone to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Kenya to Rhodesia
1 armour moved from Eastern Persia to Iraq
1 aaGun moved from Western Germany to France
1 fighter moved from Southern Italy to France
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
7 mech_infantrys moved from Baltic States to Germany
3 mech_infantrys moved from Baltic States to Germany
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 fighters placed in Western Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,1,5,1,2,6,2,3,5,1,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
last few rounds have been sloppy. it all comes down to moscow though!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
2 fighters moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Bryansk
Russians attack with 8 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 3 armour, 6 artilleries and 1 mech_infantry; Italians defend with 1 infantry
1 artillery owned by the Russians retreated to Smolensk
Italians win with 3 armour and 2 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 4 artilleries and 1 mech_infantry
Casualties for Italians: 1 infantry
Casualties for Russians: 7 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 1 armour and 30 infantry moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs





