@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Gl hf!
Test summary from TripleA, engine version: 1.8.0.9, time: 13:50:26
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 armour and 1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
scram 110?
Darn! I keep running into these old versions. It doesn’t work with my 1.9 version. Another Mac user, I assume?
haha yeah… sorry about that, the new 1.9 seems incompatible with my machine. can you dl 1.8?
I’ll try
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 armour and 1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 4 fighters and 4 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 battleship and 1 tactical_bomber
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to French
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Poland to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from Okinawa to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 bomber moved from Central United States to Eastern United States
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from Burma to India
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 bomber moved from 106 Sea Zone to Quebec
1 aaGun moved from United Kingdom to Scotland
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Alexandria
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
1 armour owned by the Italians retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Albania
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 15 PUs total
my fighters took an unintended longer route to greece, hope you don’t mind I just edited them back to s italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
First time seeing Vichy France activated! :mrgreen:
There is a mod you can download as well which enhances the colour scheme further :-P It’s stickied on the league mainpage