@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 bomber moved from Central United States to Eastern United States
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from Burma to India
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 bomber moved from 106 Sea Zone to Quebec
1 aaGun moved from United Kingdom to Scotland
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Alexandria
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
1 armour owned by the Italians retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Albania
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 15 PUs total
my fighters took an unintended longer route to greece, hope you don’t mind I just edited them back to s italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
First time seeing Vichy France activated! :mrgreen:
There is a mod you can download as well which enhances the colour scheme further :-P It’s stickied on the league mainpage
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
scram 109?
Nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 1 fighter and 3 infantry
Neutral_Allies defend with 2 infantry
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Greece to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
1 fighter and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
2 bombers moved from 109 Sea Zone to Western Germany
6 armour moved from France to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 artillery moved from France to Western Germany
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from Norway to Finland
Place Units - Germans
1 factory_minor placed in Finland
7 artilleries and 3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 3.
3 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
Chinese defend with 8 infantry
Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
2 fighters moved from Yunnan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Western United States to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to 91 Sea Zone
1 armour moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kenya
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 bomber moved from 91 Sea Zone to British Guiana
2 aaGuns, 2 fighters and 1 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 artillery placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,3,5,2,6,3,2,6,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,2,1,1
British collect 19 PUs (10 lost to blockades); end with 20 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs
Place Units - UK_Pacific
1 infantry placed in India
3 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Syria
Italians take Syria from Neutral_Axis
3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Alexandria to Libya
1 infantry moved from Alexandria to Egypt
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun, 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Albania: 1 aaGun, 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total