16L -Pete (Axis) vs. MillCreek (Allies) BM 2


  • ok I’ll try to recreate the turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hopei: 1 infantry
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Removing units owned by British from Persia: 3 tactical_bombers
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 4 fighters and 2 tactical_bombers
                EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Korea: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Removing units owned by British from India: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific
                1 artillery moved from Chahar to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Japanese creates battle in territory 79 Sea Zone
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific

    Non Combat Move - Japanese
                1 aaGun, 8 armour, 8 artilleries, 14 infantry and 4 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                3 bombers moved from French Indo China to Japan
                1 marine moved from South Australia to New South Wales
                3 fighters and 3 tactical_bombers moved from French Indo China to 39 Sea Zone
                3 fighters moved from French Indo China to Yunnan
                1 fighter moved from 36 Sea Zone to Japan
                2 carriers, 1 destroyer, 3 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 fighter and 2 transports placed in 37 Sea Zone
                Japanese undo move 1.
                1 transport placed in 62 Sea Zone
                2 artilleries placed in New South Wales
                1 artillery and 1 infantry placed in Malaya
                Japanese undo move 3.
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,2,2,3,4,5,2,5,4,1,6,5,1,3,4,5,4,3,1,6,2,3,6,2,4,4,5,5,3,6,3,5,1,3,6,6,1,4,6
                Japanese collect 57 PUs (8 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38906_Jap9.tsvg

  • '20 '16

    Nice work! I’m away from my computer until tomorrow, so we’ll have to wait to see if your gamble pays off!  :-o

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 2 harbours, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                3 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Albania to Bulgaria
                      Americans take Bulgaria from Germans
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to Spain
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier moved from 98 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 bomber and 2 fighters
                    Americans win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Southern France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Spain
                    Americans attack with 3 artilleries, 2 fighters and 4 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                5 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Wake Island to Korea

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber placed in Greece
                1 artillery and 2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    triplea_38906_Ame9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Chahar
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                7 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38906_Chi9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 7 artilleries, 7 fighters, 29 infantry and 1 tactical_bomber moved from West India to India
                1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in 79 Sea Zone
                    British attack with 1 battleship and 2 cruisers
                    Japanese defend with 1 destroyer
                    British win, taking 79 Sea Zone from Japanese with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in India
                    British attack with 1 armour, 7 artilleries, 7 fighters, 29 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 8 armour, 11 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 5 mech_infantrys
                    British win, taking India from Japanese with 1 armour, 7 artilleries, 7 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 96
                    Casualties for British: 25 infantry
                    Casualties for Japanese: 1 aaGun, 8 armour, 11 artilleries, 18 infantry and 5 mech_infantrys

    Non Combat Move - British
                7 fighters and 1 tactical_bomber moved from India to West India
                3 aaGuns moved from West India to India
                1 carrier, 2 fighters and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 armour and 1 infantry moved from Iraq to Syria
                3 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,5,3,6,1,6,3,1,5,6,6,1,5,2,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_38906_UK_9.tsvg

  • '20 '16

    The dice betrayed the gambler and turned in my favor, in a big way!


  • Haha wow what a game! I can’t believe I screwed up germany that badly, had to hail mary it with japan. Well-played with your comeback too! I’ll post the game.

    swap sides for round 2?  :-P

    tripleglobalpete@gmail.com

  • '20 '16

    Thanks! Good game! Nicely taken with Anzac. I hadn’t seen Anzac fall before this game. We’ll swap sides for game two, but I’m going to wait to start the game until Friday. Pretty busy with work. Is that ok?


  • No worries. hit me up whenever you’re ready.  :-)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans

    triplea_38906_Ger1.tsvg

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