@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter moved from Japan to 17 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 cruiser, 4 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
sorry please disregard last post. new one coming up in a bit.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 carriers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
scram?
Something of boo boo leaving my US fleet cut off there.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 carriers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 86
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Battle in Caroline Islands
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 3 fighters
Japanese win, taking Caroline Islands from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 artillery
Casualties for Americans: 3 fighters
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
3 infantry moved from Manchuria to Jehol
3 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 aaGun, 6 artilleries and 7 infantry moved from Kweichow to Hunan
1 armour moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hunan
1 fighter moved from Japan to Kwangsi
Place Units - Japanese
3 fighters placed in Japan
1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Morocco to Spain
1 armour moved from Norway to Finland
1 armour moved from Finland to Sweden
2 fighters moved from 112 Sea Zone to Sweden
1 bomber, 1 fighter and 1 infantry moved from Norway to Sweden
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Sweden
Americans attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Neutral_True defend with 3 infantry
Americans win, taking Sweden from Neutral_True with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 3 infantry
Non Combat Move - Americans
1 bomber moved from Sweden to Finland
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from Sweden to 112 Sea Zone
1 fighter moved from Sweden to Finland
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from 39 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Borneo
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British win, taking Borneo from Japanese, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from Yunnan to Burma
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Southeast Mexico to Central America
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from Morocco to United Kingdom
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 marine moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to Algeria
2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Ukraine to Anglo Egyptian Sudan
2 fighters moved from Ukraine to Rostov
Combat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Algeria to Libya
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Rostov to Ukraine
1 armour moved from Karelia to Novgorod
Place Units - Italians
2 fighters placed in Southern Italy
2 infantry and 1 mech_infantry placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Egypt
Italians undo move 1.
Italians undo move 2.
1 fighter and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,4
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
3 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
3 fighters and 2 tactical_bombers moved from Karelia to Sweden
2 armour moved from Bryansk to Caucasus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 tactical_bomber
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Battle in Sweden
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Sweden from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Caucasus
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from 88 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Sweden to Western Germany
1 tactical_bomber moved from Sweden to Western Germany
1 aaGun, 1 armour and 2 mech_infantrys moved from Karelia to Novgorod
8 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns, 15 artilleries and 18 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Archangel
3 artilleries and 4 infantry moved from Belarus to Novgorod
9 infantry moved from Germany to Poland
1 artillery and 6 infantry moved from France to Southern France
1 aaGun and 3 infantry moved from Western Germany to France
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 2 bombers
EDIT: Adding units owned by Germans to Morocco: 2 fighters
EDIT: Turning off Edit Mode
3 artilleries placed in Southern France
1 armour and 1 mech_infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
53 infantry moved from Russia to Tambov
11 artilleries moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
5 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 33 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 33 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 2 submarines
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in Western Australia
Non Combat Move - Japanese
2 carriers moved from 33 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
2 fighters moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 infantry moved from Hunan to Yunnan
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from Hunan to Kwangsi
6 infantry moved from Anhwe to Hunan
3 infantry moved from Jehol to Anhwe
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Kwangsi
Place Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
3 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Colombia to Ecuador
Americans take Ecuador from Neutral_True
1 infantry and 1 mech_infantry moved from Colombia to Venezuela
1 infantry and 1 mech_infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
2 fighters moved from Eastern United States to Venezuela
1 artillery and 1 infantry moved from Norway to Sweden
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Finland to 113 Sea Zone
1 fighter moved from Finland to Sweden
1 bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
scram 3 figs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Colombia to Ecuador
Americans take Ecuador from Neutral_True
1 infantry and 1 mech_infantry moved from Colombia to Venezuela
1 infantry and 1 mech_infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
2 fighters moved from Eastern United States to Venezuela
1 artillery and 1 infantry moved from Norway to Sweden
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Finland to 113 Sea Zone
1 fighter moved from Finland to Sweden
1 bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Venezuela
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 113 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 destroyer, 3 fighters and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 1 bomber and 2 fighters
Battle in Sweden
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Sweden from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 113 Sea Zone to Finland
1 fighter moved from Sweden to 112 Sea Zone
2 fighters moved from Venezuela to British Guiana
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Iceland
2 infantry moved from Southeast Mexico to Central America
2 infantry moved from Central United States to Southeast Mexico
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Spain
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Central United States
1 artillery, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 fighters and 1 infantry moved from Burma to Shan State
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 armour, 8 artilleries, 5 infantry and 4 mech_infantrys moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 aaGuns moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Central America to Brazil
1 artillery and 1 infantry moved from Southeast Mexico to Central America
1 infantry moved from Eastern United States to Central United States
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 68 Sea Zone to 86 Sea Zone
Place Units - British
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 marine moved from Morocco to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to 80 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Novgorod to Karelia
Italians take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Iraq from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
Italians take Angola from Neutral_True
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Western Ukraine to Baltic States
1 fighter moved from Southern Italy to Volgograd
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Libya to Egypt
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 artillery moved from Algeria to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 artillery, 1 marine and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 marine moved from 98 Sea Zone to Trans-Jordan
Place Units - Italians
1 destroyer and 1 transport placed in 81 Sea Zone
1 submarine placed in 81 Sea Zone
1 bomber placed in Southern Italy
3 infantry placed in Western Ukraine
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to India
Non Combat Move - ANZAC
3 fighters moved from Burma to Yunnan
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs