@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Chinese
1 fighter and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from British Guiana to Venezuela
1 armour moved from Central America to Venezuela
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Gibraltar
Battle in Venezuela
British attack with 1 armour and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Gibraltar from Italians, taking Venezuela from Neutral_True with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 artillery moved from Southeast Mexico to Central America
1 infantry moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
1 armour moved from India to Burma
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
Italians take Morocco from French
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 armour moved from Germany to Denmark
1 bomber moved from Southern Italy to Denmark
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Italians attack with 1 armour and 1 bomber
Russians defend with 1 marine
Italians win, taking Denmark from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Non Combat Move - Italians
1 bomber moved from Denmark to Southern Italy
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 artillery moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Algeria to Libya
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Italians
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 battleship and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
7 artilleries moved from United Kingdom to 110 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
5 artilleries and 5 infantry moved from 113 Sea Zone to Sweden
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 20 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports
Russians defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Norway
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sweden
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
Germans win, taking Sweden from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 15 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
3 artilleries moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries moved from 113 Sea Zone to Germany
1 tactical_bomber moved from Norway to Western Germany
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
10 infantry placed in Germany
2 destroyers and 1 fighter placed in 113 Sea Zone
1 submarine placed in 109 Sea Zone
7 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Poland
1 artillery and 4 infantry moved from Baltic States to Poland
25 infantry moved from Eastern Poland to Poland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
Purchase Units - Russians
Russians buy 1 armour, 10 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 29 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 15 infantry and 2 mech_infantrys
1 artillery owned by the Russians and 13 infantry owned by the Russians retreated to Eastern Poland
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 15 infantry
Casualties for Russians: 16 infantry
Non Combat Move - Russians
2 aaGuns moved from Baltic States to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
6 infantry moved from Romania to Eastern Poland
3 artilleries moved from Bessarabia to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
3 artilleries moved from Novgorod to Belarus
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
3 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to Bessarabia
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
3 artilleries placed in Ukraine
6 artilleries, 2 fighters and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Malaya
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship moved from 46 Sea Zone to 33 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 6 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Shantung
3 submarines and 1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Americans
1 mech_infantry moved from Colombia to Bolivia
Americans take Bolivia from Neutral_True
1 artillery and 1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Colombia to Paraguay
Americans take Paraguay from Neutral_True
1 infantry moved from Colombia to Peru
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry and 9 submarines; Remaining resources: 2 PUs;
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Central America to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Chinese
1 fighter and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to Afghanistan
2 fighters moved from India to Afghanistan
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from India to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan State
Combat - British
Battle in Borneo
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Afghanistan
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 4 infantry
retreated to Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from Afghanistan to India
1 aaGun and 2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 armour moved from Burma to Yunnan
2 infantry moved from Iraq to Persia
3 infantry moved from Rhodesia to Belgian Congo
2 artilleries moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Venezuela
1 infantry and 1 mech_infantry moved from British Guiana to Venezuela
1 infantry moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 marine moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Turkey to Iraq
Italians take Iraq from British
4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Purchase Units - Italians
Italians buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry
French defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 4 artilleries, 1 bomber and 7 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 4 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Turkey to Greece
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 1 infantry moved from Morocco to Algeria
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 4 artilleries and 1 infantry placed in Northern Italy
1 armour placed in Southern France
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 marine moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Turkey to Iraq
Italians take Iraq from British
4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Purchase Units - Italians
Italians buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry
French defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 4 artilleries, 1 bomber and 7 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 4 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Turkey to Greece
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 1 infantry moved from Morocco to Algeria
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 4 artilleries and 1 infantry placed in Northern Italy
1 armour placed in Southern France
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Denmark: 1 armour
EDIT: Adding units owned by Italians to Germany: 1 armour
EDIT: Turning off Edit Mode
Last save please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
2 infantry moved from Trans-Jordan to Iraq
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in New Guinea
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking New Guinea from Japanese, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
5 artilleries moved from Sweden to 113 Sea Zone
2 artilleries moved from Norway to 113 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Battle in Novgorod
Non Combat Move - Germans
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
1 artillery and 1 mech_infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 10 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Germany
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
3 submarines placed in 110 Sea Zone
3 submarines placed in 110 Sea Zone
1 artillery and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bulgaria to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Bessarabia to Poland
3 artilleries moved from Bessarabia to Romania
3 artilleries and 5 infantry moved from Caucasus to Turkey
3 artilleries and 24 infantry moved from Eastern Poland to Romania
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Turkey
Russians attack with 3 artilleries and 5 infantry
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 7 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 7 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 artilleries moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
6 artilleries and 2 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Ukraine
2 fighters moved from Russia to Belarus
2 fighters moved from Poland to Belarus
2 aaGuns moved from Eastern Poland to Romania
1 aaGun and 2 infantry moved from Eastern Poland to Bessarabia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Borneo
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in New Guinea
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Americans
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 1 battleship, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 2 infantry moved from Peru to Chile
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Paraguay to Chile
Purchase Units - Americans
Americans buy 4 artilleries, 3 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Spain
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 3 infantry
Americans win, taking Portugal from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 infantry moved from Venezuela to Brazil
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
3 bombers placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs