@Jacob16 All good, feel free to take your time on this game.
16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter moved from French Indo China to KweichowPurchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 1 fighter
Americans defend with 1 transport
Japanese win with 2 battleships, 1 carrier and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsi to Kwangsi
1 fighter moved from French Indo China to 36 Sea Zone
1 destroyer and 1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Manchuria to Jehol
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to French Indo China
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Shensi to French Indo ChinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 106 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 artillery and 3 infantry moved from Central United States to Southeast Mexico
1 artillery, 2 infantry and 2 mech_infantrys moved from Southeast Mexico to Central AmericaPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 fighter and 8 infantry moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
2 fighters and 1 infantry moved from Yunnan to Shan StatePurchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
2 fighters moved from Shan State to India
1 armour moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Central United States to Central America
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Union of South Africa
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Algeria
1 artillery moved from Bulgaria to Romania
1 bomber moved from Southern France to Algeria
2 infantry moved from Bulgaria to RomaniaPurchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
French defend with 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 carrier and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Germany
2 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to GreecePlace Units - Italians
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPurchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Non Combat Move - ANZAC
1 artillery and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
10 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
4 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
5 armour, 11 artilleries and 20 infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from Western Germany to 119 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
10 infantry and 2 mech_infantrys moved from Germany to Poland
2 artilleries and 10 infantry moved from Slovakia Hungary to Poland
7 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
4 armour, 6 artilleries, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United KingdomPurchase Units - Germans
Germans buy 17 infantry; Remaining resources: 2 PUs;Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 2 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 9 armour, 17 artilleries and 30 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 37 infantry; Americans defend with 1 artillery and 1 infantry
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour and 13 artilleries remaining. Battle score for attacker is 51
Casualties for French: 2 infantry
Casualties for Germans: 4 artilleries and 30 infantry
Casualties for British: 5 aaGuns, 2 artilleries and 37 infantry
Casualties for Americans: 1 artillery and 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 119 Sea Zone to 110 Sea Zone
3 aaGuns moved from Slovakia Hungary to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 fighter moved from Novgorod to Norway
1 artillery and 1 infantry moved from Finland to Norway
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Sweden
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 3 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Novgorod to Sweden
1 fighter moved from Novgorod to Slovakia Hungary
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to DenmarkPurchase Units - Russians
Russians buy 10 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Denmark
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Denmark from Germans, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sweden
Russians attack with 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Russians win, taking Sweden from Neutral_True with 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Russians
1 tactical_bomber moved from Sweden to Karelia
1 fighter moved from Norway to Karelia
1 fighter moved from Slovakia Hungary to Eastern Poland
1 aaGun and 9 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Eastern Poland to Romania
3 artilleries moved from Ukraine to Bessarabia
1 aaGun and 9 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
4 artilleries moved from Russia to Bryansk
2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
2 units repaired.
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
Japanese take Yunnan from Chinese
2 armour moved from French Indo China to Szechwan
1 artillery moved from French Indo China to Shan State
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from 46 Sea Zone to New Guinea
2 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 46 Sea Zone to New Guinea
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from French Indo China to SzechwanPurchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Guinea
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 2 bombers
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Shan State to French Indo China
2 bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 artillery, 2 infantry and 2 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 6 infantry
Neutral_True win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for Neutral_True: 3 infantryNon Combat Move - Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Central America: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 battleship placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Chinese
1 fighter and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Non Combat Move - Chinese
1 fighter moved from Yunnan to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from British Guiana to Venezuela
1 armour moved from Central America to Venezuela
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Gibraltar
Battle in Venezuela
British attack with 1 armour and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Gibraltar from Italians, taking Venezuela from Neutral_True with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 artillery moved from Southeast Mexico to Central America
1 infantry moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
1 armour moved from India to BurmaPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
Italians take Morocco from French
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 armour moved from Germany to Denmark
1 bomber moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Italians attack with 1 armour and 1 bomber
Russians defend with 1 marine
Italians win, taking Denmark from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marineNon Combat Move - Italians
1 bomber moved from Denmark to Southern Italy
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 artillery moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Algeria to Libya
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
2 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 battleship and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
7 artilleries moved from United Kingdom to 110 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
5 artilleries and 5 infantry moved from 113 Sea Zone to SwedenPurchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 20 infantry and 1 submarine; Remaining resources: 1 PUs;Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports
Russians defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Norway
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sweden
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
Germans win, taking Sweden from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 15 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
3 artilleries moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries moved from 113 Sea Zone to Germany
1 tactical_bomber moved from Norway to Western Germany
1 destroyer moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 destroyers and 1 fighter placed in 113 Sea Zone
1 submarine placed in 109 Sea Zone
7 infantry placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Poland
1 artillery and 4 infantry moved from Baltic States to Poland
25 infantry moved from Eastern Poland to Poland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to YugoslaviaPurchase Units - Russians
Russians buy 1 armour, 10 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 29 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 15 infantry and 2 mech_infantrys
1 artillery owned by the Russians and 13 infantry owned by the Russians retreated to Eastern Poland
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 15 infantry
Casualties for Russians: 16 infantryNon Combat Move - Russians
2 aaGuns moved from Baltic States to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
6 infantry moved from Romania to Eastern Poland
3 artilleries moved from Bessarabia to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
3 artilleries moved from Novgorod to Belarus
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
3 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to BessarabiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
3 artilleries placed in Ukraine
6 artilleries, 2 fighters and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Malaya
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship moved from 46 Sea Zone to 33 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 6 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Shantung
3 submarines and 1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Americans
1 mech_infantry moved from Colombia to Bolivia
Americans take Bolivia from Neutral_True
1 artillery and 1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Colombia to Paraguay
Americans take Paraguay from Neutral_True
1 infantry moved from Colombia to PeruPurchase Units - Americans
Americans buy 1 fighter, 2 infantry and 9 submarines; Remaining resources: 2 PUs;Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Central America to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
9 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs