@crockett36 Never had such powerful British navies. We’ll see how long they last. Maybe they’ll save Moscow from the German air force.
16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to French
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 artillery moved from Normandy Bordeaux to Holland BelgiumTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 armour moved from France to Holland BelgiumPurchase Units - Germans
Germans buy 9 transports; Remaining resources: 5 PUs;Combat - Germans
-
Scramble Iceland?
-
Yes.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 armour moved from France to Holland BelgiumPurchase Units - Germans
Germans buy 9 transports; Remaining resources: 5 PUs;Combat - Germans
Americans scrambles 1 units out of Iceland to defend against the attack in 123 Sea Zone
Battle in 123 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 destroyer; Americans defend with 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers and 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 cruiser and 1 fighter
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
7 infantry moved from Finland to Norway
6 artilleries and 4 infantry moved from Germany to Western Germany
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Germany
3 armour moved from Yugoslavia to Western Germany
2 artilleries and 8 infantry moved from Yugoslavia to Greater Southern Germany
5 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Holland Belgium to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 armour moved from France to Western GermanyPlace Units - Germans
9 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Ouch! :cry:
-
I wasn’t expecting an attack there frankly. Then I wasn’t expecting a sea lion either. It’s going to be pretty difficult to pull off now with USA in the war.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat - Russians
Non Combat Move - Russians
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Novgorod to Vyborg
2 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Caucasus
1 aaGun moved from Vyborg to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shan StatePurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer
Japanese win, taking Guam from Americans, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 fighter, 5 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for British: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Yunnan to Anhwe
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Jehol to Chahar
1 artillery moved from Chahar to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Jehol
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
Wow! The dice have it out for me! Might be a short game! :cry:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Americans
1 bomber moved from United Kingdom to Western GermanyPurchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the attackers have all diedNon Combat Move - Americans
1 armour and 1 infantry moved from Central America to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 bomber moved from Malta to 93 Sea ZonePurchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour moved from Quebec to Central United States
1 infantry moved from Quebec to Eastern United States
1 aaGun and 1 infantry moved from Burma to India
1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,6,2,6,5,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Non Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 3 PUs;Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
5 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
5 armour, 5 artilleries and 10 transports moved from 112 Sea Zone to 113 Sea Zone
10 infantry moved from Germany to 113 Sea Zone
5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 111 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 111 Sea Zone to Scotland
4 tactical_bombers moved from Western Germany to 109 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
-
Scramble 109?
-
I’ll assume no scramble and finish my turn. If you wanted to scramble, we can re-roll.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
5 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
5 armour, 5 artilleries and 10 transports moved from 112 Sea Zone to 113 Sea Zone
10 infantry moved from Germany to 113 Sea Zone
5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 111 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 111 Sea Zone to Scotland
4 tactical_bombers moved from Western Germany to 109 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 4 tactical_bombers
Americans defend with 1 transport
Germans win, taking Scotland from British with 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Greater Southern Germany to Germany
6 infantry moved from Greater Southern Germany to Western Germany
2 artilleries moved from Greater Southern Germany to Western Germany
1 artillery and 8 infantry moved from Norway to Finland
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
5 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
5 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs