@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
16L BM2.1 JWW (Allies) vs simon33 (Axis)
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While not at war with Germany or Italy, the United States may end the movement of its sea units on the Europe map only in sea zones that are adjacent to U.S. territories, with one exception: U.S. warships (not transports) may also conduct long-range
patrols into sea zone 102.hmmm, i have had this wrong all this time? I stand corrected!
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Note that this bug is fixed in 1.9. Hopefully we can get the Mac scramble box fixed soon.
that would be great!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Karelia
1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Sakha to AmurPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 3 artilleries and 19 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 aaGuns, 5 artilleries and 15 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 5 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 35
UK_Pacific : 24 / 24
Italians : 14 / 13
ANZAC : 14 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Karelia
1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Sakha to AmurPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I obviously meant to bring an inf into Hopei. Hope you don’t mind me adjusting the casualties there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
3 artilleries and 3 infantry moved from Yunnan to Szechwan
1 armour, 3 artilleries and 2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour moved from Kiangsu to Hunan
2 bombers moved from Kwangsi to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 6 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers and 1 fighter moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries and 3 infantry placed in Japan
2 artilleries and 1 infantry placed in Shantung
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
10 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 11 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 38
Japanese : 33 / 46
Americans : 52 / 82
Chinese : 5 / 7
British : 27 / 35
UK_Pacific : 24 / 24
Italians : 14 / 13
ANZAC : 14 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from India to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
5 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour moved from Egypt to Kenya -
making a change to this combat
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in Formosa
Battle in Scotland
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 2 artilleries, 3 infantry and 2 marines
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 1/12 hits
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 marines in Scotland, round 2 : 3/9 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 2/9 hits
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 marines in Scotland, round 3 : 6/8 hits
3 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Scotland
Germans win, taking Formosa from Japanese with 2 armour, 2 artilleries and 2 marines remaining. Battle score for attacker is -23
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Kwangsi to Burma
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from Scotland to United KingdomPlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,5,2,3
UK_Pacific collect 19 PUs (6 lost to blockades); end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 infantry
Burma : 3 aaGuns, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 armour and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 38
Japanese : 31 / 46
Americans : 52 / 82
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 25 / 25
Italians : 13 / 13
ANZAC : 14 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.677
Median : 4.000
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 96Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.941
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.977
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
can not believe those dice in scotland, 93% chance to win, such a critical battle……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 marine moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 destroyer
Italians win, taking 99 Sea Zone from French with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
@JWW:
can not believe those dice in scotland, 93% chance to win, such a critical battle……
Yeah.
Didn’t repair the airbase? Interesting.
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@JWW:
can not believe those dice in scotland, 93% chance to win, such a critical battle……
Yeah.
Didn’t repair the airbase? Interesting.
didn’t think I would need to scramble if an attack on London occurred. Of course I was supposed to at the very least destroy your Scottish forces….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 6 Sea Zone -
do you want to use any suicide attacks?
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Hit it with one.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 6 Sea Zone