@crockett36 Thanks! :)
16L BM2.1 JWW (Allies) vs simon33 (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from India to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 1 carrier, 2 destroyers and 2 fighters -
I have three hits on your navy, please select your losses.
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Dent CV, lose DD and fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from India to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 1 carrier, 2 destroyers and 2 fighters
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
Casualties for ANZAC: 2 destroyers, 4 fighters and 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
ANZAC undo move 1.
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Egypt : 1 infantry
Ethiopia : 1 flag, 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 62
Russians : 45 / 63
Japanese : 38 / 41
Americans : 54 / 88
Chinese : 5 / 7
British : 32 / 35
UK_Pacific : 21 / 14
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flag
81 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 34 / 62
Russians : 45 / 63
Japanese : 38 / 41
Americans : 54 / 88
Chinese : 5 / 7
British : 32 / 35
UK_Pacific : 21 / 14
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
consistently awful dice……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour, 12 artilleries, 1 infantry and 7 mech_infantrys moved from Germany to Slovakia Hungary
3 bombers moved from Western Germany to Novgorod
2 fighters moved from 112 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 fighters moved from Southern Italy to 114 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 3 artilleries, 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 3 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in United Kingdom
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans destroys 35PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Slovakia Hungary
Germans attack with 1 armour, 13 artilleries, 2 infantry and 7 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Slovakia Hungary from Russians with 1 armour, 13 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 infantry moved from Western Germany to Greater Southern Germany
1 carrier moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
3 bombers moved from Novgorod to GermanyPlace Units - Germans
7 artilleries and 3 infantry placed in Germany
1 artillery and 7 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,1,6,6,2,2,4,4,2,4,6,2,2,5,5,3,5
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
@JWW:
consistently awful dice……
Yeah, you also got pretty unlucky in Scotland. I don’t think SZ42 is as critical at least.
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@JWW:
consistently awful dice……
Yeah, you also got pretty unlucky in Scotland. I don’t think SZ42 is as critical at least.
nope, not as critical
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
10 armour, 4 artilleries and 3 mech_infantrys moved from Romania to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
10 armour, 4 artilleries and 3 mech_infantrys moved from Romania to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 10 armour, 4 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 13 artilleries, 2 infantry and 7 mech_infantrys
Russians win, taking Slovakia Hungary from Germans with 7 armour and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 armour, 13 artilleries, 2 infantry and 7 mech_infantrys
Casualties for Russians: 3 armour, 4 artilleries, 6 infantry and 3 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Bryansk to Eastern Poland
3 artilleries and 7 infantry moved from Russia to Smolensk
6 infantry moved from Vologda to SmolenskPlace Units - Russians
2 armour, 3 artilleries and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Slovakia Hungary : 1 flag, 2 aaGuns and 7 armour
Romania : 1 flag, 1 armour and 2 mech_infantrys
Poland : 1 flag
Eastern Poland : 2 aaGuns, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 armour, 3 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 3 artilleries and 13 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 55
Russians : 42 / 60
Japanese : 38 / 41
Americans : 54 / 88
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 21 / 14
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 fighters moved from 41 Sea Zone to India
2 bombers moved from Yunnan to India
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Battle in Philippines
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 aaGun
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 armour, 4 artilleries and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 armour, 7 artilleries and 8 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Yunnan
2 fighters moved from India to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 tactical_bomber moved from Sikang to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
I assumed no intercept in Calcutta
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Morocco to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Holland Belgium
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Morocco to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Holland Belgium
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 submarines
Italians defend with 2 cruisers and 1 transport
Americans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 31
Casualties for Italians: 2 cruisers and 1 transport
Battle in United Kingdom
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking United Kingdom from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 harbour and 1 marine
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marineNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from 92 Sea Zone to Morocco
2 carriers, 3 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 107 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Southeast Mexico
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Quebec
2 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
10 Sea Zone : 2 carriers and 2 transports
7 Sea Zone : 2 submarines
Central United States : 2 aaGuns and 1 factory_major
Southeast Mexico : 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Quebec : 1 mech_infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 infantry
Morocco : 1 aaGun, 3 bombers, 2 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Holland Belgium : 1 flag, 1 marine and 1 mech_infantry
89 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
Suriname : 2 infantry
107 Sea Zone : 2 transports
110 Sea Zone : 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 32 / 55
Russians : 42 / 60
Japanese : 50 / 50
Americans : 57 / 87
Chinese : 4 / 7
British : 32 / 0
UK_Pacific : 12 / 14
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
2 infantry moved from Shensi to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
10 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 10 infantry
Hopei : 2 infantry
Tsinghai : 1 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 32 / 55
Russians : 42 / 60
Japanese : 48 / 50
Americans : 57 / 87
Chinese : 6 / 7
British : 32 / 0
UK_Pacific : 12 / 14
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from India to Burma
2 fighters moved from India to Burma -
meant to attack the helpless G turn w/brits in z110. going to edit it off the board.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 battleship, 1 carrier and 2 cruisers moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Scotland to 109 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Egypt to 81 Sea Zone
2 tactical_bombers moved from Egypt to PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,5,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 3 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 armour and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Persia : 1 flag, 2 tactical_bombers
110 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 32 / 55
Russians : 42 / 60
Japanese : 47 / 50
Americans : 57 / 87
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 12 / 25
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0