TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 8 hobbitss and 2 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating Enedwaith Coasts neutrality.
Elves loses 0 PUs for violating Enedwaiths neutrality.
1 hunters moved from N. Enedwaith to Enedwaith Coast
Elves take Enedwaith Coast from Neutral
1 hunters moved from Eregion to Enedwaith
Elves take Enedwaith from Neutral
1 hobbits and 1 hunters moved from Eregion to N. Dunland
1 hobbits and 1 hunters moved from Eregion to N. Caves
1 eagles moved from Eregion to N. Dunland
1 eagles moved from W. Mirkwood to N. Caves
1 hunters moved from High Mirkwood to Gladden
1 eagles moved from W. Mirkwood to Gladden
1 ents, 1 hunters and 2 wizards moved from W. Mirkwood to S. Mirkwood
4 hunterss moved from E. Mirkwood to S. Mirkwood
1 hunters moved from Carrock to S. Mirkwood
Combat - Elves
Battle in S. Mirkwood
Elves attack with 1 ents, 6 hunterss and 2 wizards
Mordor defend with 1 orcs
Elves win, taking S. Mirkwood from Mordor with 1 ents, 6 hunterss and 2 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in N. Caves
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 castle and 1 wargs
Elves win, taking N. Caves from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in N. Dunland
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Neutral defend with 1 spearInfantry
Elves loses 0 PUs for violating N. Dunlands neutrality.
Elves win, taking N. Dunland from Neutral with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
Elves win, taking Gladden from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Non Combat Move - Elves
1 eagles moved from Gladden to Eregion
1 eagles moved from N. Caves to Eregion
1 eagles moved from N. Dunland to Eregion
1 hunters moved from Iron Hills to E. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
8 hobbitss moved from Rivendell to Eregion
Place Units - Elves
8 hobbitss placed in Rivendell
2 hunterss placed in High Mirkwood
Turn Complete - Elves
Elves collect 29 PUs; end with 30 PUs total
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 20 / 20
Mordor : 26 / 27
Rohan : 18 / 18
Goblins : 16 / 19
Elves : 29 / 30
Haradrim : 18 / 18
Gondor : 28 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.476
Median : 4.000
Variance : 1.950
Standard Deviation : 1.396
Total rolls : 21
Goblins Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Mordor Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Elves Combat
1 was rolled 7 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17
triplea_38895_Elv3.tsvg