Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 1 lightCavalry, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers, 2 spearInfantrys and 1 trebuche moved from Celduin to E. Rhovanion
1 archers moved from S. Dale to Celduin
4 archerss and 4 spearInfantrys moved from S. Dale to N. Rhun
2 archerss and 2 spearInfantrys moved from N. Dale to N. Rhun
Combat - Dale
Battle in E. Rhovanion
Dale attack with 1 archers, 2 spearInfantrys and 1 trebuche
Rhun defend with 1 spearInfantry
Dale win, taking E. Rhovanion from Rhun with 1 archers, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in N. Rhun
Dale attack with 6 archerss and 6 spearInfantrys
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 6 archerss and 6 spearInfantrys remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Non Combat Move - Dale
2 spearInfantrys and 2 trebuches moved from Lake Town to N. Dale
Place Units - Dale
1 lightCavalry, 2 spearInfantrys and 1 trebuche placed in Lake Town
Turn Complete - Dale
Dale collect 15 PUs; end with 15 PUs total
Production/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 19 / 19
Elves : 27 / 28
Haradrim : 15 / 19
Gondor : 31 / 31
Rhun : 10 / 16
Dale : 15 / 15
Khand : 14 / 15
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.474
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19
Dale Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Rhun Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Khand
Khand buy 2 trebuches, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiders and 1 xbowInfantry moved from W. Osg. to Lossarnach
2 raiderCavalrys moved from N. Ithilien to S. Brown Lands
2 raiderCavalrys moved from S. Brown Lands to E. Emnet
2 raiderCavalrys moved from Khand to N. Haradwaith
Combat - Khand
Battle in Lossarnach
Khand attack with 1 raiders and 1 xbowInfantry
Gondor defend with 1 spearInfantry
Khand win, taking Lossarnach from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in N. Haradwaith
Khand attack with 2 raiderCavalrys
Gondor defend with 1 spearInfantry
Khand win, taking N. Haradwaith from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -2
Casualties for Gondor: 1 spearInfantry
Casualties for Khand: 1 raiderCavalry
Battle in E. Emnet
Khand attack with 2 raiderCavalrys
Rohan defend with 1 spearInfantry
Khand win, taking E. Emnet from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Khand
1 raiderCavalry moved from S. Brown Lands to S. E. Rhovanion
5 raiderss and 1 xbowInfantry moved from Dagorlad to S. Rhovanion
2 raiderCavalrys moved from N. Ithilien to S. Rhovanion
1 trebuche moved from E. Osg. to N. Ithilien
Place Units - Khand
1 warWolves and 1 xbowInfantry placed in W. Osg.
2 trebuches placed in E. Osg.
Turn Complete - Khand
Khand collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;
Combat Move - Dwarves
15 axeInfantrys, 2 berzerkerss, 6 cannons, 2 mortars and 2 phalanxs moved from S. Dale to N. Rhun
2 cannons and 1 mortar moved from N. Dale to N. Rhun
2 cannons and 1 mortar moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
Production/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 23
Rohan : 14 / 18
Goblins : 19 / 19
Elves : 27 / 28
Haradrim : 17 / 19
Gondor : 27 / 31
Rhun : 10 / 16
Dale : 15 / 15
Khand : 20 / 20
Dwarves : 16 / 16
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;
Combat Move - Saruman
3 orcss, 3 urukhais and 1 wizard moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 3 orcss, 3 urukhais and 1 wizard
Freefolk defend with 3 lightCavalrys; Rohan defend with 5 spearInfantrys
OOL plz
Max defense. lightCavalrys then spearInfantrys.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;
Combat Move - Saruman
3 orcss, 3 urukhais and 1 wizard moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 3 orcss, 3 urukhais and 1 wizard
Freefolk defend with 3 lightCavalrys; Rohan defend with 5 spearInfantrys
1 orcs, 3 urukhais and 1 wizard retreated to Isengard
Freefolk win with 1 lightCavalry and 5 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Saruman: 2 orcss
Casualties for Freefolk: 2 lightCavalrys
Non Combat Move - Saruman
Place Units - Saruman
4 orcss placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
5 archerss, 10 hobbitss, 10 lightCavalrys and 3 spearInfantrys moved from Eregion to Moria
2 lightCavalrys moved from Lond Daer to Moria
Combat - Freefolk
Battle in Moria
Freefolk attack with 5 archerss, 10 hobbitss, 12 lightCavalrys and 3 spearInfantrys
Goblins defend with 1 castle, 12 shooterss and 3 trollss
Freefolk captures 19PUs while taking Goblins capital
Freefolk win, taking Moria from Goblins with 4 archerss, 12 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 19
Casualties for Goblins: 12 shooterss and 3 trollss
Casualties for Freefolk: 1 archers and 10 hobbitss
Non Combat Move - Freefolk
1 hobbits moved from Tharbad to N. Enedwaith
1 lightCavalry moved from S. Dunland to N. Enedwaith
1 lightCavalry moved from N. Enedwaith to Eregion
1 archers moved from Tharbad to Eregion
2 lightCavalrys moved from Bree to Eregion
Place Units - Freefolk
1 archers and 1 hobbits placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 29 PUs; end with 48 PUs total
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 29 / 48
Mordor : 23 / 23
Rohan : 14 / 18
Goblins : 11 / 0
Elves : 27 / 28
Haradrim : 17 / 19
Gondor : 27 / 31
Rhun : 10 / 16
Dale : 15 / 15
Khand : 20 / 20
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 23 times
5 was rolled 25 times
6 was rolled 20 times
Average roll : 3.695
Median : 4.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 118
Goblins Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.586
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29
Freefolk Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.730
Median : 4.000
Variance : 0.852
Standard Deviation : 0.923
Total rolls : 89
Well done, I resign.
GG. Well played. You had some interesting strategies I hadn’t really seen on this map before.