@captainwalker 2026-1-6-oztea-1939-global.tsvg This is my file of germany
BM2 nerquen (Axis) vs Adam514 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 cruiser and 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters moved from 91 Sea Zone to 88 Sea Zone
2 carriers moved from 89 Sea Zone to 88 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
EDIT: Adding units owned by Americans to Korea: 2 fighters
EDIT: Turning off Edit Mode
1 factory_minor placed in Korea
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,6,4,5,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Anhwe
1 fighter moved from Sikang to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
5 infantry moved from Hunan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in Kweichow
Chinese undo move 1.
1 infantry placed in Suiyuyan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
Non Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 cruiser moved from 71 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Malta to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 bomber moved from Egypt to Syria
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Rhodesia to Belgian CongoTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern France to Romania
1 fighter moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Romania to Southern Italy
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
Italians take Morocco from Neutral_Axis
1 armour moved from Tobruk to TunisiaPlace Units - Italians
1 infantry placed in Southern France
1 infantry placed in Southern Italy
1 fighter placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Northwest Persia to SyriaPlace Units - ANZAC
1 airfield placed in Syria
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
2 infantry moved from Slovakia Hungary to Poland
2 fighters and 3 tactical_bombers moved from Western Germany to Poland
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to ScotlandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Poland to Western Germany
3 bombers moved from Finland to Western Germany
6 armour, 1 artillery and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from Norway to 112 Sea Zone
2 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 5 transports moved from 92 Sea Zone to 109 Sea ZonePlace Units - Germans
9 artilleries and 1 infantry placed in Germany
2 infantry placed in Western Germany
1 fighter placed in United KingdomTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
hold on please, considering an edit
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
2 infantry moved from Slovakia Hungary to Poland
2 fighters and 3 tactical_bombers moved from Western Germany to Poland
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to ScotlandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Poland to Western Germany
3 bombers moved from Finland to Western Germany
6 armour, 1 artillery and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from Norway to 112 Sea Zone
2 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 5 transports moved from 92 Sea Zone to 109 Sea ZonePlace Units - Germans
9 artilleries and 1 infantry placed in Germany
2 infantry placed in Western Germany
1 fighter placed in United KingdomTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to British
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 5 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 5 transports
EDIT: Turning off Edit Mode -
ok, all good now, I decided to rather move the tank from Scotland to mainland instead of blitzing Ireland and changed location of German fleet to SZ110
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Poland
2 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to FinlandCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
retreated to Poland
Germans win, taking 106 Sea Zone from Germans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Novgorod
1 fighter moved from Finland to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
6 infantry moved from Buryatia to Amur
1 aaGun moved from Korea to Amur
1 fighter moved from Russia to Yakut S.S.R.
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsTerritory Summary for Russians :
Korea : 1 aaGun and 12 infantry
Sikang : 1 armour and 2 mech_infantrys
Amur : 1 aaGun and 6 infantry
Yakut S.S.R. : 1 fighter
Romania : 1 flag, 2 infantry
Eastern Poland : 4 aaGuns, 4 armour, 10 artilleries, 29 infantry and 4 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 3 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kwangsi to Anhwe
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 bombers moved from Shan State to 44 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries moved from Chahar to Jehol
1 infantry moved from Jehol to Chahar
1 fighter moved from Caroline Islands to Manchuria
1 tactical_bomber moved from Caroline Islands to Japan
2 bombers, 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Kwangsi to Sumatra
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Kwangsi to Kiangsi
1 marine moved from Kwangsi to Kiangsi
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from West India to IndiaPlace Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in French Indo China
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 88 Sea Zone to 92 Sea Zone
4 fighters moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win, taking French West Africa from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters moved from 92 Sea Zone to 87 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 88 Sea Zone to 87 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to Eastern United States
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 aaGun, 1 airfield and 2 armour placed in Korea
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,5,5,3,5,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kweichow to Chahar
2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Suiyuyan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship moved from 83 Sea Zone to 87 Sea Zone
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Italians creates battle in territory 109 Sea Zone
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from Tobruk to Libya
1 mech_infantry moved from Morocco to TunisiaPlace Units - Italians
2 fighters placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_AxisCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Finland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Finland to Western Germany
9 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
3 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
7 artilleries and 3 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland
1 armour and 2 mech_infantrys moved from Sikang to Hopei
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Poland
1 fighter moved from Novgorod to Romania
2 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Hopei
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun and 6 infantry moved from Amur to Korea
1 fighter moved from Yakut S.S.R. to Korea
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Kazakhstan
1 submarine moved from 109 Sea Zone to 107 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
2 fighters and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs





