No scramble
16L G40 Simon33 (Allies+6+MALTAairport) vs Caesar1 (Axis)
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Scramble from Egypt?
Airbase nearly made me not attack but I thought I’d take the enormous gamble.
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yes of course scramble!
You know the french dd will not join, isn’t it?
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Yep, french dd won’t join.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Italians scrambles 2 units out of Egypt to defend against the attack in 81 Sea Zone
Italians scrambles to create a battle in territory 81 Sea Zone
Battle in 81 Sea Zone
French loiter and taunt; British attack with 1 cruiser, 1 destroyer and 1 transport
Italians defend with 2 fighters
British win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 2 fighters
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Venezuela to Brazil
1 infantry moved from Central America to Colombia
1 armour moved from Brazil to BoliviaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery -
Wow! Ridiculously risky assault succeeded.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
3 armour and 1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Syria to Iraq
Italians take Iraq from RussiansCombat - Italians
Battle in Egypt
Italians attack with 3 armour and 1 artillery
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 3 armour and 1 artillery in Egypt, round 2 : 1/4 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Syria to Turkey
Italians take Turkey from Neutral_TruePlace Units - Italians
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Turkey : 1 flag, 9 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 28 / 0
Japanese : 54 / 64
Americans : 62 / 82
Chinese : 6 / 7
British : 29 / 31
UK_Pacific : 6 / 4
Italians : 22 / 30
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,818
Median : 4,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,143
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 8x factory_major; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
4 tactical_bombers moved from Germany to Yugoslavia
1 fighter moved from Germany to Yugoslavia
1 armour moved from Archangel to Baltic States
Germans take Baltic States from Russians
5 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 armour moved from Nenetsia to Novgorod
4 bombers moved from Western Germany to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Yenisey
2 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Russia to Samara
1 armour and 2 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Samara to KazakhstanCombat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in Yugoslavia, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tobruk
Germans attack with 4 bombers and 1 fighter
British defend with 1 mech_infantry
Germans roll dice for 4 bombers and 1 fighter in Tobruk, round 2 : 3/5 hits
French roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tobruk
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Russia to Kazakhstan
3 aaGuns and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Ukraine to Caucasus
3 fighters moved from Western Germany to Egypt
4 bombers and 1 fighter moved from Tobruk to Egypt
2 aaGuns, 2 artilleries and 8 infantry moved from Western Germany to France
2 armour and 6 mech_infantrys moved from Germany to France
2 infantry moved from Slovakia Hungary to Germany
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 artillery, 1 fighter and 4 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 armour
Timguska : 1 flag
Kazakhstan : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Egypt : 4 bombers and 4 fighters
France : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 8 infantry, 6 mech_infantrys and 3 tactical_bombers
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 1 infantry
Germany : 1 aaGun, 1 factory_major, 2 infantry and 7 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag, 1 armour
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 3 aaGuns and 1 infantry
116 Sea Zone : 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 64 / 84
Russians : 14 / 0
Japanese : 54 / 64
Americans : 62 / 82
Chinese : 6 / 7
British : 29 / 31
UK_Pacific : 6 / 4
Italians : 22 / 30
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,464
Median : 3,500
Variance : 0,963
Standard Deviation : 0,981
Total rolls : 28Null / Other
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,789
Median : 4,000
Variance : 1,056
Standard Deviation : 1,027
Total rolls : 19Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 97 Sea ZoneNon Combat Move - Russians
1 aaGun and 9 infantry moved from Korea to Manchuria
4 infantry moved from Sikang to Tsinghai
1 aaGun and 1 armour moved from Norway to SwedenTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 bomber moved from Malaya to Burma
3 infantry moved from Kweichow to Szechwan
3 fighters moved from French Indo China to Szechwan
3 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Burma
1 bomber moved from Malaya to Szechwan
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Jehol to 16 Sea Zone
1 battleship moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 16 Sea Zone
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/12 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/14 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 16 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Malaya to Burma
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Szechwan to French Indo China
4 fighters moved from Szechwan to French Indo China
4 tactical_bombers moved from Szechwan to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to SuiyuyanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 1 tactical_bomber placed in Malaya
1 artillery and 1 infantry placed in Japan
1 destroyer, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery, 4 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 7 fighters, 6 infantry and 6 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
39 Sea Zone : 2 submarines
16 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 64 / 84
Russians : 14 / 0
Japanese : 56 / 61
Americans : 62 / 82
Chinese : 5 / 7
British : 29 / 31
UK_Pacific : 5 / 4
Italians : 22 / 30
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,571
Median : 3,000
Variance : 0,854
Standard Deviation : 0,924
Total rolls : 49UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,250
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Chinese Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3,525
Median : 3,500
Variance : 1,179
Standard Deviation : 1,086
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to Germany
1 artillery, 1 infantry and 2 mech_infantrys moved from Peru to Chile
1 mech_infantry moved from Bolivia to Chile
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 bombers moved from Alexandria to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Northern Italy to Southern FranceCombat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Chile
Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Germany to Sweden
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from Southern France to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Venezuela to British Guiana
2 artilleries and 5 infantry moved from Colombia to Brazil
1 infantry moved from Central United States to Southeast Mexico
1 bomber and 2 fighters moved from Eastern United States to Spain
2 fighters moved from Alexandria to AlgeriaPlace Units - Americans
1 factory_minor placed in Sweden
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in Korea
3 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
Americans undo move 5.
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,6,1,3,3,3,4,2,4
Americans collect 64 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
12 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from West India to Afghanistan
2 fighters and 1 tactical_bomber moved from India to Afghanistan
3 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Afghanistan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Afghanistan to India
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Tunisia to LibyaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour and 1 artillery moved from Egypt to Alexandria
1 tactical_bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 1 tactical_bomber
French defend with 3 infantry
Italians roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits
1 infantry owned by the French lost in Alexandria
Italians roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits
British roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 mech_infantrys in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 2 armour
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Turkey : 1 flag, 9 infantry
Greece : 1 flag
Iraq : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 14 / 0
Japanese : 54 / 61
Americans : 67 / 85
Chinese : 7 / 8
British : 29 / 32
UK_Pacific : 5 / 3
Italians : 19 / 18
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,458
Median : 4,000
Variance : 0,957
Standard Deviation : 0,978
Total rolls : 24Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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Hi Simon! You did a good game!
Did you post the result?
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Oh right. Sorry I didn’t see the 8 VCs in Europe.
Kind words but it was a pretty big screw up to get outflanked in Leningrad.
I’ll post it now.