look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Denmark
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Ethiopia : 1 artillery and 3 infantry
95 Sea Zone : 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 33 / 51
Russians : 40 / 57
Japanese : 50 / 58
Americans : 61 / 79
Chinese : 10 / 10
British : 27 / 29
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,250
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Americans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
13 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
5 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 4 tactical_bombers moved from Belarus to Bryansk
3 bombers moved from Western Germany to Russia
5 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 22 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber; British defend with 3 fighters; Americans defend with 3 fighters
AA fire in Russia : 0/6 hits
Germans roll dice for 22 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 11 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 29/69 hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 10 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 25/58 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 27 infantry owned by the Russians lost in Russia
Germans roll dice for 22 armour, 5 artilleries, 4 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 18/44 hits
Russians roll dice for 2 armour, 5 artilleries, 10 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 14/31 hits
8 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 5 artilleries owned by the Russians, 1 armour owned by the Germans, 5 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 4 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 18/30 hits
Russians roll dice for 2 armour, 10 fighters and 1 tactical_bomber in Russia, round 4 : 9/13 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 3 fighters owned by the British, 2 armour owned by the Russians, 9 armour owned by the Germans and 3 fighters owned by the Americans lost in Russia
Germans captures 57PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 10 armour, 5 artilleries, 22 infantry and 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 3 fighters
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
4 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 7 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 99 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 2 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 artilleries and 1 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 4 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
Rostov : 1 flag, 3 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 12 armour and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Smolensk : 1 flag
120 Sea Zone : 1 submarine
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 42 / 104
Russians : 36 / 0
Japanese : 47 / 58
Americans : 56 / 79
Chinese : 10 / 10
British : 28 / 29
UK_Pacific : 6 / 5
Italians : 18 / 29
ANZAC : 13 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 48 times
3 was rolled 31 times
4 was rolled 50 times
5 was rolled 49 times
6 was rolled 34 times
Average roll : 3,455
Median : 4,000
Variance : 1,319
Standard Deviation : 1,148
Total rolls : 255
Germans Combat
1 was rolled 22 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 27 times
5 was rolled 29 times
6 was rolled 16 times
Average roll : 3,411
Median : 3,000
Variance : 0,883
Standard Deviation : 0,940
Total rolls : 146
Russians Combat
1 was rolled 21 times
2 was rolled 19 times
3 was rolled 7 times
4 was rolled 23 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3,519
Median : 4,000
Variance : 1,495
Standard Deviation : 1,223
Total rolls : 108
Americans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 armour moved from Norway to Sweden
4 artilleries and 1 mech_infantry moved from Norway to Sweden
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
11 infantry moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Trans-Jordan to Saudi Arabia
Combat - Russians
Battle in Sweden
Russians attack with 1 armour, 4 artilleries and 1 mech_infantry
Neutral_True defend with 6 infantry
1 armour owned by the Russians retreated to Finland
Neutral_True win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 4 artilleries and 1 mech_infantry
Casualties for Neutral_True: 5 infantry
Battle in Saudi Arabia
Russians attack with 1 armour and 2 infantry
Neutral_True defend with 2 infantry
1 armour owned by the Russians and 2 infantry owned by the Russians retreated to Trans-Jordan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Norway to Finland
2 aaGuns and 18 infantry moved from Manchuria to Korea
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Samara
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 artillery and 9 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from Japan to French Indo China
1 bomber moved from Japan to French Indo China
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
5 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Hopei to Shensi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Yunnan : 1 flag, 1 artillery, 4 fighters, 3 infantry and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 8 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 destroyer, 1 submarine and 3 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 36 / 104
Russians : 42 / 0
Japanese : 52 / 57
Americans : 56 / 79
Chinese : 9 / 10
British : 28 / 29
UK_Pacific : 5 / 5
Italians : 18 / 29
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
3 bombers moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain
Kamikaze SZ35?
I don’t have any left
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
3 bombers moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Spain
Americans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters and 2 infantry
Neutral_True defend with 6 infantry
Americans win, taking Philippines from Japanese, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Amur to Korea
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 carrier and 2 cruisers moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 artilleries and 5 infantry moved from Southeast Mexico to Central America
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,4,6,1,4,5
Americans collect 57 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 11 infantry moved from Szechwan to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Portugal
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Central America to Venezuela
2 infantry moved from British Guiana to Venezuela
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Portugal
British attack with 1 artillery, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
British attack with 1 armour and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from Portugal to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Southeast Mexico to Central America
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,4,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
3 armour and 1 artillery moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -6
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Battle in Syria
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win, taking Syria from French with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 3 armour, 2 artilleries, 2 fighters and 1 infantry
British defend with 2 artilleries and 1 infantry; Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 3 armour, 2 artilleries, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 6/8 hits
British roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/6 hits
1 armour owned by the Russians, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
Place Units - Italians
1 airfield and 2 infantry placed in Egypt
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 3 armour and 1 artillery
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 36 / 104
Russians : 42 / 0
Japanese : 49 / 57
Americans : 60 / 83
Chinese : 9 / 10
British : 28 / 30
UK_Pacific : 6 / 4
Italians : 21 / 26
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,161
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 31
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,381
Median : 3,000
Variance : 0,350
Standard Deviation : 0,592
Total rolls : 21
British Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Caroline Islands to Queensland
1 aaGun and 1 fighter moved from New South Wales to Queensland
1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major, 9x factory_major; Remaining resources: 94 PUs;
Germans buy 2 armour, 3 fighters, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Slovakia Hungary
1 artillery, 7 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
4 bombers, 1 fighter and 4 tactical_bombers moved from Bryansk to Slovakia Hungary
2 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
3 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
6 armour moved from Russia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 artillery, 4 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 11 infantry
AA fire in Slovakia Hungary : 0/3 hits
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 11/21 hits
Russians roll dice for 1 aaGun and 11 infantry in Slovakia Hungary, round 2 : 1/11 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 10 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 6/20 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 4 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Non Combat Move - Germans
4 bombers moved from Slovakia Hungary to Western Germany
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Germany
4 tactical_bombers moved from Slovakia Hungary to Germany
2 aaGuns and 1 infantry moved from Bryansk to Russia
1 submarine moved from 120 Sea Zone to 116 Sea Zone
Place Units - Germans
3 fighters and 4 infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 2 armour, 1 factory_major, 1 fighter, 6 mech_infantrys and 4 tactical_bombers
Southern Italy : 1 fighter
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 1 armour
Urals : 1 flag, 1 armour
Archangel : 1 flag, 6 armour
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 infantry and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 3 armour
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
116 Sea Zone : 1 submarine
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 50 / 65
Russians : 28 / 0
Japanese : 45 / 57
Americans : 60 / 83
Chinese : 9 / 10
British : 28 / 30
UK_Pacific : 6 / 4
Italians : 21 / 26
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,750
Median : 4,000
Variance : 1,164
Standard Deviation : 1,079
Total rolls : 56
Germans Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3,707
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 41
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3,867
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Szechwan to Sikang
1 aaGun and 1 armour moved from Finland to Norway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 6 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to Burma
3 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from French Indo China to 42 Sea Zone
2 transports moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 bombers moved from French Indo China to Java
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 transports moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Burma to French Indo China
4 tactical_bombers moved from Burma to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
1 aaGun moved from Shensi to Kweichow
1 fighter moved from Manchuria to Jehol
3 bombers moved from Java to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 fighter
Manchuria : 1 flag, 1 artillery and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 6 fighters, 2 infantry and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
39 Sea Zone : 2 submarines
19 Sea Zone : 1 battleship and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 50 / 65
Russians : 30 / 0
Japanese : 59 / 64
Americans : 58 / 83
Chinese : 2 / 10
British : 28 / 30
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3,622
Median : 4,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 37
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Chinese Combat
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,600
Median : 3,500
Variance : 0,138
Standard Deviation : 0,371
Total rolls : 30
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Portugal
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 bombers moved from Normandy Bordeaux to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 1 fighter moved from Korea to Manchuria
2 fighters moved from Western United States to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Norway to Germany
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Portugal
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 bombers moved from Normandy Bordeaux to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 1 fighter moved from Korea to Manchuria
2 fighters moved from Western United States to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Norway to Germany
1 mech_infantry moved from Colombia to Bolivia
Americans take Bolivia from Neutral_True
1 artillery, 1 infantry and 2 mech_infantrys moved from Colombia to Peru
Americans take Peru from Neutral_True