Scramble 110 only.
16L G40 Simon33 (Allies+6+MALTAairport) vs Caesar1 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to LibyaNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun, 5 artilleries and 21 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Rostov to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
13 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Western Germany to Belarus
1 fighter moved from Norway to Belarus
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
1 bomber moved from Eastern Poland to BelarusPlace Units - Germans
3 armour placed in Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Norway : 9 infantry
Belarus : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 4 tactical_bombers
Bryansk : 1 flag, 1 aaGun, 13 armour, 5 artilleries, 22 infantry and 2 mech_infantrys
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag
120 Sea Zone : 1 submarine
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 43
Japanese : 44 / 59
Americans : 54 / 75
Chinese : 11 / 12
British : 28 / 33
UK_Pacific : 7 / 8
Italians : 18 / 28
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 9 infantry
Russians win, taking Norway from Germans with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 9 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 fighters moved from Finland to Russia
1 aaGun moved from Finland to Norway
1 aaGun and 10 infantry moved from Baltic States to Poland
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Persia to Russia
1 armour and 2 infantry moved from Iraq to Trans-Jordan
2 aaGuns and 18 infantry moved from Amur to ManchuriaPlace Units - Russians
2 armour, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 9 infantry
Russians win, taking Norway from Germans with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 9 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 fighters moved from Finland to Russia
1 aaGun moved from Finland to Norway
1 aaGun and 10 infantry moved from Baltic States to Poland
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Persia to Russia
1 armour and 2 infantry moved from Iraq to Trans-Jordan
2 aaGuns and 18 infantry moved from Amur to ManchuriaPlace Units - Russians
2 armour, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Szechwan: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 bomber moved from Japan to Korea
1 bomber moved from French Indo China to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from 19 Sea Zone to French Indo China
1 bomber moved from Korea to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Chahar to Hopei
1 fighter moved from Korea to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from French Indo China to Japan
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 40 / 51
Russians : 40 / 57
Japanese : 53 / 58
Americans : 51 / 75
Chinese : 10 / 12
British : 28 / 33
UK_Pacific : 6 / 8
Italians : 18 / 28
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,731
Median : 4,000
Variance : 0,880
Standard Deviation : 0,938
Total rolls : 26Americans Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,950
Median : 5,000
Variance : 1,158
Standard Deviation : 1,076
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
2 cruisers moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Finland to Russia -
Scramble SZ112?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
2 cruisers moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Finland to RussiaCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in DenmarkNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Korea to Amur
1 artillery, 1 infantry and 3 mech_infantrys moved from Southeast Mexico to Central America
2 artilleries and 5 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2,4,5,2,3,6,1,1
Americans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 7 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneNon Combat Move - British
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
3 fighters moved from Finland to Russia
1 infantry moved from Quebec to Eastern United States
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Southeast Mexico to Central AmericaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 27 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Denmark
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Ethiopia : 1 artillery and 3 infantry
95 Sea Zone : 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 33 / 51
Russians : 40 / 57
Japanese : 50 / 58
Americans : 61 / 79
Chinese : 10 / 10
British : 27 / 29
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,250
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
13 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
5 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 4 tactical_bombers moved from Belarus to Bryansk
3 bombers moved from Western Germany to Russia
5 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 22 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber; British defend with 3 fighters; Americans defend with 3 fighters
AA fire in Russia : 0/6 hits
Germans roll dice for 22 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 11 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 29/69 hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 10 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 25/58 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 27 infantry owned by the Russians lost in Russia
Germans roll dice for 22 armour, 5 artilleries, 4 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 18/44 hits
Russians roll dice for 2 armour, 5 artilleries, 10 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 14/31 hits
8 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 5 artilleries owned by the Russians, 1 armour owned by the Germans, 5 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 4 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 18/30 hits
Russians roll dice for 2 armour, 10 fighters and 1 tactical_bomber in Russia, round 4 : 9/13 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 3 fighters owned by the British, 2 armour owned by the Russians, 9 armour owned by the Germans and 3 fighters owned by the Americans lost in Russia
Germans captures 57PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 10 armour, 5 artilleries, 22 infantry and 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 3 fightersNon Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
4 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 7 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 99 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 2 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 artilleries and 1 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 4 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
Rostov : 1 flag, 3 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 12 armour and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Smolensk : 1 flag
120 Sea Zone : 1 submarine
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 42 / 104
Russians : 36 / 0
Japanese : 47 / 58
Americans : 56 / 79
Chinese : 10 / 10
British : 28 / 29
UK_Pacific : 6 / 5
Italians : 18 / 29
ANZAC : 13 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 48 times
3 was rolled 31 times
4 was rolled 50 times
5 was rolled 49 times
6 was rolled 34 times
Average roll : 3,455
Median : 4,000
Variance : 1,319
Standard Deviation : 1,148
Total rolls : 255Germans Combat
1 was rolled 22 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 27 times
5 was rolled 29 times
6 was rolled 16 times
Average roll : 3,411
Median : 3,000
Variance : 0,883
Standard Deviation : 0,940
Total rolls : 146Russians Combat
1 was rolled 21 times
2 was rolled 19 times
3 was rolled 7 times
4 was rolled 23 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3,519
Median : 4,000
Variance : 1,495
Standard Deviation : 1,223
Total rolls : 108Americans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 armour moved from Norway to Sweden
4 artilleries and 1 mech_infantry moved from Norway to Sweden
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
11 infantry moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Trans-Jordan to Saudi ArabiaCombat - Russians
Battle in Sweden
Russians attack with 1 armour, 4 artilleries and 1 mech_infantry
Neutral_True defend with 6 infantry
1 armour owned by the Russians retreated to Finland
Neutral_True win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 4 artilleries and 1 mech_infantry
Casualties for Neutral_True: 5 infantry
Battle in Saudi Arabia
Russians attack with 1 armour and 2 infantry
Neutral_True defend with 2 infantry
1 armour owned by the Russians and 2 infantry owned by the Russians retreated to Trans-Jordan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantryNon Combat Move - Russians
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Norway to Finland
2 aaGuns and 18 infantry moved from Manchuria to Korea
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Samara
1 submarine moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 artillery and 9 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from Japan to French Indo China
1 bomber moved from Japan to French Indo China
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
5 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Hopei to Shensi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Yunnan : 1 flag, 1 artillery, 4 fighters, 3 infantry and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 8 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 destroyer, 1 submarine and 3 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 36 / 104
Russians : 42 / 0
Japanese : 52 / 57
Americans : 56 / 79
Chinese : 9 / 10
British : 28 / 29
UK_Pacific : 5 / 5
Italians : 18 / 29
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
3 bombers moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 109 Sea Zone to Spain -
Kamikaze SZ35?
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I don’t have any left