AND the Dice Roll is ODD!
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in CreteNon Combat Move - Italians
1 battleship moved from 98 Sea Zone to 95 Sea Zone
6 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Bessarabia to Western UkrainePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
I’ll bomb Moscow with 3 bombers on 1 possible interceptor as Germany. Intercept?
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No intercept. Starting the ANZAC turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter could not land in 42 Sea Zone and was removed
2 fighters moved from 42 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
3 bombers moved from Eastern Poland to Russia
4 armour moved from Novgorod to Belarus -
Intercept in Moscow?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
3 bombers moved from Eastern Poland to Russia
4 armour moved from Novgorod to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Belarus
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
10 artilleries, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Bessarabia to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
5 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Bessarabia to Western Germany
3 aaGuns, 3 armour, 1 artillery, 16 infantry and 1 tactical_bomber moved from Bessarabia to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to PolandPlace Units - Germans
3 artilleries and 2 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Volgograd to Tambov
1 armour moved from Tambov to Bryansk
5 artilleries and 29 infantry moved from Ukraine to Bryansk
4 infantry moved from Vologda to Russia
6 infantry moved from Novosibirsk to SamaraCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Timguska to Novosibirsk
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
Did you forget to move the Soviet Eastern Troops into Korea? Do you want me to edit that one?
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Nope, I did not forget.
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Oh ok. Hmm. :?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Hunan to India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hunan to Suiyuyan
1 armour and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 fighter and 2 tactical_bombers moved from Hunan to Shensi
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Hunan to Suiyuyan
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea -
Intercept in India?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Hunan to India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hunan to Suiyuyan
1 armour and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 fighter and 2 tactical_bombers moved from Hunan to Shensi
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Hunan to Suiyuyan
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to KoreaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 6 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 2 infantry
Japanese win, taking Korea from Americans with 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 tactical_bombers moved from Suiyuyan to Chahar
1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
2 bombers moved from India to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Jehol
1 armour moved from Kiangsu to Jehol
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 57 PUs; end with 58 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone -
Scramble sea zone 6?
Allocate kamikazes?
Scramble sea zone 112?
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Hold on, need to adjust US combat movement.