16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 7 infantry, 4 mech_infantrys and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Korea
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Korea from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 2 submarines
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 3 fighters moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 bomber placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_38880_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Burma to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38880_Chi4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 bomber moved from South West Africa to French West Africa

    Combat - British
                Battle in French West Africa
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                    British win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from French West Africa to French Equatorial Africa
                1 bomber moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Egypt
                1 fighter moved from Egypt to Ukraine
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 infantry moved from Burma to India

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 carrier placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,3,3,2,5,5,5
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,4,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour

    triplea_38880_UK_4.tsvg

  • '19 '17 '16

    @Marshmallow:

    I’m very confused. It looks like the sea zone 54 battle did not happen, as the ANZAC fighters appear to be alive, but the US sub is gone.

    Proceeding with the posted save game.

    I had to edit it because I realised the move I did was illegal - posted a comment above which I thought explained it.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Crete

    Non Combat Move - Italians
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                6 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38880_Ita4.tsvg

  • '19 '17 '16

    I’ll bomb Moscow with 3 bombers on 1 possible interceptor as Germany. Intercept?

  • '21 '20 '19 '18 '17 '16

    No intercept. Starting the ANZAC turn.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 destroyers
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter could not land in 42 Sea Zone and was removed
                2 fighters moved from 42 Sea Zone to Malaya

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_38880_ANZ4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    triplea_38880_Fre4.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Belarus
                      Germans take Archangel from Russians
                3 bombers moved from Eastern Poland to Russia
                4 armour moved from Novgorod to Belarus

    triplea_38880_Ger5.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '21 '20 '19 '18 '17 '16

    Yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Belarus
                      Germans take Archangel from Russians
                3 bombers moved from Eastern Poland to Russia
                4 armour moved from Novgorod to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Belarus
                    Germans attack with 5 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Western Ukraine
                10 artilleries, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bessarabia to Southern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                5 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Bessarabia to Western Germany
                3 aaGuns, 3 armour, 1 artillery, 16 infantry and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland

    Place Units - Germans
                3 artilleries and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Western Germany
                1 fighter placed in Western Germany
                3 artilleries placed in Novgorod
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_38880_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 31 PUs;
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Tambov
                1 armour moved from Tambov to Bryansk
                5 artilleries and 29 infantry moved from Ukraine to Bryansk
                4 infantry moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Samara

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Ukraine to Bryansk
                2 aaGuns moved from Timguska to Novosibirsk
                2 aaGuns moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_38880_Rus5.tsvg

  • '19 '17 '16

    Did you forget to move the Soviet Eastern Troops into Korea? Do you want me to edit that one?

  • '21 '20 '19 '18 '17 '16

    Nope, I did not forget.

  • '19 '17 '16

    Oh ok. Hmm.  :?

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Hunan to India
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Hunan to Suiyuyan
                1 armour and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 fighter and 2 tactical_bombers moved from Hunan to Shensi
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Hunan to Suiyuyan
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea

    triplea_38880_Jap5.tsvg

  • '19 '17 '16

    Intercept in India?

  • '21 '20 '19 '18 '17 '16

    No

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