AND the Dice Roll is ODD!
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
-
If you attack Norway please ask for an order of loss.
-
@Marshmallow:
If you attack Norway please ask for an order of loss.
Of course. The rules state that assumptions are allowed if the other side agrees retrospectively, in effect. If you can’t come to an agreement, the combat can be re-rolled. I’ve never seen this done.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry and 1 tactical_bomber moved from Volgograd to Tambov
4 mech_infantrys moved from Volgograd to Caucasus
1 infantry and 1 tactical_bomber moved from Volgograd to Samara
3 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Nenetsia to Vologda
3 fighters moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Rostov
1 tactical_bomber moved from Tambov to Rostov
3 fighters moved from Vologda to Novgorod
1 aaGun moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 aaGuns, 6 armour, 15 artilleries and 7 mech_infantrys moved from Volgograd to Rostov
1 artillery moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Baltic States to Karelia
2 artilleries and 1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
7 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to PolandPlace Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Volgograd
1 infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Samara
1 armour, 4 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Russia to Urals
Russians take Urals from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 armour, 4 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 armour, 4 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Tambov
7 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
8 infantry moved from Amur to Buryatia
4 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 1 mech_infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
3 artilleries and 2 infantry moved from Burma to India
1 artillery and 2 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
2 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to BurmaPlace Units - Japanese
2 fighters placed in Japan
2 fighters and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
2 infantry placed in Kwangtung
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,1,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 3 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Germany
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
4 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Philippines to Kwangtung
1 bomber moved from Philippines to Shantung -
Intercept in Novgorod?
-
Yeah, send 'em up.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 3 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Germany
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
4 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Philippines to Kwangtung
1 bomber moved from Philippines to ShantungCombat - Americans
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Air Battle in Novgorod
Americans attacks with 4 units heading to Novgorod
Germans launches 3 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Russia
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Shantung to Guam
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
2 destroyers moved from 32 Sea Zone to 17 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
1 harbour placed in Norway
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
Americans undo move 2.
1 carrier placed in 112 Sea Zone
1 fighter placed in Norway
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Persia to Caucasus
1 artillery, 1 bomber and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to CaucasusCombat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery, 2 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 3 armour, 1 artillery and 5 mech_infantrys
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 5 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 bomber and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Caucasus to Tambov
1 fighter moved from Caucasus to Persia
1 bomber moved from Caucasus to Tambov
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 artillery placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Persia to Caucasus
1 artillery, 1 bomber and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to CaucasusCombat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery, 2 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 3 armour, 1 artillery and 5 mech_infantrys
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 5 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 bomber and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Caucasus to Tambov
1 fighter moved from Caucasus to Persia
1 bomber moved from Caucasus to Tambov
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 artillery placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Persia to Caucasus
1 artillery, 1 bomber and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to CaucasusCombat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery, 2 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 3 armour, 1 artillery and 5 mech_infantrys
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 5 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 bomber and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Caucasus to Tambov
1 fighter moved from Caucasus to Persia
1 bomber moved from Caucasus to Tambov
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 artillery placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Greece to Bulgaria
3 artilleries and 4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bessarabia to Ukraine
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 43 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
@Marshmallow:
Yeah, send 'em up.
Apparently you sent up new pilots. Good roll for me though.
Ouch! I see that in the history now. It didn’t appear in the summary.
Don’t think I would have sent them up if I saw that the USAF couldn’t return to Norway.
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 artilleries, 3 infantry and 4 mech_infantrys moved from Finland to Norway
4 mech_infantrys moved from Karelia to Norway
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Norway
2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
7 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Rostov to Samara
2 artilleries moved from Volgograd to Samara
4 armour, 15 artilleries and 2 mech_infantrys moved from Rostov to Bryansk -
Scramble to SZ113?