@Daaras @crockett36 @Stucifer I forgot who is who for my team. Is it mine turn yet I’m honestly not sure yet. Has my game started yet or no?
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Volgograd
1 armour moved from Iraq to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 bombers moved from Norway to Novgorod
2 fighters moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Novgorod
3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 transports moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery, 1 carrier and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
5 fighters moved from Russia to Smolensk
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to ShantungCombat - Americans
Air Battle in India
Americans attacks with 1 units heading to India
Japanese launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Battle in Smolensk
Americans attack with 5 fighters
Germans defend with 1 artillery
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Battle in Northwest Persia
Americans attack with 1 armour and 2 fighters
Germans defend with 1 artillery
Americans win, taking Northwest Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Americans attack with 3 artilleries, 2 bombers and 3 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 artilleries and 3 fighters
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Greece
Battle in Shantung
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Greece from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Novgorod to Russia
4 fighters moved from Smolensk to Russia
3 fighters moved from 127 Sea Zone to Russia
2 fighters moved from Northwest Persia to Iraq
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 bomber moved from Philippines to Sumatra
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 fighters placed in Norway
5 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs -
I sent it up. Since it missed and I missed and you then got three consecutive 1s on AA rolls, I figure you’ll be ok with that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
British buy 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
4 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Caucasus
British attack with 4 fighters and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to 99 Sea Zone
2 fighters moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from Volgograd to IraqPlace Units - British
1 bomber and 2 infantry placed in Egypt
3 armour placed in Iraq
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
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The US turn went really well for you – three bombers down to AA rolls, and a fighter lost to that lone artillery.
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@Marshmallow:
Forgot to ask about intercepting in India.
No escort, 1 on 1? Yes, intercept.
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yeah, already did. You missed, I missed, and then you had your .001 round of three consecutive AA hits! Waiting on Italy :)
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Non Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to CaucasusHow is this legal?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
@Marshmallow:
Non Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to CaucasusHow is this legal?
It isn’t. Sorry, forgot about that. Do you want to re-do it? I guess I could just DOW on USSR.
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Well, the game obviously doesn’t prevent it, probably because it’s a European territory. Not that it matters, they’re not there now. I’m not terribly worried about it, but it is inconsistent with the whole other rule.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Shan State
2 fighters moved from 43 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 4 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC win, taking Shan State from Japanese with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 3 artilleries and 3 infantryNon Combat Move - ANZAC
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 2 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Novgorod
4 mech_infantrys moved from Poland to Novgorod
2 armour, 20 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour moved from Urals to Samara
1 tactical_bomber moved from Kazakhstan to Samara
2 mech_infantrys moved from Volgograd to Samara
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans win, taking Novgorod from Russians with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 2 armour, 21 artilleries, 1 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 21 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd
Russians win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
2 aaGuns moved from Bryansk to Tambov
1 marine moved from Romania to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Germany to Baltic StatesPlace Units - Germans
3 mech_infantrys placed in Volgograd
2 artilleries and 2 infantry placed in Germany
1 artillery, 3 bombers and 1 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,4,3
Germans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to RussiaCombat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Samara to Russia
8 infantry moved from Yenisey to TimguskaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 fighter moved from India to Malaya
1 fighter moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Persia to Northwest PersiaCombat - Japanese
Battle in Malaya
Japanese attack with 2 fighters
ANZAC defend with 1 bomber and 1 harbour
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
1 artillery owned by the Japanese retreated to Persia
Americans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from West India to India
2 fighters moved from Malaya to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to ShantungPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,2,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,5,3,5,5,4,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,6,4
Japanese collect 33 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 3 fighters, 4 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Shantung
1 bomber moved from Russia to Novgorod
2 artilleries moved from Morocco to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to 115 Sea Zone
1 bomber moved from Russia to 115 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Shantung
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 fighter and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 115 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 2 transports
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 bomber moved from Novgorod to Russia
2 fighters moved from 127 Sea Zone to Russia
1 carrier and 3 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Norway to Russia
1 bomber moved from 115 Sea Zone to Norway
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Sumatra to Iraq
2 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 34 Sea Zone
2 transports moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Iraq to Egypt
5 artilleries moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to TunisiaPlace Units - Americans
3 fighters placed in Norway
2 destroyers and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 1 carrier, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from 98 Sea Zone to Persia
6 armour, 6 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Persia
1 bomber moved from Egypt to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Persia
British attack with 6 armour, 6 artilleries, 1 bomber, 4 fighters, 11 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 3 armour, 9 artilleries, 1 factory_minor, 10 infantry and 3 mech_infantrys
British win, taking Persia from Japanese with 6 armour, 4 artilleries, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 50
Casualties for British: 2 artilleries, 1 fighter and 11 infantry
Casualties for Japanese: 1 aaGun, 3 armour, 9 artilleries, 10 infantry and 3 mech_infantrysNon Combat Move - British
1 bomber moved from Persia to Russia
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to NorwayPlace Units - British
1 mech_infantry placed in Egypt
3 infantry placed in Iraq
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to RostovPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,2,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total