16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 21 PUs total

    triplea_38880_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38880_Ita13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                1 infantry moved from Shan State to Burma
                      ANZAC take Burma from Japanese
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 fighter moved from Shan State to 43 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 fighter moved from Shan State to 37 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 2 artilleries moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_38880_ANZ13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_38880_Fre13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 2 artilleries, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                2 artilleries and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 1 tactical_bomber moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Samara
                7 artilleries and 5 mech_infantrys moved from Volgograd to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 armour, 14 artilleries and 7 mech_infantrys moved from Bryansk to Tambov
                1 armour moved from Bryansk to Archangel
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery and 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour, 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour, 21 artilleries and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour, 20 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                1 aaGun and 1 mech_infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Finland
                3 artilleries moved from Karelia to Finland
                4 mech_infantrys moved from Baltic States to Karelia
                1 tactical_bomber moved from Samara to Novgorod
                1 tactical_bomber moved from Caucasus to Volgograd
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 artillery and 2 infantry moved from France to Western Germany
                6 mech_infantrys moved from Poland to Novgorod
                7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Novgorod
                1 marine moved from Bulgaria to Romania

    Place Units - Germans
                2 artilleries and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 fighters and 3 infantry placed in Western Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_38880_Ger14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Samara
                1 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                8 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Russia to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Urals
                1 infantry moved from Timguska to Urals

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_38880_Rus14.tsvg

  • '19 '17 '16

    Why didn’t you use your tank to blitz?

  • '21 '20 '19 '18 '17 '16

    Didn’t occur to me.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 36 PUs;
                Japanese buy 3 artilleries and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Persia to Caucasus
                      Japanese take Northwest Persia from British
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Yunnan to Shan State
                3 artilleries and 3 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from Kwangtung to 43 Sea Zone
                1 fighter moved from Kwangtung to Siam

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siam
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Siam from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 artilleries and 4 infantry
                    ANZAC defend with 3 artilleries and 3 infantry
                    2 artilleries owned by the Japanese retreated to French Indo China
                    ANZAC win with 3 artilleries remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 3 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Burma from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siam to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                2 infantry moved from Kwangsi to French Indo China
                3 artilleries and 3 infantry moved from Eastern Persia to Persia
                2 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                4 infantry moved from Jehol to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in India
                3 infantry placed in Kwangtung
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,4,3,6,6,6
                Japanese collect 39 PUs (9 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_38880_Jap14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 bomber, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Sumatra to India
                1 bomber moved from Philippines to Kwangtung
                2 fighters moved from 6 Sea Zone to Shantung
                2 tactical_bombers moved from 6 Sea Zone to Shantung
                2 carriers, 1 destroyer and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from 19 Sea Zone to Shantung

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Shantung
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 4 infantry
                    Japanese win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                    2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from India to Sumatra
                1 bomber moved from Kwangtung to Philippines
                2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 transport moved from 25 Sea Zone to 9 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Sardinia to 95 Sea Zone
                1 artillery moved from Sicily to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Algeria
                4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from United Kingdom to Norway
                2 artilleries, 6 infantry, 3 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Norway
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour, 3 artilleries and 6 infantry placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38880_Ame14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38880_Chi14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Russia: 2 fighters
                EDIT: Removing units owned by Americans from Norway: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38880_Chi14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Persia

    Combat - British
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Union of South Africa to Egypt
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom
                3 artilleries placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_38880_UK_14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Persia

    Combat - British
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Union of South Africa to Egypt
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom
                3 artilleries placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 7 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    triplea_38880_UK_14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Persia

    Combat - British
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Union of South Africa to Egypt
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom
                3 artilleries placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 7 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38880_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 cruiser
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    triplea_38880_Ita14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries moved from Shan State to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Borneo
                2 artilleries, 1 carrier and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                2 artilleries moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 tactical_bomber
                    ANZAC win, taking Borneo from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Borneo to 43 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland
                1 artillery moved from Shan State to Malaya

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 29 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_38880_ANZ14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_38880_Fre14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 armour and 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38880_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Archangel to Urals
                1 tactical_bomber moved from Novgorod to Urals
                1 artillery moved from Archangel to Smolensk
                1 fighter moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Smolensk
                1 infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                1 artillery, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Urals from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 2 armour, 20 artilleries and 13 mech_infantrys moved from Tambov to Bryansk
                1 artillery moved from Volgograd to Rostov
                1 tactical_bomber moved from Samara to Volgograd
                1 artillery moved from Caucasus to Northwest Persia
                1 artillery moved from Caucasus to Rostov
                1 fighter moved from Vologda to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 infantry moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Urals to Kazakhstan
                4 mech_infantrys moved from Karelia to Finland
                9 mech_infantrys moved from Novgorod to Finland
                1 fighter moved from Western Germany to Novgorod
                4 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Novgorod
                8 mech_infantrys placed in Germany
                1 fighter and 2 infantry placed in Western Germany
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany
                Germans undo move 5.
                4 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Western Germany
                Germans undo move 5.
                Germans undo move 1.
                3 mech_infantrys placed in Volgograd
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38880_Ger15.tsvg

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