AND the Dice Roll is ODD!
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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Looks like I screwed up when I was editing the Russians and added two extra infantry. I will remove during the US turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Guam to Kwangtung
1 bomber moved from Guam to Shantung
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser and 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Shantung to Amur
1 bomber moved from Kwangtung to Amur
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
1 transport moved from 35 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry and 1 tactical_bomber placed in Norway
Americans undo move 3.
1 fighter and 2 infantry placed in Norway
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Tambov to Caucasus
1 bomber moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
2 fighters moved from Tambov to Caucasus
2 fighters moved from Russia to Timguska
1 fighter moved from Northwest Persia to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea ZoneCombat - British
Battle in Timguska
British attack with 2 fighters
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Battle in Caucasus
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 99 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
British attack with 2 fighters
Germans defend with 3 aaGuns, 9 armour, 14 artilleries, 1 factory_minor, 5 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans win with 3 aaGuns, 9 armour, 14 artilleries, 3 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for British: 2 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tambov: 2 fighters
EDIT: Adding units owned by Germans to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tambov: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from 99 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Timguska to Yenisey
3 fighters moved from Caucasus to Bryansk
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Volgograd to RussiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
1 carrier and 1 destroyer placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 41 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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Had to edit out that Volgograd battle – those fighters were supposed to escort the bomber.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 carrier and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Attacking Norway? Losing the bomber depends on many factors, mainly number of hits you get and the nature of your attack.
Attacking sea zone 112 without a joint attack on Norway is a full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 4 artilleries, 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 5 infantry; British defend with 3 fighters
Germans win, taking Bryansk from Russians with 2 artilleries, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 5 infantry
Casualties for British: 3 fightersNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 fighters moved from Bryansk to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Evenkiyskiy to Nenetsia
1 infantry moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 artilleries moved from Karelia to Finland
2 artilleries and 1 infantry moved from Novgorod to Karelia
5 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Southern France to France
4 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 destroyer placed in 115 Sea Zone
3 artilleries placed in Volgograd
2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
2 infantry placed in France
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 38 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 infantry moved from Russia to Vologda
Russians take Vologda from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries and 38 infantry
Germans defend with 2 artilleries and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries and 36 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
4 aaGuns moved from Tambov to BryanskPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor, 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 56 PUs;
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 aaGun and 3 artilleries moved from India to West India
1 mech_infantry moved from Burma to West India
1 artillery and 4 infantry moved from Burma to India
2 tactical_bombers moved from Hunan to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Shantung to Jehol
1 bomber moved from Shantung to Japan
2 mech_infantrys moved from Yunnan to India
3 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 artillery and 2 infantry placed in India
3 infantry placed in Shantung
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Amur to 20 Sea Zone
1 bomber moved from Midway to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Norway to GermanyCombat - Americans
Battle in Marshall Islands
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 20 Sea Zone
Americans attack with 3 bombers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans win, taking Marshall Islands from Japanese with 2 bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 bomber and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Americans
2 bombers moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
2 destroyers moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 46 Sea Zone to 30 Sea Zone
1 bomber moved from Germany to Norway
1 infantry moved from Algeria to Morocco
1 transport moved from 102 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Algeria to Morocco
1 tactical_bomber moved from Algeria to MoroccoPlace Units - Americans
1 bomber and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
2 carriers, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bryansk: 1 fighter
EDIT: Removing units owned by Americans from Tambov: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 98 Sea Zone to Cyprus
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Syria to Crete
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters moved from Tambov to CaucasusCombat - British
Battle in Crete
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Caucasus to 99 Sea Zone
1 fighter moved from Yenisey to Russia
3 infantry moved from Iraq to Persia
3 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Caucasus to Persia
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
2 infantry moved from Tunisia to Libya
1 bomber moved from Crete to Northwest PersiaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
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If attacking the UK fleet in sea zone 99 with Italy, the order of losses is:
Hit #1: Carrier
Hit #2: Destoyer
Hit #3: Carrier -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the British
Italians win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
3 artilleries and 4 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to BessarabiaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from South Australia to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode