@simon33 No Scramble
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Evenkiyskiy to Timguska
3 aaGuns, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Tambov to Russia
8 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 6 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber and 3 fighters moved from French Indo China to 37 Sea Zone
3 fighters moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 armour, 5 artilleries, 6 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
Japanese take Persia from BritishCombat - Japanese
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 6 fighters
ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the ANZAC
ANZAC win, taking Borneo from ANZAC with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -36
Casualties for ANZAC: 1 cruiser and 4 destroyers
Casualties for Japanese: 1 bomber, 1 destroyer and 6 fighters
2 fighters owned by the ANZAC forced to land in Shan StateNon Combat Move - Japanese
1 aaGun moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from West India to India
3 artilleries and 3 infantry moved from West India to Eastern Persia
3 infantry moved from Kwangtung to Kwangsi
2 artilleries and 4 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
4 infantry moved from Shantung to JeholPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
3 artilleries placed in French Indo China
1 artillery and 2 infantry placed in India
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,3,4,3,4,1,1,1,5,3
Japanese collect 42 PUs (9 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from Korea to Manchuria
1 bomber moved from Sumatra to India
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 bomber moved from Tambov to Volgograd
1 bomber moved from Philippines to French Indo China
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 6 Sea Zone -
Scramble sea zone 6?
Scramble sea zone 95?
-
Gah, forgot to move a fighter. It will not let me add it in edit mode, so will repost in a moment.
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Tambov to Volgograd
1 artillery and 5 infantry moved from Korea to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Sumatra to India
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to French Indo China -
Ok, repost done. Scramble in sea zone 6 or 95?
-
Full scramble for both. Max D.
-
Apologies, got called by work and had to deal with an issue. About to finish the US turn.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Tambov to Volgograd
1 artillery and 5 infantry moved from Korea to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Sumatra to India
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to French Indo ChinaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer, 3 fighters and 1 submarine
Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 17
Casualties for Italians: 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 2 destroyers and 1 tactical_bomber
Battle in Sicily
Battle in Sardinia
Battle in 6 Sea Zone
Americans attack with 2 carriers, 5 destroyers, 1 submarine and 2 transports
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 1
Casualties for Americans: 4 destroyers and 1 submarine
Casualties for Japanese: 1 destroyer, 2 fighters and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from French Indo China to Philippines
1 bomber moved from India to Sumatra
1 bomber moved from Volgograd to Russia
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Algeria to Tunisia
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Tambov to RussiaPlace Units - Americans
3 fighters placed in Norway
1 bomber placed in Eastern United States
4 transports placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
Have to restart UK turn. One bombing raid for some reason went down as an attack.
Already rolled the bombing raid for Persia and you got a hit. I will edit out the strat bomber.
-
Oh I see. The factory already had max damage so it assumed it was an attack. That seems wrong to me.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Tambov to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 armour moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
6 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Tambov to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 6 infantry
Italians defend with 3 artilleries, 4 infantry and 1 mech_infantry
British win, taking Caucasus from Germans with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 5 infantry
Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
3 fighters moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Northwest Persia to Iraq
2 infantry moved from Tobruk to Alexandria
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 fighter placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Tambov to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 armour moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
6 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Tambov to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 6 infantry
Italians defend with 3 artilleries, 4 infantry and 1 mech_infantry
British win, taking Caucasus from Germans with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 5 infantry
Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
3 fighters moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Northwest Persia to Iraq
2 infantry moved from Tobruk to Alexandria
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 fighter placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 112 Sea Zone: 4 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 unit repaired.
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 fighter moved from Shan State to 43 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to 37 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 armour and 2 artilleries moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 2 artilleries, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
2 artilleries and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Samara
7 artilleries and 5 mech_infantrys moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 armour, 14 artilleries and 7 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Bryansk to Archangel
Germans take Smolensk from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 2 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour, 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 armour, 21 artilleries and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 20 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
1 mech_infantry moved from Bryansk to Archangel
1 aaGun and 1 mech_infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Finland
3 artilleries moved from Karelia to Finland
4 mech_infantrys moved from Baltic States to Karelia
1 tactical_bomber moved from Samara to Novgorod
1 tactical_bomber moved from Caucasus to Volgograd
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 artillery and 2 infantry moved from France to Western Germany
6 mech_infantrys moved from Poland to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Novgorod
1 marine moved from Bulgaria to RomaniaPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 fighters and 3 infantry placed in Western Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs