@crockett36 Thanks! :)
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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Three US fighters will scramble to defend sea zone 112.
A UK fighter will scramble to defend sea zone 110.
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Strat bombing Moscow? Meet the UK fighters!
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Strat bombing Norway? Meet the US fighters!
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No intercept in India, however.
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Actually, intercept in India too :)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
      Germans buy 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
      3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
         Germans take Rostov from Russians
      3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
      2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
      2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
      1 artillery moved from Vologda to Novosibirsk
         Germans take Novosibirsk from Russians
      1 mech_infantry moved from Nenetsia to Urals
         Germans take Urals from Russians
      2 bombers moved from Western Germany to United Kingdom -
What about London?
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Yep, that one too!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
      Germans buy 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
      3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
         Germans take Rostov from Russians
      3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
      2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
      2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
      1 artillery moved from Vologda to Novosibirsk
         Germans take Novosibirsk from Russians
      1 mech_infantry moved from Nenetsia to Urals
         Germans take Urals from Russians
      2 bombers moved from Western Germany to United KingdomCombat - Germans
      Air Battle in United Kingdom
        Germans attacks with 2 units heading to United Kingdom
        British launches 1 interceptors out of United Kingdom
        Air Battle is over, the remaining bombers go on to their targets
      Strategic bombing raid in United Kingdom
        1 bomber killed by AA
        Bombing raid in United Kingdom causes 0 damage total.
      Battle in Caucasus
        Germans attack with 3 armour and 3 mech_infantrys
        British defend with 1 mech_infantry
        Germans win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
        Casualties for Germans: 1 mech_infantry
        Casualties for British: 1 mech_infantry
      Battle in Volgograd
        Germans attack with 7 armour and 7 mech_infantrys
        Russians defend with 1 factory_minor; British defend with 1 armour
        Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
        Casualties for Germans: 1 mech_infantry
        Casualties for British: 1 armourNon Combat Move - Germans
      1 artillery moved from Western Ukraine to Ukraine
      12 artilleries and 6 infantry moved from Bryansk to Rostov
      3 aaGuns, 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
      2 artilleries moved from Novgorod to Karelia
      2 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Karelia
      1 transport moved from 115 Sea Zone to 114 Sea Zone
      1 artillery moved from Germany to 114 Sea Zone
      1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
      1 artillery moved from 115 Sea Zone to Vyborg
      1 fighter moved from 92 Sea Zone to Western Germany
      1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
      1 infantry moved from Western Germany to Northern Italy
      1 artillery moved from Southern France to Northern Italy
      7 mech_infantrys moved from Germany to Eastern Poland
      4 mech_infantrys moved from Eastern Poland to Ukraine
      1 artillery moved from Belarus to Eastern Poland
      1 mech_infantry moved from Rostov to Caucasus
      1 artillery moved from Germany to Poland
      1 tactical_bomber moved from Rostov to UkrainePlace Units - Germans
      2 fighters placed in Western Germany
      2 artilleries and 1 fighter placed in Novgorod
      1 artillery and 2 infantry placed in Germany
      2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
      Germans collect 60 PUs; end with 60 PUs total
      Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
      Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
Well that round was somewhat costly.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
      Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
      Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
      1 infantry moved from Russia to Bryansk
         Russians take Bryansk from Germans
      1 infantry moved from Russia to Tambov
         Russians take Tambov from Germans
      1 infantry moved from Russia to Bryansk
      1 infantry moved from Russia to BryanskCombat - Russians
Non Combat Move - Russians
      1 infantry moved from Russia to Samara
      4 aaGuns, 5 artilleries and 34 infantry moved from Russia to TambovPlace Units - Russians
      9 infantry placed in RussiaTurn Complete - Russians
      Russians collect 16 PUs; end with 16 PUs total
      Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
Well that round was somewhat costly.
Well, in the last turn of combat three bombers have been lost to antiaircraft fire. It has been odd.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
      Japanese repair damage of 3x factory_minor, 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 53 PUs;
      Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
      1 bomber moved from Yunnan to 41 Sea Zone
      4 tactical_bombers moved from Shan State to 41 Sea Zone
      1 fighter moved from 6 Sea Zone to 25 Sea Zone
      1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
      Battle in 41 Sea Zone
        Japanese attack with 1 bomber and 4 tactical_bombers
        ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
        Japanese win with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 27
        Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
      Battle in 25 Sea Zone
        Japanese attack with 2 fighters
        Americans defend with 1 destroyer
        Japanese win with 2 fighters remaining. Battle score for attacker is 8
        Casualties for Americans: 1 destroyerNon Combat Move - Japanese
      2 fighters moved from 25 Sea Zone to 6 Sea Zone
      1 artillery and 1 infantry moved from French Indo China to Shan State
      2 artilleries and 1 infantry moved from Shan State to Burma
      2 artilleries, 1 fighter and 1 infantry moved from Yunnan to Burma
      1 infantry moved from Szechwan to Yunnan
      1 artillery moved from Shensi to Szechwan
      1 infantry moved from Hopei to Shensi
      1 infantry moved from Kweichow to Yunnan
      1 infantry moved from Hunan to Yunnan
      1 infantry moved from Anhwe to Hopei
      1 infantry moved from Anhwe to Kweichow
      1 artillery moved from Anhwe to Hunan
      1 armour moved from Anhwe to Yunnan
      2 infantry moved from Shantung to Anhwe
      1 artillery and 1 infantry moved from Jehol to Manchuria
      2 infantry moved from Kwangtung to Kwangsi
      4 tactical_bombers moved from 41 Sea Zone to Burma
      1 bomber moved from 41 Sea Zone to Burma
      1 fighter moved from Japan to French Indo China
      1 fighter moved from 6 Sea Zone to Japan
      1 mech_infantry moved from French Indo China to BurmaPlace Units - Japanese
      3 infantry placed in Shantung
      1 infantry and 2 mech_infantrys placed in Kwangtung
      1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
      1 artillery and 1 fighter placed in Japan
      1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
      Japanese collect 57 PUs; end with 57 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
      Americans buy 2 bombers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
      1 armour moved from Caroline Islands to 33 Sea Zone
      1 artillery moved from Caroline Islands to 33 Sea Zone
      1 bomber moved from Amur to 6 Sea Zone
      1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
      1 armour moved from 35 Sea Zone to Philippines
      1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
      1 fighter moved from Hawaiian Islands to 6 Sea Zone
      1 artillery, 1 carrier, 4 destroyers, 1 fighter and 1 transport moved from 33 Sea Zone to 6 Sea Zone
         Americans take 22 Sea Zone from Japanese
         Americans take 17 Sea Zone from Japanese
      1 artillery moved from 6 Sea Zone to Korea
      1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
      1 fighter moved from 33 Sea Zone to 6 Sea Zone
      1 bomber moved from India to Kwangtung
      4 artilleries, 5 infantry and 1 mech_infantry moved from Norway to Finland
         Americans take Finland from Germans -
Scramble sea zone 6?
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Yes, full scramble.
Oh no Kami’s left. Bummer. Don’t think I saw that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
      Americans buy 2 bombers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
      1 armour moved from Caroline Islands to 33 Sea Zone
      1 artillery moved from Caroline Islands to 33 Sea Zone
      1 bomber moved from Amur to 6 Sea Zone
      1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
      1 armour moved from 35 Sea Zone to Philippines
      1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
      1 fighter moved from Hawaiian Islands to 6 Sea Zone
      1 artillery, 1 carrier, 4 destroyers, 1 fighter and 1 transport moved from 33 Sea Zone to 6 Sea Zone
         Americans take 22 Sea Zone from Japanese
         Americans take 17 Sea Zone from Japanese
      1 artillery moved from 6 Sea Zone to Korea
      1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
      1 fighter moved from 33 Sea Zone to 6 Sea Zone
      1 bomber moved from India to Kwangtung
      4 artilleries, 5 infantry and 1 mech_infantry moved from Norway to Finland
         Americans take Finland from GermansCombat - Americans
      Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
      Battle in Philippines
        Americans attack with 1 armour
        Japanese defend with 1 airfield, 1 artillery and 1 harbour
        Japanese win with no units remaining. Battle score for attacker is -2
        Casualties for Americans: 1 armour
        Casualties for Japanese: 1 artillery
      Strategic bombing raid in Kwangtung
        Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
        Bombing raid in Kwangtung causes 6 damage total.
      Battle in 6 Sea Zone
        Americans attack with 1 bomber, 2 carriers, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
        Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
        Units damaged: 1 carrier owned by the Americans
        Americans win with 1 bomber, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 25
        Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters and 1 submarine
        Casualties for Japanese: 1 battleship, 1 carrier, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
      Battle in KoreaNon Combat Move - Americans
      1 tactical_bomber could not land in 6 Sea Zone and was removed
      1 bomber moved from 6 Sea Zone to Guam
      1 bomber moved from Kwangtung to Guam
      1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
      1 fighter moved from 6 Sea Zone to 7 Sea Zone
      1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
      1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
      1 infantry moved from Morocco to Algeria
      1 infantry moved from Morocco to Algeria
      1 infantry moved from Morocco to Algeria
      1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
      3 fighters moved from Norway to Russia
      1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
      2 artilleries moved from Eastern United States to 101 Sea Zone
      2 infantry moved from Eastern United States to 101 Sea Zone
      2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
      1 bomber and 2 fighters placed in Norway
      2 infantry placed in Western United States
      2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
      1 destroyer placed in 101 Sea Zone
      1 bomber placed in Western United StatesTurn Complete - Americans
      Americans collect 62 PUs; end with 62 PUs total
      Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
      Chinese collect 0 PUs; end with 3 PUs total