@Daaras I’m not quite sure I have heard both on this forum.
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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Intercept in Calcutta?
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No. You can only two two more points of damage – not much point in risking the fighter.
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Didn’t notice that. Bummer.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 51 PUs;
Japanese buy 1 artillery, 1 destroyer, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers and 1 fighter moved from Yunnan to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 2 damage to unit: factory_major
Bombing raid in India causes 2 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 1 fighter moved from India to Yunnan
1 aaGun, 1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 4 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Anhwe
1 artillery moved from Malaya to Shan State
4 tactical_bombers moved from Burma to Shan StatePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from India to French Indo China
1 bomber moved from Amur to ShantungCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Shantung causes 3 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 fighter moved from Java to India
1 bomber moved from Shantung to Amur
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
4 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to Alexandria
4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 artilleries moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to MoroccoPlace Units - Americans
3 fighters placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to 96 Sea Zone
1 bomber moved from Russia to Germany
1 artillery moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_AxisCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
British attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
5 fighters moved from Tambov to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to 96 Sea Zone
1 bomber moved from Russia to Germany
1 artillery moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_AxisCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
British attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
5 fighters moved from Tambov to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by British to Kazakhstan: 2 armour
EDIT: Removing units owned by British from Northwest Persia: 2 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to 96 Sea Zone
1 bomber moved from Russia to Germany
1 artillery moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_AxisCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
British attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
5 fighters moved from Tambov to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by British to Kazakhstan: 2 armour
EDIT: Removing units owned by British from Northwest Persia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to 96 Sea Zone
1 bomber moved from Russia to Germany
1 artillery moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_AxisCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
British attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
5 fighters moved from Tambov to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by British to Kazakhstan: 2 armour
EDIT: Removing units owned by British from Northwest Persia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to 96 Sea Zone
1 bomber moved from Russia to Germany
1 artillery moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_AxisCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
British attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
5 fighters moved from Tambov to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by British to Kazakhstan: 2 armour
EDIT: Removing units owned by British from Northwest Persia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 17 PUs;
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 aaGuns, 1 artillery, 2 infantry and 1 marine moved from Northern Italy to Southern Italy
1 fighter moved from 92 Sea Zone to Southern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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Three US fighters will scramble to defend sea zone 112.
A UK fighter will scramble to defend sea zone 110.
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Strat bombing Moscow? Meet the UK fighters!
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Strat bombing Norway? Meet the US fighters!
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No intercept in India, however.