No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 fighter
Americans defend with 1 cruiser and 2 destroyers
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser remaining. Battle score for attacker is -22
Casualties for Italians: 1 battleship, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyersNon Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
6 infantry moved from Romania to BessarabiaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
I will reedit the US.
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@Marshmallow:
I need to make an adjustment. The US Atlantic fleet should be in sea zone 110.
You’ll have to do this on the ANZAC turn. I got it before the adjustment.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
1 fighter moved from Malaya to BurmaPlace Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3,2,5,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModePlace Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,1,4,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
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Oh ok. Hmm. :?
If I had moved the Russians in, you probably would not have moved your fleet north. It would probably have gone south, out of range for me to kill it.
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Gah!
ANZAC fighters need to moved.
Reposting
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 95 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
5 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Western Ukraine to Russia
3 armour, 11 artilleries, 18 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk -
Intercept in Moscow?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 95 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
5 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Western Ukraine to Russia
3 armour, 11 artilleries, 18 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 92 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for French: 1 fighter
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 12 armour, 11 artilleries, 18 infantry, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 2 armour, 5 artilleries and 32 infantry
Germans win, taking Bryansk from Russians with 12 armour, 11 artilleries, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Germans: 18 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries and 32 infantry
Battle in Archangel
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Russia to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 fighter moved from 112 Sea Zone to Western Germany
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Bryansk to Western UkrainePlace Units - Germans
1 artillery and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
2 artilleries placed in France
2 artilleries placed in Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
I’ll scramble 3 fighters if you remain in SZ113
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 3 fighters and 1 transport
Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 1 fighter moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Malaya
1 artillery and 1 infantry moved from Shan State to MalayaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 tactical_bombers moved from Malaya to Yunnan
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 bombers and 1 fighter moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 armour moved from Shensi to Yunnan
1 armour moved from Suiyuyan to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Chahar to Yunnan
1 tactical_bomber moved from Chahar to Japan
1 marine moved from Korea to Manchuria
1 armour, 1 artillery and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries, 2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from Amur to ShantungCombat - Americans
Battle in Libya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Germans with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Shantung to Amur
1 bomber moved from French Indo China to India
2 fighters moved from 110 Sea Zone to Norway
1 fighter moved from Gibraltar to 91 Sea Zone
2 carriers, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Algeria to Libya
3 infantry moved from Algeria to Morocco
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber moved from Northwest Persia to Ukraine
3 fighters moved from Northwest Persia to Rostov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 fighter moved from Egypt to SyriaCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Syria
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Rostov
British attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
4 fighters moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Syria to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 bomber moved from Syria to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from 110 Sea Zone to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Caucasus to Volgograd
3 aaGuns, 1 armour, 1 artillery and 14 infantry moved from Burma to IndiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs -
Should Japan attack Amur, the US bomber is not to be lost as a casualty until at least six Russian infantry have died.