Scramble if the French attack z99.
G40 BM Patryn Axis vs Karl7 Allies Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsi to KwangtungCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 4 submarines
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 4 submarines
Casualties for British: 1 submarine
Battle in 95 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
British attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British win, taking Kwangtung from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns and 3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
3 armour, 2 artilleries, 6 fighters and 3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Northwest Persia
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - British
3 submarines placed in 81 Sea Zone
3 armour placed in Persia
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to West India: 1 artillery
EDIT: Turning off Edit Mode
2 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,6,6,3,3,2,4,1,5,1,5,1,1,4,4,2,4,3,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 3 bombers, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win with 3 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 bombers and 3 fighters moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
2 artilleries and 2 transports moved from 44 Sea Zone to 35 Sea Zone
3 artilleries moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 3 artilleries
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to Japan
1 fighter moved from Queensland to Caroline Islands
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Volgograd to Tambov
2 fighters moved from Volgograd to Tambov
3 fighters moved from Ukraine to Tambov
3 tactical_bombers moved from Volgograd to TambovCombat - Germans
Battle in Tambov
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns, 20 artilleries and 31 infantry moved from Rostov to Bryansk
3 artilleries and 7 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Baltic States to Belarus
4 infantry moved from Baltic States to Novgorod
17 armour and 10 mech_infantrys moved from Caucasus to Bryansk
3 tactical_bombers moved from Tambov to Ukraine
5 fighters moved from Tambov to Ukraine
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
12 bombers moved from Southern France to Novgorod
4 bombers moved from Western Germany to Novgorod
4 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
4 infantry moved from Southern France to FrancePlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
2 bombers and 1 infantry placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
4 artilleries moved from Samara to Tambov
4 infantry moved from Samara to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Timguska to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 3 artilleries and 5 infantry
Russians win, taking Tambov from Germans with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 2 armour, 5 artilleries and 33 infantry moved from Samara to Russia
2 aaGuns, 5 artilleries and 22 infantry moved from Smolensk to Russia
2 infantry moved from Kansu to Novosibirsk
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to BuryatiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
Kill?
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Bump
:-P
(I’ll bump you, but if you come back I’ll rejoin within reasonable time, which in my case means several months :lol:)
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Bump
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final Bump…. :-P
I will post the game as a win for me.
But, if you return and want to continue, let me know and I’ll tell Gamerman to take off the result!
Hope to hear from you!
K