Here is the game, Have Fun
16L BM2 rpg44 (Allies) vs simon33 (Axis+3)
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Intercept in Moscow?
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can’t remember what I have there. If you sent 2 bombers and 1 fighter and I have at least 3 fighters then send them up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Neutral_Allies
Germans take Iraq from British
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 bombers and 1 fighter moved from Ukraine to Russia
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Ukraine to Poland
1 tactical_bomber moved from Ukraine to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Germans attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 marine
1 mech_infantry owned by the Germans retreated to Western Germany
Americans win with 1 marine remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
1 artillery owned by the Germans retreated to France
Americans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Poland to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Bessarabia to Bryansk
1 aaGun, 4 armour, 16 artilleries, 7 infantry and 15 mech_infantrys moved from Ukraine to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 bomber and 3 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,1,1,5
Germans collect 39 PUs (5 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 39 PUs;
Russians buy 6 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Vologda to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Novgorod to Poland
1 bomber moved from Novgorod to PolandCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Poland to Russia
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 armour moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
1 artillery and 4 infantry moved from Karelia to Finland
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
1 aaGun moved from Novgorod to Karelia
1 aaGun and 1 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
6 infantry moved from Szechwan to Shensi
2 aaGuns and 7 infantry moved from Buryatia to AmurPlace Units - Russians
6 artilleries, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Shensi : 6 infantry
Amur : 2 aaGuns and 8 infantry
Poland : 1 flag, 1 mech_infantry
Belarus : 1 aaGun and 1 infantry
Karelia : 1 aaGun, 1 artillery and 3 infantry
Russia : 2 aaGuns, 1 airfield, 5 armour, 24 artilleries, 1 bomber, 1 factory_major, 3 fighters, 29 infantry, 7 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery, 6 infantry and 1 marineProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 51 / 70
Americans : 66 / 96
Chinese : 6 / 6
British : 31 / 33
UK_Pacific : 6 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Medal for that Marine on Sumatra.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
3 artilleries and 9 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 aaGun moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Yunnan
1 armour moved from Kiangsu to Hunan
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 bombers and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Kansu to Russia
1 bomber moved from Amur to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Wake Island : 1 airfield and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 5 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 8 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 6 submarines and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 fighter, 3 infantry and 2 mech_infantrys
Egypt : 1 armour and 1 mech_infantry
British Guiana : 1 infantry
United Kingdom : 1 bomber
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 3 fighters
93 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 2 transports
110 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 52 / 52
Americans : 66 / 91
Chinese : 6 / 6
British : 31 / 33
UK_Pacific : 5 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Kweichow, round 2 : 3/18 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Hopei to Shensi
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter
Suiyuyan : 2 infantry
Kweichow : 20 infantry
Hopei : 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 66 / 91
Chinese : 8 / 8
British : 31 / 33
UK_Pacific : 5 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
5 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter moved from Persia to Iraq
1 infantry moved from Persia to IraqCombat - British
British creates battle in territory 125 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys in Iraq, round 2 : 1/8 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking 125 Sea Zone from Germans, taking Iraq from Germans with 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Persia to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
41 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Syria : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 66 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Rostov to Belarus
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 destroyer and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to BelarusCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Libya
Battle in Belarus
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Russians win, taking Libya from Americans with no units remaining. Battle score for attacker is -12
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Italians: 1 bomber and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Rostov to Bryansk
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 62 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 16 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 1 infantry
Normandy Bordeaux : 1 infantryProduction/PUs Summary :
Germans : 41 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 62 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 16 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 artillery moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry and 1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Bryansk to Finland
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
5 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 2 fighters and 4 infantry
Russians defend with 1 artillery, 6 infantry and 1 marine
Germans win, taking Finland from Russians with 1 artillery, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 marine
Battle in Volgograd
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
10 mech_infantrys moved from Bryansk to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries moved from Ukraine to Rostov
1 aaGun, 16 artilleries, 1 fighter, 7 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Finland to Norway
1 bomber moved from Norway to Western Germany
1 artillery, 1 infantry and 3 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to France
1 tactical_bomber moved from Poland to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter, 1 infantry and 2 mech_infantrys placed in Germany
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
Germans undo move 4.
1 infantry and 1 mech_infantry placed in Germany
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 4.
1 mech_infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 bomber moved from Russia to Finland
1 artillery and 3 infantry moved from Karelia to Finland
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
7 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 3/4 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 bomber in Finland, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
retreated to Finland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 4 : 2/7 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
8 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
7 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
2 armour moved from Russia to Samara
2 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Samara
1 bomber moved from Finland to UralsPlace Units - Russians
5 artilleries and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,1,6,5,1,4,4,3,2,5,3,2,5,1,3,6,4,6,6,5,1,1,3,1,4,3,4
Russians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 6 infantry
Shensi : 4 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Karelia : 1 aaGun
Bryansk : 1 infantry
Urals : 1 bomber
Russia : 1 aaGun, 1 airfield, 2 armour, 19 artilleries, 1 factory_major, 3 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Samara : 1 aaGun, 3 armour, 10 artilleries, 10 infantry and 7 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 72
Russians : 24 / 29
Japanese : 44 / 52
Americans : 62 / 91
Chinese : 11 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 bomber and 2 fighters moved from Yunnan to India
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to KoreaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 5 fighters, 1 marine and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 4 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour moved from Hunan to Burma
1 armour and 2 artilleries moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
1 bomber and 2 fighters moved from India to Burma
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Hunan to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 carrier and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway -
submerge 96 or leave him up?
-
Leave him up, and Max D.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to MidwayCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Midway
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 marine; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Americans and 2 destroyers owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 2/3 hits
2 submarines owned by the Americans and 2 cruisers owned by the Italians lost in 96 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 3/4 hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Italians, 2 transports owned by the Italians and 1 marine owned by the Germans lost in 96 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Germans: 1 marine
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Casualties for Americans: 1 carrier and 2 submarinesNon Combat Move - Americans
1 tactical_bomber could not land in 96 Sea Zone and was removed
2 fighters moved from 96 Sea Zone to Malta
1 bomber moved from 96 Sea Zone to Malta
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 8 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from Russia to PersiaPlace Units - Americans
1 carrier and 1 fighter placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
3 fighters and 1 marine placed in Western United States
2 destroyers placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 fighter placed in 110 Sea Zone
Americans undo move 4.
1 fighter placed in 110 Sea Zone
Americans undo move 7.
Americans undo move 6.
2 fighters placed in Normandy Bordeaux
2 fighters and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 marine
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield, 2 infantry and 1 marine
25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 14 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery and 4 infantry
Egypt : 2 infantry
Malta : 1 bomber and 2 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 marine and 2 mech_infantrys
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 3 fighters
91 Sea Zone : 2 transports
110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 72
Russians : 21 / 29
Japanese : 50 / 51
Americans : 62 / 87
Chinese : 11 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
14 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
4 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Anhwe, round 2 : 4/19 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Chahar to Hopei
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Hopei : 1 fighter
Szechwan : 1 infantry
Chahar : 2 infantry
Anhwe : 24 infantryProduction/PUs Summary :
Germans : 48 / 72
Russians : 21 / 29
Japanese : 48 / 51
Americans : 62 / 87
Chinese : 13 / 15
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0