I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
16L BM2 rpg44 (Allies) vs simon33 (Axis+3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 26 PUs;
British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Persia
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries, 6 infantry, 1 marine and 3 mech_infantrys moved from Burma to India
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry, 1 marine and 3 mech_infantrys
39 Sea Zone : 1 destroyer and 1 submarine
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 artillery and 3 infantry
Tobruk : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 8 infantry and 2 tactical_bombers
91 Sea Zone : 1 carrier
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 63
Russians : 34 / 46
Japanese : 55 / 70
Americans : 66 / 96
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 6 / 18
Italians : 13 / 21
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Greece to Egypt
1 mech_infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery, 1 fighter and 1 mech_infantry moved from Ukraine to RostovCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Egypt to 99 Sea Zone
1 bomber moved from 99 Sea Zone to Greece
2 transports moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 marine in Sumatra, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 marine in Sumatra, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 37 / 63
Russians : 31 / 46
Japanese : 51 / 70
Americans : 66 / 96
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 6 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 1 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 37 / 63
Russians : 31 / 46
Japanese : 51 / 70
Americans : 66 / 96
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 6 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Neutral_Allies
Germans take Iraq from British
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 bombers and 1 fighter moved from Ukraine to Russia
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Ukraine to Poland
1 tactical_bomber moved from Ukraine to Volgograd -
Intercept in Moscow?
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can’t remember what I have there. If you sent 2 bombers and 1 fighter and I have at least 3 fighters then send them up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Neutral_Allies
Germans take Iraq from British
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 bombers and 1 fighter moved from Ukraine to Russia
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Ukraine to Poland
1 tactical_bomber moved from Ukraine to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Germans attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 marine
1 mech_infantry owned by the Germans retreated to Western Germany
Americans win with 1 marine remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
1 artillery owned by the Germans retreated to France
Americans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Poland to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Bessarabia to Bryansk
1 aaGun, 4 armour, 16 artilleries, 7 infantry and 15 mech_infantrys moved from Ukraine to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 bomber and 3 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,1,1,5
Germans collect 39 PUs (5 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 39 PUs;
Russians buy 6 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Vologda to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Novgorod to Poland
1 bomber moved from Novgorod to PolandCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Poland to Russia
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 armour moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
1 artillery and 4 infantry moved from Karelia to Finland
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
1 aaGun moved from Novgorod to Karelia
1 aaGun and 1 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
6 infantry moved from Szechwan to Shensi
2 aaGuns and 7 infantry moved from Buryatia to AmurPlace Units - Russians
6 artilleries, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Shensi : 6 infantry
Amur : 2 aaGuns and 8 infantry
Poland : 1 flag, 1 mech_infantry
Belarus : 1 aaGun and 1 infantry
Karelia : 1 aaGun, 1 artillery and 3 infantry
Russia : 2 aaGuns, 1 airfield, 5 armour, 24 artilleries, 1 bomber, 1 factory_major, 3 fighters, 29 infantry, 7 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery, 6 infantry and 1 marineProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 51 / 70
Americans : 66 / 96
Chinese : 6 / 6
British : 31 / 33
UK_Pacific : 6 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Medal for that Marine on Sumatra.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
3 artilleries and 9 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 aaGun moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Yunnan
1 armour moved from Kiangsu to Hunan
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 bombers and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Kansu to Russia
1 bomber moved from Amur to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Wake Island : 1 airfield and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 5 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 8 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 6 submarines and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 fighter, 3 infantry and 2 mech_infantrys
Egypt : 1 armour and 1 mech_infantry
British Guiana : 1 infantry
United Kingdom : 1 bomber
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 3 fighters
93 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 2 transports
110 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 52 / 52
Americans : 66 / 91
Chinese : 6 / 6
British : 31 / 33
UK_Pacific : 5 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Kweichow, round 2 : 3/18 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Hopei to Shensi
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter
Suiyuyan : 2 infantry
Kweichow : 20 infantry
Hopei : 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 40 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 66 / 91
Chinese : 8 / 8
British : 31 / 33
UK_Pacific : 5 / 18
Italians : 16 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
5 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter moved from Persia to Iraq
1 infantry moved from Persia to IraqCombat - British
British creates battle in territory 125 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys in Iraq, round 2 : 1/8 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking 125 Sea Zone from Germans, taking Iraq from Germans with 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Persia to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
41 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Syria : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 66 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 17
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Rostov to Belarus
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 destroyer and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to BelarusCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Libya
Battle in Belarus
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Russians win, taking Libya from Americans with no units remaining. Battle score for attacker is -12
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Italians: 1 bomber and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Rostov to Bryansk
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 62 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 16 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 1 infantry
Normandy Bordeaux : 1 infantryProduction/PUs Summary :
Germans : 41 / 62
Russians : 30 / 42
Japanese : 50 / 52
Americans : 62 / 91
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 16 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 artillery moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry and 1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Bryansk to Finland
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
5 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 2 fighters and 4 infantry
Russians defend with 1 artillery, 6 infantry and 1 marine
Germans win, taking Finland from Russians with 1 artillery, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 marine
Battle in Volgograd
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
10 mech_infantrys moved from Bryansk to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries moved from Ukraine to Rostov
1 aaGun, 16 artilleries, 1 fighter, 7 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Finland to Norway
1 bomber moved from Norway to Western Germany
1 artillery, 1 infantry and 3 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to France
1 tactical_bomber moved from Poland to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter, 1 infantry and 2 mech_infantrys placed in Germany
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
Germans undo move 4.
1 infantry and 1 mech_infantry placed in Germany
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 4.
1 mech_infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 bomber moved from Russia to Finland
1 artillery and 3 infantry moved from Karelia to Finland
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
7 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 3/4 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 bomber in Finland, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
retreated to Finland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 4 : 2/7 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
8 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
7 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
2 armour moved from Russia to Samara
2 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Samara
1 bomber moved from Finland to UralsPlace Units - Russians
5 artilleries and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,1,6,5,1,4,4,3,2,5,3,2,5,1,3,6,4,6,6,5,1,1,3,1,4,3,4
Russians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 6 infantry
Shensi : 4 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Karelia : 1 aaGun
Bryansk : 1 infantry
Urals : 1 bomber
Russia : 1 aaGun, 1 airfield, 2 armour, 19 artilleries, 1 factory_major, 3 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Samara : 1 aaGun, 3 armour, 10 artilleries, 10 infantry and 7 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 72
Russians : 24 / 29
Japanese : 44 / 52
Americans : 62 / 91
Chinese : 11 / 8
British : 34 / 39
UK_Pacific : 5 / 8
Italians : 15 / 16
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 bomber and 2 fighters moved from Yunnan to India
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to KoreaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 5 fighters, 1 marine and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 4 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour moved from Hunan to Burma
1 armour and 2 artilleries moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
1 bomber and 2 fighters moved from India to Burma
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Hunan to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 carrier and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total