16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

  • '15

    @simon33:

    Oops, except for the convoying China that is my fault. I misclicked and had to edit the conquest. Also forgot to downgrade the factory to minor. I’ll fix those issues on Italy’s turn. Note: Looks like the downgrade was applied on the re-conquest.

    I wonder why China would be convoyed and why it hasn’t been fixed yet? I’ll have a look at that one when I get a chance.

    I can’t see where your edits add up. Looks like an extra fighter and tac have been added?

    On the planes, what happened was I took the CV, DD, and sub off of Queensland sz and tried to edit them to Malaya during the move phase but the game wouldn’t let me, so I finished off the move phase and then went back to edit but in the meantime I hadn’t put the ships back at Queen so the planes crashed into the sea and weren’t there, when I edited at the end of the turn I put them back, if you check the history before the turn started you’ll see the planes are the same (I brought 2 planes over from Persia to the Brit CV also)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 2 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        37 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 22 / 31
        Japanese : 47 / 73
        Americans : 59 / 80
        Chinese : 15 / 15
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_ANZ9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 22 / 31
        Japanese : 47 / 73
        Americans : 59 / 80
        Chinese : 15 / 15
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x airfield; Remaining resources: 72 PUs;
                Germans buy 5 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Archangel
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Bryansk to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                3 artilleries moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Volgograd
                1 artillery moved from Caucasus to Volgograd
                2 tactical_bombers moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 3 artilleries and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Rostov
                1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                17 mech_infantrys moved from Bryansk to Archangel
                1 artillery moved from Eastern Poland to Bessarabia
                1 aaGun, 4 armour, 21 artilleries, 3 infantry and 7 mech_infantrys moved from Bryansk to Rostov
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Poland to Germany
                3 mech_infantrys moved from Eastern Poland to Germany
                1 infantry moved from Holland Belgium to France

    Place Units - Germans
                3 artilleries placed in France
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                8 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38870_Ger10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                10 artilleries moved from Russia to Tambov
                10 artilleries moved from Russia to Tambov
                21 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                5 artilleries moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                2 mech_infantrys moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 bomber moved from Anhwe to Shensi
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Hopei to Shensi
                2 mech_infantrys moved from Timguska to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Territory Summary for Russians :

    Shensi : 1 bomber and 3 infantry
        Hunan : 2 infantry
        Hopei : 1 infantry
        Yakut S.S.R. : 2 mech_infantrys
        Bryansk : 1 infantry
        Russia : 1 aaGun, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 3 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun, 1 armour, 26 artilleries, 30 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 1 mech_infantry
        Caucasus : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 76
        Russians : 24 / 31
        Japanese : 47 / 73
        Americans : 59 / 80
        Chinese : 15 / 15
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 13 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 bomber moved from Yunnan to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 marine moved from Sumatra to 41 Sea Zone
                1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone
                1 marine moved from 79 Sea Zone to West India
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 marine moved from Manchuria to 19 Sea Zone
                1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from Shantung to Kiangsi
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Shantung to Kiangsu
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in West India
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific, taking Kiangsi from Chinese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    UK_Pacific defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Malaya to Burma
                3 artilleries and 2 infantry moved from Yunnan to Burma
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Shantung to Burma
                2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                6 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 19 Sea Zone to 20 Sea Zone
                2 bombers moved from Japan to Burma
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 41 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 factory_minor placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,2,1,1,4,3,3,4,3,4,2,4,5,4,1,5,5,5
                Japanese collect 52 PUs (5 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_38870_Jap10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                7 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters in 16 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Norway from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Amur
                2 marines moved from Midway to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 2 marines, 11 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                4 fighters moved from Midway to Siberia
                1 marine moved from Western United States to 10 Sea Zone
                1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Siberia
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from Iraq to India
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Queensland to India
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    India : 1 bomber, 4 fighters and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
        Midway : 1 aaGun and 1 airfield
        Amur : 1 bomber
        Siberia : 1 bomber and 4 fighters
        39 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 infantry, 2 marines, 12 submarines and 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 2 fighters and 1 infantry
        United Kingdom : 1 bomber and 2 fighters
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 2 artilleries, 2 infantry and 1 marine
        Holland Belgium : 1 flag
        Tobruk : 1 flag
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 1 flag
        Iraq : 2 infantry
        92 Sea Zone : 1 transport
        Eastern Persia : 1 armour
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 2 transports
        110 Sea Zone : 1 destroyer and 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 24 / 31
        Japanese : 57 / 70
        Americans : 65 / 90
        Chinese : 10 / 15
        British : 34 / 37
        UK_Pacific : 3 / 8
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Ame10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                2 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Shensi to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Kiangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 marine
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 3 :  0/1 hits
                        1 marine owned by the Japanese lost in Kiangsi
                    Chinese win, taking Yunnan from Japanese, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                17 infantry moved from Hunan to Yunnan
                5 infantry moved from Hunan to Yunnan
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,5,5,5,4,1,6,4,3,2,5,4,2,4,4,5,6,3,1,3,1,3,5,1,4,1,2,4,6,2,4
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 11 to 12
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kiangsi : 2 infantry
        Shensi : 1 fighter and 3 infantry
        Yunnan : 25 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 24 / 31
        Japanese : 55 / 70
        Americans : 65 / 90
        Chinese : 12 / 12
        British : 34 / 37
        UK_Pacific : 3 / 8
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Chi10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Non Combat Move - British
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                4 infantry moved from Northwest Persia to Persia
                1 fighter moved from Alexandria to Iraq
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 7 mech_infantrys
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
        Syria : 1 flag
        Norway : 1 aaGun, 1 fighter and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 fighter and 5 infantry
        92 Sea Zone : 1 destroyer and 1 infantry
        Eastern Persia : 1 flag, 1 artillery and 3 mech_infantrys
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 24 / 31
        Japanese : 55 / 70
        Americans : 65 / 90
        Chinese : 12 / 12
        British : 34 / 38
        UK_Pacific : 3 / 4
        Italians : 15 / 14
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38870_Ita10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to 39 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Malaya : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer, 3 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 76
        Russians : 24 / 31
        Japanese : 52 / 70
        Americans : 62 / 90
        Chinese : 12 / 12
        British : 34 / 38
        UK_Pacific : 6 / 4
        Italians : 15 / 15
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_ANZ10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Norway
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Normandy Bordeaux : 2 infantry
        Norway : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 76
        Russians : 24 / 31
        Japanese : 52 / 70
        Americans : 62 / 90
        Chinese : 12 / 12
        British : 34 / 38
        UK_Pacific : 6 / 4
        Italians : 15 / 15
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Fre10.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 tactical_bombers moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Ukraine to Bryansk

    Combat - Germans

    triplea_38870_Ger11.tsvg

  • '19 '17 '16

    Intercept in London?

  • '15

    if I have 3 fighters or more yes, 2 fighters or less then no

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 tactical_bombers moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery moved from Archangel to Vologda
                8 mech_infantrys moved from Archangel to Karelia
                1 artillery and 1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Vyborg to Karelia
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 aaGun, 4 armour, 22 artilleries, 1 infantry and 8 mech_infantrys moved from Rostov to Ukraine
                2 tactical_bombers moved from Caucasus to Ukraine
                9 mech_infantrys moved from Archangel to Eastern Poland
                8 infantry moved from Western Germany to Holland Belgium
                13 artilleries and 3 infantry moved from France to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                3 mech_infantrys moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                2 artilleries moved from Archangel to Novgorod

    Place Units - Germans
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                3 artilleries placed in France
                3 artilleries placed in Germany
                1 bomber, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_38870_Ger11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 bomber moved from Shensi to Caucasus
                1 armour moved from Tambov to Caucasus
                      Russians take Rostov from Italians
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry and 1 mech_infantry moved from Tambov to Volgograd
                7 artilleries and 7 infantry moved from Tambov to Bryansk
                6 infantry moved from Tambov to Bryansk
                6 artilleries moved from Tambov to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 13 artilleries and 13 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 13 artilleries and 13 infantry in Bryansk, round 2 :  11/26 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 13 artilleries and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 bomber in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Shensi to Szechwan
                7 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Russia to Bryansk
                1 mech_infantry moved from Tambov to Russia
                1 bomber moved from Caucasus to Russia
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Tambov to Rostov
                6 artilleries moved from Russia to Bryansk
                1 aaGun moved from Tambov to Bryansk
                13 artilleries and 14 infantry moved from Tambov to Bryansk

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Yunnan : 2 infantry
        Szechwan : 2 infantry
        Yakut S.S.R. : 2 mech_infantrys
        Bryansk : 1 aaGun, 2 armour, 32 artilleries, 33 infantry and 2 mech_infantrys
        Rostov : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 3 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Caucasus : 1 armour
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 69
        Russians : 26 / 32
        Japanese : 52 / 70
        Americans : 62 / 90
        Chinese : 12 / 12
        British : 34 / 38
        UK_Pacific : 6 / 4
        Italians : 13 / 15
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Rus11.tsvg

  • '19 '17 '16

    You can’t land USA planes on ussr in Asia if they aren’t at war in the pacific.

  • '15

    they’ve been at war for ages now, I attacked into china turns ago with the Russians, they went into Korea and Manchuria

  • '15

    are we still playing?  did you want to put your Japan TTs elsewhere?

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