I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 battleship moved from 112 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
2 tactical_bombers moved from Western Germany to Greece
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 123 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 battleship
Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Greece
Germans attack with 3 armour, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Greece to Romania
5 armour and 1 mech_infantry moved from France to Germany
2 artilleries moved from France to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 armour moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
1 infantry moved from Norway to Finland
Place Units - Germans
8 artilleries and 2 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 artilleries moved from Novgorod to Vyborg
Non Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Vyborg
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 9 infantry moved from Russia to Bryansk
5 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to Caroline Islands
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 mech_infantry moved from Jehol to Hunan
4 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
1 armour moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to Central America
Non Combat Move - Americans
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 transport moved from 89 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to Eastern United States
1 fighter moved from Guam to Wake Island
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 artillery moved from Ethiopia to Kenya
1 bomber moved from Malta to Kenya
2 fighters moved from India to Siam
1 infantry and 1 tactical_bomber moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
2 armour moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Kenya to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,5,6,5,5,1,4,3,4,4,2,1,2,5,2,6,6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Malta
1 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
3 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Albania
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 infantry moved from Shan State to Yunnan
Non Combat Move - ANZAC
2 fighters moved from Java to Yunnan
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Northern Territory to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
Russians take Finland from Germans
1 artillery and 1 infantry moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Vyborg to Karelia
2 artilleries and 9 infantry moved from Vyborg to Novgorod
7 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 aaGun, 1 artillery and 9 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Turkmenistan to Persia
1 tactical_bomber moved from Novgorod to Rostov
Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
3 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Battle in Malaya
Non Combat Move - Japanese
3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 armour and 3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 infantry moved from Manchuria to Jehol
1 bomber moved from 42 Sea Zone to Kwangsi
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 2 marines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to Midway
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 48 Sea Zone
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Midway to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Wake Island
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
Place Units - Americans
1 bomber, 1 fighter and 1 marine placed in Eastern United States
1 fighter and 1 marine placed in Western United States
Americans undo move 1.
1 marine placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Siam to Shan State
1 fighter moved from Yunnan to Shan State
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - British
Battle in French Madagascar
Battle in French West Africa
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Neutral_Axis win, taking French Madagascar from Neutral_Axis with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,6
British collect 31 PUs (5 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,3,1,1,3,2,1,6,2,2,3,4,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 3 infantry moved from Romania to Bessarabia
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
2 armour moved from Albania to Romania
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 battleship, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
Combat - Germans
Non Combat Move - Germans
8 artilleries and 2 infantry moved from Poland to Baltic States
2 aaGuns, 2 artilleries and 20 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Bessarabia
3 infantry moved from Bulgaria to Romania
3 armour moved from Romania to Eastern Poland
1 infantry moved from Tunisia to Libya
1 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
1 bomber moved from Alexandria to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
Place Units - Germans
10 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs