Oh you’re right. Delete the mech in Egypt.
StuckTojo Allies +18 -vs- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
5 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Shan State to French Indo China
4 fighters moved from Shan State to French Indo China
1 bomber moved from Queensland to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 bomber, 4 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
ANZAC win, taking French Indo China from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
4 fighters moved from French Indo China to Burma
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,3,4,3,5
ANZAC collect 21 PUs (2 lost to blockades); end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Southern France to Spain
2 bombers and 2 tactical_bombers moved from Northern Italy to Spain
2 fighters and 1 tactical_bomber moved from Holland Belgium to Spain
4 armour, 1 infantry and 8 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
2 armour and 3 mech_infantrys moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Spain
1 infantry moved from Archangel to SmolenskCombat - Germans
Battle in Spain
Germans attack with 3 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 artillery, 7 infantry and 2 mech_infantrys
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 3 fighters and 1 infantry
Casualties for Americans: 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 1 infantry and 8 mech_infantrys
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for Americans: 3 infantry
Battle in Greece
Germans attack with 2 armour and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Greece from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Spain to Southern Italy
2 fighters moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Northern Italy
2 tactical_bombers moved from Spain to Southern France
2 bombers moved from Spain to Northern Italy
2 infantry moved from Finland to Norway
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
4 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Southern France
1 armour, 1 fighter and 1 tactical_bomber placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,6,4,6,6,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
5 fighters moved from Russia to BryanskCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 armour and 1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Russia to NovosibirskPlace Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 submarine moved from 5 Sea Zone to 3 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
2 bombers, 4 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 armour moved from Siberia to Amur
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 2 submarines
Americans defend with 1 carrier, 2 destroyers, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -30
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 2 destroyers and 2 submarinesNon Combat Move - Japanese
2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Japan
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to Siberia
1 bomber moved from Burma to Kwangtung
1 submarine moved from 45 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Siberia
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Siberia from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from Siberia to Soviet Far East
1 carrier and 1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
1 bomber moved from Hawaiian Islands to Soviet Far East
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from Kwangtung to Burma
1 bomber moved from Southern France to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
Americans undo move 1.
1 carrier and 3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to French Indo China
2 fighters moved from 99 Sea Zone to Rostov
2 armour and 4 mech_infantrys moved from Turkey to Rostov
2 artilleries and 2 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Syria to Greece
1 mech_infantry moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 armour moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 mech_infantry moved from Iraq to Greece
1 armour and 1 mech_infantry moved from Iraq to GreeceCombat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Rostov
British attack with 2 armour, 2 fighters and 4 mech_infantrys
Germans defend with 1 armour, 1 artillery and 2 infantry
British win, taking Rostov from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Greece
British attack with 8 armour, 2 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
British win, taking Greece from Germans with 8 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Turkey to Greece
1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Persia to Turkey
2 fighters moved from Rostov to Turkey
2 fighters moved from Greece to 98 Sea Zone
1 tactical_bomber moved from Greece to 98 Sea Zone
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to Turkey
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,4,1,6,2,3,2,4,3,6,4,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
1 armour moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Shan State to Kwangsi
Chinese take Kwangsi from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Shan State to Burma
1 aaGun moved from Shan State to Yunnan
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to SyriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Belarus to Smolensk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
13 armour and 16 mech_infantrys moved from Western Ukraine to Romania
3 infantry moved from Southern France to Spain
1 armour moved from France to Spain
1 fighter and 1 tactical_bomber moved from France to Spain
2 tactical_bombers moved from Southern France to Spain
2 bombers moved from Northern Italy to Spain
4 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Spain
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Spain from Americans with 1 armour, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
1 armour owned by the Germans retreated to Ukraine
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 fighter and 3 tactical_bombers moved from Spain to Southern France
2 bombers moved from Spain to Southern Italy
1 fighter and 3 tactical_bombers moved from Southern France to Northern Italy
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in France
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Kansu
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Russia to Kansu
1 fighter moved from Russia to Tsinghai
1 fighter moved from Russia to Tsinghai
4 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
5 artilleries and 50 infantry moved from Russia to BryanskCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 2 artilleries
Russians win, taking Tsinghai from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 5 artilleries and 50 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 49 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
4 aaGuns moved from Russia to Bryansk
1 fighter moved from Kansu to Samara
2 fighters moved from Tsinghai to Samara
1 infantry moved from Samara to VologdaPlace Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 42 PUs;
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 6 tactical_bombers moved from Hunan to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Japan to 6 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters and 6 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 aaGun
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 3 infantry
Casualties for ANZAC: 1 aaGun
Casualties for Japanese: 2 tactical_bombers
Battle in Kwangsi
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
ANZAC defend with 1 armour
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
3 mech_infantrys moved from 6 Sea Zone to Korea
1 armour moved from Yakut S.S.R. to Amur
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Jehol to AmurPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Siberia
1 bomber moved from Burma to Kwangtung
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 91 Sea Zone to Spain
3 fighters moved from Gibraltar to Spain
1 bomber moved from United Kingdom to Southern France
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
4 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to SpainCombat - Americans
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Spain
Americans attack with 1 artillery, 5 fighters and 4 infantry
Germans defend with 1 armour and 2 infantry
Americans win, taking Spain from Germans with 1 artillery, 5 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantry
Battle in Portugal
Americans attack with 3 artilleries, 6 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
3 fighters moved from Spain to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Soviet Far East to Hawaiian Islands
1 carrier, 1 destroyer and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 bomber moved from Kwangtung to Burma
1 fighter moved from Burma to IndiaPlace Units - Americans
1 bomber and 2 fighters placed in Eastern United States
2 artilleries and 5 infantry placed in Eastern United States
1 armour and 2 artilleries placed in Central United States
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Rostov to Belarus
Russians take Belarus from Germans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Bulgaria
2 fighters moved from Turkey to AlbaniaCombat - British
Battle in Bulgaria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Bulgaria from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Albania
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Albania from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Turkey to 98 Sea Zone
1 armour moved from Rostov to Turkey
1 mech_infantry moved from Turkey to Rostov
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Bulgaria to Greece
1 tactical_bomber moved from Bulgaria to Greece
2 fighters moved from Albania to Turkey
3 armour moved from Iraq to Greece
2 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Greece to Turkey
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 armour and 1 mech_infantry moved from Persia to Turkey
1 armour moved from Greece to TurkeyPlace Units - British
1 artillery and 1 infantry placed in Quebec
2 infantry placed in Egypt
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
1 armour moved from Northern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Albania from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 bomber, 2 fighters and 5 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Bulgaria from British with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Bulgaria to Northern Italy
1 bomber moved from Bulgaria to Southern Italy
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from Burma to India
1 bomber moved from Burma to India
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to India
1 infantry moved from Syria to TurkeyPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to TurkeyTurn Complete - French