Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yenisey to Yakut S.S.R.
5 fighters moved from Bryansk to 115 Sea Zone
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Belarus to Baltic States
3 infantry moved from Bessarabia to Romania
3 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 5 fighters
Germans defend with 1 carrier, 1 cruiser and 1 transport
Russians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Casualties for Russians: 2 fighters
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Russia to Bryansk
3 fighters moved from 115 Sea Zone to Novgorod
2 aaGuns moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Belarus to Novgorod
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
2 aaGuns moved from Bessarabia to Western Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Kiangsu to Anhwe
3 fighters moved from Kwangtung to Japan
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to Hopei
Combat - Japanese
Battle in Anhwe
Japanese attack with 4 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Anhwe from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in French Indo China
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 bomber moved from Hopei to Kiangsi
4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
4 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 10 infantry moved from 91 Sea Zone to Spain
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
Americans take 36 Sea Zone from Japanese
1 bomber and 1 fighter moved from Burma to 20 Sea Zone
Combat - Americans
Kamikazees in sz 20?
yes 4 on the battleship. and 2 on the carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
4 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 10 infantry moved from 91 Sea Zone to Spain
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
Americans take 36 Sea Zone from Japanese
1 bomber and 1 fighter moved from Burma to 20 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 6,5,2,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 bomber remaining. Battle score for attacker is -20
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in Spain
Americans attack with 2 artilleries, 6 fighters and 10 infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 2 artilleries, 6 fighters and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Spain to United Kingdom
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 20 Sea Zone to Philippines
Place Units - Americans
1 destroyer placed in 101 Sea Zone
10 infantry placed in Central United States
2 artilleries, 1 bomber and 2 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 4 infantry
2 artilleries owned by the Chinese retreated to Chahar
Japanese win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
3 aaGuns, 2 armour and 3 infantry moved from Burma to Yunnan
2 artilleries, 3 infantry and 3 mech_infantrys moved from Turkey to Greece
1 artillery and 2 infantry moved from Syria to Turkey
1 armour and 2 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Persia to Turkey
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Spain
1 fighter moved from Egypt to 98 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery placed in Quebec
1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Romania
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
I am really feeling the crunch of the allied forces.
need a couple of battles go my way. LOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 fighters moved from 37 Sea Zone to Kwangsi
1 bomber moved from Malaya to Kwangsi
3 fighters moved from Malaya to Kwangsi
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 bomber, 7 fighters and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
ANZAC win, taking Kwangsi from Japanese with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Kwangsi to Malaya
4 fighters moved from Kwangsi to 37 Sea Zone
3 fighters moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Shan State to Yunnan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Malaya
1 bomber moved from New South Wales to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
I am really feeling the crunch of the allied forces.
need a couple of battles go my way. LOL
The pincers they’re a closing. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 38 PUs;
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Baltic States
9 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
2 bombers, 2 fighters and 4 tactical_bombers moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
Combat - Germans
Battle in Spain
Germans attack with 2 bombers, 3 fighters, 6 infantry and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 2 artilleries and 9 infantry
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for Americans: 2 artilleries and 9 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 4 artilleries, 26 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 4 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
2 bombers moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Belarus to Eastern Poland
3 armour and 7 mech_infantrys moved from Bryansk to Eastern Poland
4 artilleries, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
23 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Novgorod to Baltic States
Combat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 4 artilleries, 33 infantry and 13 mech_infantrys
Germans defend with 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 13 infantry and 13 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys
Casualties for Russians: 20 infantry
Battle in Baltic States
Russians attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Baltic States from Germans with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Novgorod to Baltic States
3 mech_infantrys moved from Russia to Belarus
3 fighters moved from Baltic States to Novgorod
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
I do believe this game is over.
before I declare it, do you believe it’s over also.
also if it’s over do you want to play another?
I do believe this game is over.
before I declare it, do you believe it’s over also.
also if it’s over do you want to play another?
Yes, I agree. This one looks over to me, too. Good game, sir.
I would love another game. Would you like a re-match, or would you prefer to switch sides?
You decide; I’m happy either way.
flip sides.
i’ll take a carrier in the Hawiian islands and a tank in transjordan
flip sides.
i’ll take a carrier in the Hawiian islands and a tank in transjordan
Interesting!
OK, I’ll set it up.